Player Matchup

Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
GlizzKage
Sun Wukong
Level 106
God Stats
1W - 3L
1,352 SR
Queue Stats
164W - 154L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
VegaArcher
Baron Samedi
Level 123
God Stats
4W - 3L
1,607 SR
Queue Stats
438W - 435L
1,578 Elo+
Solo
Susano
Susano
XLTCooper
Susano
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 99L
1,664 Elo+
Solo
Nike
Nike
sirfapsalot3
Nike
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
291W - 299L
1,538 Elo+
Party 3
Team Averages
Level 127
1,492 SR
1,572 Elo+

VS

Team Averages
Level 144
1,505 SR
1,503 Elo+
Jormungandr
Jormungandr
Heir To
Jormungandr
Level 158
God Stats
17W - 12L
1,527 SR
Queue Stats
804W - 842L
1,526 Elo+
Party 2
Pele
Pele
Moon70
Pele
Level 133
God Stats
3W - 2L
1,534 SR
Queue Stats
229W - 240L
1,559 Elo+
Party 2
Chronos
Chronos
Mystxgon
Chronos
Level 124
God Stats
4W - 8L
1,275 SR
Queue Stats
513W - 541L
1,526 Elo+
Solo
Eset
Eset
ProcrasteNate
Eset
Level 156
God Stats
1W - 0L
1,688 SR
Queue Stats
21W - 16L
1,645 Elo+
Party 1
Olorun
Olorun
killermanwest
Olorun
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 5 / 12
10,591
815
10,936
23,931
34,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
GlizzKage
Sun Wukong
15
2 / 6 / 6
9,364
720
7,303
20,094
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
VegaArcher
Baron Samedi
15
3 / 6 / 11
9,371
721
16,195
14,160
7,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
XLTCooper
Susano
17
5 / 8 / 5
9,679
745
13,748
12,889
7,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 6 / 7
9,594
738
9,651
17,940
18,172
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Heir To
Jormungandr
16
1 / 4 / 23
9,839
757
15,401
19,204
20,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Moon70
Pele
17
8 / 4 / 16
10,813
832
20,391
15,080
8,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
Mystxgon
Chronos
17
6 / 3 / 15
10,286
791
13,214
12,174
6,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
9 / 5 / 17
10,717
824
16,655
11,545
5,690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 2 / 16
10,112
778
11,981
11,479
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
117
17
Kills
30
31
Deaths
18
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
12
1.6
L
Sun Wukong
GlizzKage
Sun Wukong
2
6
6
0.83
W
Jormungandr
Heir To
Jormungandr
1
4
23
3.13
W
Pele
Moon70
Pele
8
4
16
4
W
Chronos
Mystxgon
Chronos
6
3
15
4.5
W
9
5
17
3.5
L
Baron Samedi
VegaArcher
Baron Samedi
3
6
11
1.42
L
Susano
XLTCooper
Susano
5
8
5
0.94
W
6
2
16
7
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,833
Damage
77,642
89,014
Taken
69,482
88,321
Mitigated
49,495
30,270
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,936
688
2,870
8,431
23,931
34,142
367
15,490
8,441
21,207
0
L
Sun Wukong
GlizzKage
Sun Wukong
7,303
1,719
1,435
5,667
20,094
20,840
0
13,956
6,138
0
24,949
W
Jormungandr
Heir To
Jormungandr
15,401
2,609
1,332
2,710
19,204
20,981
471
9,089
9,949
32,803
0
W
Pele
Moon70
Pele
20,391
4,531
201
1,331
15,080
8,891
823
4,305
10,595
0
28,897
W
Chronos
Mystxgon
Chronos
13,214
5,596
1,039
2,105
12,174
6,095
1,001
5,124
6,931
24,334
0
W
16,655
2,459
3,810
2,064
11,545
5,690
833
2,855
8,583
31,541
0
L
Baron Samedi
VegaArcher
Baron Samedi
16,195
805
3,653
3,688
14,160
7,350
1,008
9,175
4,985
29,775
0
L
Susano
XLTCooper
Susano
13,748
1,189
0
603
12,889
7,817
48
7,686
5,203
0
17,328
W
11,981
6,525
3,801
3,882
11,479
7,838
2,554
5,758
5,616
27,040
0
L
9,651
392
994
2,929
17,940
18,172
76
10,944
6,996
0
17,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,599
Gold Earned
51,767
113
Minions Killed
130
0
Camps Cleared
0
1,100,736
Distance Traveled
1,201,861
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,591
815
18
1
0
243,456
2
L
Sun Wukong
9,364
720
38
3
0
217,924
3
W
Jormungandr
9,839
757
24
2
0
220,636
0
W
Pele
10,813
832
21
2
0
255,093
3
W
Chronos
10,286
791
21
2
0
248,691
1
W
Eset
10,717
824
35
3
0
227,552
0
L
Baron Samedi
9,371
721
27
2
0
195,549
5
L
Susano
9,679
745
10
1
0
213,713
1
W
Olorun
10,112
778
29
2
0
249,889
0
L
Nike
9,594
738
20
2
0
230,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role