Player Matchup

Serqet
Serqet
 
Serqet
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Magnus_Juls
Hercules
Level 46
God Stats
0W - 2L
1,298 SR
Queue Stats
86W - 96L
1,469 Elo+
Solo
Hades
Hades
MariKong21
Hades
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 168L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
Niberito
Baron Samedi
Level 97
God Stats
2W - 3L
1,264 SR
Queue Stats
166W - 174L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
QuantumCaliber
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,450 Elo+
Party 1
Team Averages
Level 77
1,412 SR
1,458 Elo+

VS

Team Averages
Level 70
1,528 SR
1,388 Elo+
Shiva
Shiva
Antipelemeshka
Shiva
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 114L
1,460 Elo+
Solo
Scylla
Scylla
Crummbs
Scylla
Level 27
God Stats
2W - 0L
1,710 SR
Queue Stats
4W - 9L
1,353 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Oggn
Morgan Le Fay
Level 158
God Stats
2W - 6L
1,233 SR
Queue Stats
138W - 144L
1,368 Elo+
Solo
Ymir
Ymir
rabbatschabbanak
Ymir
Level 88
God Stats
13W - 4L
1,695 SR
Queue Stats
313W - 316L
1,406 Elo+
Solo
Anhur
Anhur
syndrôme
Anhur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 10 / 6
9,420
523
6,892
14,327
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hercules
Magnus_Juls
Hercules
19
2 / 4 / 8
10,897
605
8,806
22,809
29,258
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
19
3 / 9 / 10
12,059
670
18,782
21,375
13,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Niberito
Baron Samedi
20
4 / 6 / 12
11,656
648
25,968
20,020
10,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
QuantumCaliber
Amaterasu
20
9 / 5 / 6
12,630
702
14,293
28,002
38,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 23
12,631
702
10,727
24,180
13,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Crummbs
Scylla
20
6 / 3 / 18
12,427
690
23,133
9,952
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Oggn
Morgan Le Fay
20
6 / 3 / 19
12,855
714
22,381
13,979
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 6 / 18
11,241
625
9,216
25,628
33,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
syndrôme
Anhur
20
17 / 5 / 11
14,508
806
28,974
16,324
7,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
123
19
Kills
34
34
Deaths
20
42
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
10
6
0.4
W
4
3
23
5.17
W
Scylla
Crummbs
Scylla
6
3
18
5
L
Hercules
Magnus_Juls
Hercules
2
4
8
1.5
L
Hades
3
9
10
0.89
L
Baron Samedi
Niberito
Baron Samedi
4
6
12
1.67
W
Morgan Le Fay
Oggn
Morgan Le Fay
6
3
19
5.17
L
Amaterasu
QuantumCaliber
Amaterasu
9
5
6
2.4
W
1
6
18
1.67
W
Anhur
syndrôme
Anhur
17
5
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,741
Damage
94,431
106,533
Taken
90,063
99,818
Mitigated
68,697
41,182
Healing
33,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,892
1,021
1,670
1,195
14,327
7,737
0
6,824
7,503
0
10,607
W
10,727
3,183
4,815
9,161
24,180
13,869
444
12,813
10,128
0
21,579
W
Scylla
Crummbs
Scylla
23,133
814
992
687
9,952
5,594
434
4,994
4,917
40,718
0
L
Hercules
Magnus_Juls
Hercules
8,806
1,215
1,520
7,916
22,809
29,258
0
11,396
11,413
0
18,680
L
Hades
18,782
479
2,139
2,501
21,375
13,632
132
10,287
11,088
31,857
0
L
Baron Samedi
Niberito
Baron Samedi
25,968
688
7,224
6,477
20,020
10,378
237
8,495
11,525
48,687
0
W
Morgan Le Fay
Oggn
Morgan Le Fay
22,381
1,422
2,423
4,666
13,979
7,574
1,597
8,287
5,621
45,396
0
L
Amaterasu
QuantumCaliber
Amaterasu
14,293
5,424
1,192
9,348
28,002
38,813
1,391
17,728
10,274
767
26,123
W
9,216
1,764
1,160
4,854
25,628
33,762
268
8,862
16,266
20,683
0
W
Anhur
syndrôme
Anhur
28,974
18,928
568
4,452
16,324
7,898
3,414
10,488
5,556
0
45,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,662
Gold Earned
63,662
124
Minions Killed
159
0
Camps Cleared
0
1,472,474
Distance Traveled
1,568,462
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,420
523
6
0
0
247,294
2
W
Shiva
12,631
702
16
1
0
321,175
0
W
Scylla
12,427
690
37
2
0
328,339
0
L
Hercules
10,897
605
25
1
0
316,536
1
L
Hades
12,059
670
36
2
0
269,809
0
L
Baron Samedi
11,656
648
32
2
0
306,337
0
W
Morgan Le Fay
12,855
714
48
3
0
336,471
3
L
Amaterasu
12,630
702
25
1
0
332,498
0
W
Ymir
11,241
625
30
2
0
291,387
0
W
Anhur
14,508
806
28
2
0
291,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role