Player Matchup

Set
Set
 
Set
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BiscuittSZN
Ah Puch
Level 77
God Stats
7W - 9L
1,262 SR
Queue Stats
310W - 336L
1,365 Elo+
Solo
Arachne
Arachne
Gorguts--
Arachne
Level 100
God Stats
20W - 14L
1,561 SR
Queue Stats
472W - 525L
1,389 Elo+
Party 2
Hera
Hera
Gundam1990
Hera
Level 63
God Stats
9W - 5L
1,633 SR
Queue Stats
265W - 324L
1,325 Elo+
Party 2
Cernunnos
Cernunnos
Olihvr
Cernunnos
Level 66
God Stats
2W - 1L
1,569 SR
Queue Stats
32W - 35L
1,460 Elo+
Solo
Team Averages
Level 92
1,505 SR
1,408 Elo+

VS

Team Averages
Level 37
1,252 SR
1,169 Elo+
Medusa
Medusa
Dr SWOLE Squad
Medusa
Level 53
God Stats
8W - 6L
1,579 SR
Queue Stats
161W - 185L
1,371 Elo+
Party 3
Guan Yu
Guan Yu
GOD OF MOBN
Guan Yu
Level 40
God Stats
0W - 2L
1,116 SR
Queue Stats
274W - 321L
1,138 Elo+
Party 1
Odin
Odin
LEOMAN129
Odin
Level 25
God Stats
1W - 6L
1,241 SR
Queue Stats
1W - 10L
1,093 Elo+
Party 3
Baron Samedi
Baron Samedi
MOBN NIGHTMARE
Baron Samedi
Level 29
God Stats
3W - 4L
1,160 SR
Queue Stats
197W - 223L
1,121 Elo+
Party 1
Pele
Pele
MOBN VIPER
Pele
Level 40
God Stats
31W - 43L
1,165 SR
Queue Stats
398W - 465L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 4 / 5
7,985
532
3,261
12,421
6,492
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
BiscuittSZN
Ah Puch
14
3 / 3 / 1
8,521
568
7,957
8,361
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Gorguts--
Arachne
16
11 / 0 / 4
9,537
636
10,954
11,887
7,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 3
8,360
557
2,357
3,872
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Olihvr
Cernunnos
13
3 / 2 / 5
7,688
513
7,046
9,726
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,856
457
7,834
11,174
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
GOD OF MOBN
Guan Yu
11
2 / 3 / 1
6,654
444
1,133
8,031
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
12
2 / 2 / 3
7,595
506
6,042
8,510
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MOBN NIGHTMARE
Baron Samedi
12
1 / 5 / 0
7,185
479
1,291
7,154
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 2
7,688
513
4,939
11,039
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
9
10
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
4
5
0.88
W
Ah Puch
BiscuittSZN
Ah Puch
3
3
1
1.17
L
2
6
1
0.42
L
Guan Yu
GOD OF MOBN
Guan Yu
2
3
1
0.83
W
Arachne
Gorguts--
Arachne
11
0
4
13
W
2
1
3
3.5
L
Odin
2
2
3
1.75
L
Baron Samedi
MOBN NIGHTMARE
Baron Samedi
1
5
0
0.2
L
2
4
2
0.75
W
Cernunnos
Olihvr
Cernunnos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,575
Damage
21,239
46,267
Taken
45,908
20,734
Mitigated
22,799
13,029
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,261
1,092
1,239
1,652
12,421
6,492
785
503
11,918
0
33,341
W
Ah Puch
BiscuittSZN
Ah Puch
7,957
508
71
2,865
8,361
2,836
560
72
8,082
49,106
0
L
7,834
3,143
0
2,968
11,174
3,509
180
168
11,006
0
45,854
L
Guan Yu
GOD OF MOBN
Guan Yu
1,133
178
0
1,662
8,031
5,326
220
5,937
2,094
0
17,155
W
Arachne
Gorguts--
Arachne
10,954
7,278
0
4,359
11,887
7,156
173
905
10,947
0
71,369
W
2,357
285
0
904
3,872
1,088
0
535
3,337
43,985
0
L
Odin
6,042
845
0
2,908
8,510
6,154
0
167
8,343
7,410
15,660
L
Baron Samedi
MOBN NIGHTMARE
Baron Samedi
1,291
391
169
1,128
7,154
3,080
180
2,575
4,579
40,389
0
L
4,939
953
0
3,419
11,039
4,730
0
1,467
9,572
0
54,315
W
Cernunnos
Olihvr
Cernunnos
7,046
2,998
0
1,939
9,726
3,162
1,616
939
8,787
0
40,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
35,978
435
Minions Killed
344
0
Camps Cleared
0
1,459,599
Distance Traveled
1,445,904
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,985
532
63
4
0
295,337
14
W
Ah Puch
8,521
568
99
7
0
230,795
0
L
Medusa
6,856
457
72
5
0
262,868
2
L
Guan Yu
6,654
444
58
4
0
314,872
7
W
Arachne
9,537
636
104
7
0
374,756
8
W
Hera
8,360
557
99
7
0
281,071
4
L
Odin
7,595
506
36
2
0
303,122
0
L
Baron Samedi
7,185
479
81
5
0
244,534
6
L
Pele
7,688
513
97
6
0
320,508
2
W
Cernunnos
7,688
513
70
5
0
277,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role