Player Matchup

Artio
Artio
BakedLettuce43
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,523 Elo+
Party 1
Hercules
Hercules
Devilsking101
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,362 Elo+
Party 1
Cernunnos
Cernunnos
FeatCeiling1156
Cernunnos
Level 55
God Stats
3W - 3L
1,558 SR
Queue Stats
48W - 59L
1,482 Elo+
Party 1
Discordia
Discordia
Neptunes Hero
Discordia
Level 153
God Stats
4W - 3L
1,577 SR
Queue Stats
101W - 94L
1,533 Elo+
Party 1
Tiamat
Tiamat
PlushedSeal
Tiamat
Level 138
God Stats
0W - 2L
1,293 SR
Queue Stats
47W - 44L
1,531 Elo+
Party 1
Team Averages
Level 83
1,486 SR
1,486 Elo+

VS

Team Averages
Level 98
1,637 SR
1,428 Elo+
Bellona
Bellona
Celopandagamer
Bellona
Level 117
God Stats
1W - 0L
1,680 SR
Queue Stats
36W - 43L
1,468 Elo+
Party 2
Fafnir
Fafnir
ChumbiWumbi
Fafnir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 218L
1,375 Elo+
Solo
Osiris
Osiris
KINgustav
Osiris
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,391 Elo+
Solo
Zeus
Zeus
Malither76
Zeus
Level 123
God Stats
28W - 11L
1,886 SR
Queue Stats
1,014W - 1,042L
1,401 Elo+
Solo
Chaac
Chaac
Zurdo08
Chaac
Level 103
God Stats
5W - 1L
1,617 SR
Queue Stats
61W - 59L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,008
616
4,480
19,771
24,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Devilsking101
Hercules
17
2 / 6 / 7
9,269
713
7,030
18,413
22,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
FeatCeiling1156
Cernunnos
14
1 / 7 / 4
8,149
627
7,649
12,775
4,845
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Neptunes Hero
Discordia
15
2 / 5 / 8
8,787
676
12,766
10,915
4,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
17
6 / 4 / 3
9,727
748
15,526
14,439
9,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
7,078
544
0
0
0
Fafnir
18
2 / 2 / 17
11,197
861
7,385
17,088
28,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
KINgustav
Osiris
18
7 / 3 / 10
10,690
822
10,384
16,098
15,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 2 / 9
13,545
1,042
37,099
12,204
5,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Zurdo08
Chaac
19
4 / 4 / 18
10,962
843
16,148
21,290
22,694
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
11
Kills
28
28
Deaths
11
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
0
0
0
0
W
Fafnir
2
2
17
5.25
L
Hercules
Devilsking101
Hercules
2
6
7
0.92
L
Cernunnos
FeatCeiling1156
Cernunnos
1
7
4
0.43
W
Osiris
KINgustav
Osiris
7
3
10
4
W
15
2
9
9.75
L
Discordia
Neptunes Hero
Discordia
2
5
8
1.2
L
Tiamat
6
4
3
1.88
W
Chaac
Zurdo08
Chaac
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,451
Damage
71,016
76,313
Taken
66,680
65,741
Mitigated
71,872
26,860
Healing
23,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,480
707
4,307
3,099
19,771
24,143
0
9,759
9,672
8,566
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
7,385
2,541
52
3,452
17,088
28,171
874
7,526
9,357
12,942
0
L
Hercules
Devilsking101
Hercules
7,030
956
581
5,653
18,413
22,534
0
11,032
7,092
133
13,931
L
Cernunnos
FeatCeiling1156
Cernunnos
7,649
3,019
1,575
1,168
12,775
4,845
0
8,517
4,258
0
13,834
W
Osiris
KINgustav
Osiris
10,384
2,400
1,375
2,857
16,098
15,924
763
7,799
8,180
0
18,056
W
37,099
2,512
2,906
5,321
12,204
5,083
1,320
10,140
2,021
72,443
0
L
Discordia
Neptunes Hero
Discordia
12,766
281
2,816
1,815
10,915
4,332
0
6,685
4,083
27,271
0
L
Tiamat
15,526
1,034
1,500
4,346
14,439
9,887
0
8,491
5,767
33,236
0
W
Chaac
Zurdo08
Chaac
16,148
3,312
2,089
5,890
21,290
22,694
1,701
7,440
13,440
0
34,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
53,472
101
Minions Killed
138
0
Camps Cleared
0
1,136,690
Distance Traveled
997,121
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,008
616
14
1
0
232,163
0
W
Bellona
7,078
544
0
0
0
0
0
W
Fafnir
11,197
861
11
1
0
245,182
0
L
Hercules
9,269
713
17
1
0
247,647
1
L
Cernunnos
8,149
627
9
1
0
212,262
1
W
Osiris
10,690
822
22
2
0
255,598
2
W
Zeus
13,545
1,042
68
5
0
233,358
0
L
Discordia
8,787
676
28
2
0
214,439
4
L
Tiamat
9,727
748
33
3
0
230,179
0
W
Chaac
10,962
843
37
3
0
262,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role