Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Calgabro
Izanami
Level 156
God Stats
2W - 0L
1,720 SR
Queue Stats
441W - 488L
1,415 Elo+
Party 2
Khepri
Khepri
StarWarrior28
Khepri
Level 149
God Stats
27W - 13L
1,586 SR
Queue Stats
125W - 134L
1,424 Elo+
Party 2
Tyr
Tyr
TheWisestSage
Tyr
Level 154
God Stats
6W - 4L
1,473 SR
Queue Stats
290W - 334L
1,414 Elo+
Party 2
Awilix
Awilix
crookdaddy
Awilix
Level 147
God Stats
48W - 48L
1,496 SR
Queue Stats
456W - 500L
1,442 Elo+
Party 2
Team Averages
Level 136
1,555 SR
1,439 Elo+

VS

Team Averages
Level 106
1,509 SR
1,503 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Devils_Lettuce-5
Bacchus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 11L
1,564 Elo+
Party 3
Chronos
Chronos
Servant_of_Atum
Chronos
Level 143
God Stats
0W - 1L
1,357 SR
Queue Stats
347W - 326L
1,436 Elo+
Solo
Serqet
Serqet
nelsonk15
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 58L
1,522 Elo+
Party 3
Vamana
Vamana
redcardinal4403
Vamana
Level 68
God Stats
30W - 18L
1,690 SR
Queue Stats
134W - 146L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
4 / 1 / 3
6,909
628
6,725
6,701
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Calgabro
Izanami
10
1 / 0 / 1
5,883
535
4,778
4,906
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 0 / 5
5,794
527
2,127
3,522
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 2
5,310
483
1,311
4,981
2,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Awilix
crookdaddy
Awilix
12
4 / 0 / 4
6,864
624
4,982
6,358
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 1 / 1
5,585
508
4,600
6,741
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,751
432
2,216
7,926
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 0
5,683
517
1,284
6,289
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Serqet
nelsonk15
Serqet
9
1 / 4 / 0
5,392
490
3,472
7,045
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 0
5,626
511
4,188
7,100
6,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
3
3
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
3
5.5
L
Tyr
 
Tyr
0
1
1
0.5
W
Izanami
Calgabro
Izanami
1
0
1
1.5
L
0
3
0
0
L
0
2
0
0
W
1
0
5
3.5
W
1
2
2
1
W
Awilix
crookdaddy
Awilix
4
0
4
6
L
Serqet
nelsonk15
Serqet
1
4
0
0.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
15,760
26,468
Taken
35,101
9,644
Mitigated
17,580
8,117
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,725
1,368
123
3,180
6,701
2,047
444
571
5,962
34,109
0
L
Tyr
 
Tyr
4,600
1,259
0
1,580
6,741
2,377
0
2,747
3,760
0
31,238
W
Izanami
Calgabro
Izanami
4,778
2,941
0
1,841
4,906
1,544
992
1,066
3,840
0
39,065
L
2,216
102
126
1,794
7,926
5,009
0
2,226
5,571
10,270
0
L
1,284
445
0
1,918
6,289
1,488
0
679
5,610
38,789
0
W
2,127
184
0
1,276
3,522
1,954
0
1,412
2,110
12,594
0
W
1,311
42
0
1,447
4,981
2,259
0
39
4,942
0
15,329
W
Awilix
crookdaddy
Awilix
4,982
1,903
0
250
6,358
1,840
0
412
5,499
0
36,815
L
Serqet
nelsonk15
Serqet
3,472
726
0
1,674
7,045
2,071
0
962
5,944
0
23,830
L
4,188
1,663
0
1,700
7,100
6,635
973
1,711
5,151
0
25,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
27,037
275
Minions Killed
253
0
Camps Cleared
0
1,063,056
Distance Traveled
1,114,614
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,909
628
80
7
0
202,661
0
L
Tyr
5,585
508
58
5
0
258,716
1
W
Izanami
5,883
535
73
7
0
187,289
3
L
Bacchus
4,751
432
14
1
0
223,479
0
L
Chronos
5,683
517
80
7
0
193,982
2
W
Khepri
5,794
527
29
3
0
213,375
1
W
Tyr
5,310
483
29
3
0
215,135
0
W
Awilix
6,864
624
64
6
0
244,596
1
L
Serqet
5,392
490
54
5
0
230,317
0
L
Vamana
5,626
511
47
4
0
208,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role