Player Matchup

Zhong Kui
Zhong Kui
BBALLPLAYER1221
Zhong Kui
Level 81
God Stats
5W - 5L
1,436 SR
Queue Stats
301W - 243L
1,566 Elo+
Party 2
Hercules
Hercules
Conductor Meaty
Hercules
Level 78
God Stats
9W - 18L
1,261 SR
Queue Stats
155W - 121L
1,561 Elo+
Party 2
Kali
Kali
Pick6CJ
Kali
Level 109
God Stats
2W - 4L
1,320 SR
Queue Stats
299W - 238L
1,539 Elo+
Party 2
Team Averages
Level 89
1,339 SR
1,555 Elo+

VS

Team Averages
Level 90
1,529 SR
1,400 Elo+
Nox
Nox
FeeniiiOnFeeniii
Nox
Level 106
God Stats
9W - 9L
1,314 SR
Queue Stats
179W - 263L
1,396 Elo+
Party 1
Neith
Neith
RodrigoDLR99
Neith
Level 68
God Stats
4W - 4L
1,773 SR
Queue Stats
169W - 196L
1,423 Elo+
Solo
Bacchus
Bacchus
XpLiCiT_RiVaL666
Bacchus
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BBALLPLAYER1221
Zhong Kui
10
2 / 3 / 0
6,661
666
5,905
7,280
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
10
0 / 6 / 2
6,137
614
3,357
12,204
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Pick6CJ
Kali
10
1 / 4 / 2
6,198
620
3,267
8,902
2,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 8
8,124
812
6,194
5,501
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 7
8,482
848
11,481
5,222
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 9
7,498
750
4,091
9,866
8,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BBALLPLAYER1221
Zhong Kui
2
3
0
0.67
L
Hercules
0
6
2
0.17
W
5
1
8
9
L
Kali
Pick6CJ
Kali
1
4
2
0.5
W
6
1
7
9.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,529
Damage
21,766
28,386
Taken
20,589
17,682
Mitigated
11,893
7,429
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BBALLPLAYER1221
Zhong Kui
5,905
478
0
1,737
7,280
4,426
0
3,228
4,052
21,072
0
L
Hercules
3,357
719
0
3,951
12,204
10,528
0
3,359
8,845
0
11,106
W
6,194
714
0
474
5,501
1,783
255
2,035
3,355
21,010
0
L
Kali
Pick6CJ
Kali
3,267
1,348
0
1,741
8,902
2,728
0
4,336
4,566
0
9,490
W
11,481
6,061
115
1,792
5,222
1,693
1,600
926
4,151
0
26,774
W
4,091
486
543
3,822
9,866
8,417
0
3,282
6,434
13,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,996
Gold Earned
24,104
64
Minions Killed
95
3
Camps Cleared
6
536,298
Distance Traveled
573,157
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,661
666
37
4
3
171,818
5
L
Hercules
6,137
614
15
2
0
184,557
1
W
Nox
8,124
812
46
5
3
181,656
2
L
Kali
6,198
620
12
1
0
179,923
0
W
Neith
8,482
848
34
3
2
191,329
2
W
Bacchus
7,498
750
15
2
1
200,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role