Player Matchup

Chiron
Chiron
Awesome1394
Chiron
Level 127
God Stats
2W - 2L
1,311 SR
Queue Stats
68W - 61L
1,473 Elo+
Solo
Eset
Eset
Fidomaniac
Eset
Level 116
God Stats
10W - 4L
1,760 SR
Queue Stats
459W - 475L
1,489 Elo+
Solo
Cabrakan
Cabrakan
Shadow_Strike29
Cabrakan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 93L
1,562 Elo+
Solo
Nox
Nox
TURMA-DO-GUETO
Nox
Level 100
God Stats
3W - 3L
1,368 SR
Queue Stats
175W - 168L
1,523 Elo+
Solo
Hun Batz
Hun Batz
Zatchry
Hun Batz
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,509 Elo+
Solo
Team Averages
Level 101
1,488 SR
1,511 Elo+

VS

Team Averages
Level 123
1,463 SR
1,524 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BubbleGuppie14
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 109L
1,697 Elo+
Solo
Ao Kuang
Ao Kuang
Chaos_Maelstrom-
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 140L
1,473 Elo+
Party 1
Chiron
Chiron
RaggedGrub903
Chiron
Level 151
God Stats
3W - 1L
1,331 SR
Queue Stats
127W - 121L
1,452 Elo+
Solo
Cernunnos
Cernunnos
Sleepy_Clown714
Cernunnos
Level 82
God Stats
7W - 7L
1,486 SR
Queue Stats
160W - 160L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
9 / 1 / 8
10,939
994
15,241
12,402
5,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 5 / 7
8,863
806
4,982
8,908
2,443
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
15
1 / 5 / 12
9,142
831
4,134
14,628
21,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 10
8,735
794
5,887
6,450
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Zatchry
Hun Batz
13
2 / 5 / 8
8,186
744
6,503
8,783
2,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 4
6,539
594
1,008
5,958
4,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 6 / 8
8,190
745
7,672
9,042
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 5 / 4
9,111
828
7,331
12,270
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 10
9,118
829
14,248
8,051
3,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cernunnos
Sleepy_Clown714
Cernunnos
16
2 / 2 / 10
8,474
770
10,166
7,889
3,216
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
16
Kills
17
18
Deaths
17
45
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
4
1
W
Chiron
9
1
8
13
L
3
6
8
1.17
L
9
5
4
2.2
W
2
5
7
1.1
L
3
2
10
4
W
Cabrakan
1
5
12
1.4
L
Cernunnos
Sleepy_Clown714
Cernunnos
2
2
10
3.5
W
2
2
10
3.5
W
Hun Batz
Zatchry
Hun Batz
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,747
Damage
40,425
51,171
Taken
43,210
34,202
Mitigated
19,492
17,315
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,008
0
197
602
5,958
4,110
0
2,816
3,142
4,188
0
W
Chiron
15,241
3,711
1,868
6,604
12,402
5,055
2,082
1,378
11,024
0
39,360
L
7,672
1,878
284
1,261
9,042
3,887
438
2,655
6,387
0
14,287
L
7,331
2,178
231
3,456
12,270
5,265
0
4,363
7,907
15,505
1,030
W
4,982
0
1,403
752
8,908
2,443
627
363
8,545
16,061
0
L
14,248
2,049
612
2,901
8,051
3,014
625
2,548
5,503
0
32,336
W
Cabrakan
4,134
337
1,099
1,970
14,628
21,355
265
3,566
11,062
7,103
0
L
Cernunnos
Sleepy_Clown714
Cernunnos
10,166
3,376
2,648
3,287
7,889
3,216
795
2,621
5,268
0
23,123
W
5,887
625
370
1,061
6,450
2,641
644
1,240
5,210
13,435
0
W
Hun Batz
Zatchry
Hun Batz
6,503
716
1,139
1,049
8,783
2,708
0
1,063
7,720
0
11,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
41,432
112
Minions Killed
113
0
Camps Cleared
0
975,865
Distance Traveled
879,343
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,539
594
5
0
0
103,924
0
W
Chiron
10,939
994
55
5
0
211,419
0
L
Set
8,190
745
14
1
0
176,822
0
L
Ao Kuang
9,111
828
19
2
0
181,715
1
W
Eset
8,863
806
20
2
0
189,421
1
L
Chiron
9,118
829
42
4
0
205,001
1
W
Cabrakan
9,142
831
3
0
0
196,817
2
L
Cernunnos
8,474
770
33
3
0
211,881
0
W
Nox
8,735
794
30
3
0
189,366
1
W
Hun Batz
8,186
744
4
0
0
188,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role