Player Matchup

Atlas
Atlas
EGGM01
Atlas
Level 72
God Stats
2W - 1L
1,790 SR
Queue Stats
103W - 114L
1,490 Elo+
Party 3
Set
Set
KrftSngL
Set
Level 65
God Stats
0W - 4L
1,349 SR
Queue Stats
449W - 484L
1,523 Elo+
Solo
Zeus
Zeus
Skeenn
Zeus
Level 74
God Stats
2W - 4L
1,482 SR
Queue Stats
106W - 114L
1,510 Elo+
Party 3
Camazotz
Camazotz
YoungLee570
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 103L
1,502 Elo+
Party 3
Jing Wei
Jing Wei
finnk16
Jing Wei
Level 78
God Stats
0W - 2L
1,290 SR
Queue Stats
111W - 116L
1,510 Elo+
Party 3
Team Averages
Level 71
1,482 SR
1,507 Elo+

VS

Team Averages
Level 113
1,472 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
HDRH
Arachne
Level 125
God Stats
3W - 4L
1,187 SR
Queue Stats
219W - 222L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
J0sephStaIin
Cthulhu
Level 79
God Stats
10W - 7L
1,455 SR
Queue Stats
329W - 315L
1,488 Elo+
Party 1
Anhur
Anhur
ReMournz
Anhur
Level 108
God Stats
5W - 1L
1,560 SR
Queue Stats
66W - 69L
1,518 Elo+
Solo
Nu Wa
Nu Wa
vanderlinder02
Nu Wa
Level 123
God Stats
5W - 1L
1,659 SR
Queue Stats
283W - 275L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EGGM01
Atlas
11
1 / 4 / 1
6,905
432
4,924
12,226
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 5 / 0
7,962
498
8,693
13,212
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Skeenn
Zeus
12
0 / 5 / 1
7,256
454
5,412
7,884
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
YoungLee570
Camazotz
15
2 / 4 / 2
8,496
531
4,527
14,100
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
finnk16
Jing Wei
16
2 / 0 / 1
9,628
602
7,032
6,974
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 2 / 4
9,186
574
9,789
14,813
16,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
HDRH
Arachne
14
4 / 2 / 4
8,143
509
5,957
11,897
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
J0sephStaIin
Cthulhu
13
1 / 1 / 10
8,289
518
7,728
11,685
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
ReMournz
Anhur
15
2 / 2 / 0
8,638
540
3,618
8,464
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 3
8,550
534
10,194
6,595
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
17
18
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
4
3.5
L
Atlas
EGGM01
Atlas
1
4
1
0.38
W
Arachne
HDRH
Arachne
4
2
4
3
W
Cthulhu
J0sephStaIin
Cthulhu
1
1
10
6
L
3
5
0
0.6
W
Anhur
ReMournz
Anhur
2
2
0
1
L
Zeus
Skeenn
Zeus
0
5
1
0.1
L
Camazotz
YoungLee570
Camazotz
2
4
2
0.75
L
Jing Wei
finnk16
Jing Wei
2
0
1
2.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
37,286
54,396
Taken
53,454
26,162
Mitigated
35,493
19,302
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,789
5,827
0
5,939
14,813
16,254
1,898
624
14,189
0
59,414
L
Atlas
EGGM01
Atlas
4,924
1,215
0
1,938
12,226
8,358
0
5,495
6,731
19,893
5,129
W
Arachne
HDRH
Arachne
5,957
4,811
0
3,391
11,897
4,540
611
1,590
10,307
0
40,991
W
Cthulhu
J0sephStaIin
Cthulhu
7,728
431
1,617
4,243
11,685
9,507
582
3,839
7,846
37,224
0
L
8,693
3,732
0
3,717
13,212
9,229
0
2,717
10,495
0
41,791
W
Anhur
ReMournz
Anhur
3,618
1,564
0
3,127
8,464
2,588
0
703
7,761
0
56,151
L
Zeus
Skeenn
Zeus
5,412
1,215
0
826
7,884
2,155
0
4,988
2,896
47,939
0
L
Camazotz
YoungLee570
Camazotz
4,527
1,131
0
7,915
14,100
4,439
590
3,321
10,779
0
60,355
L
Jing Wei
finnk16
Jing Wei
7,032
5,311
0
4,906
6,974
1,981
252
1,401
5,573
0
78,198
W
10,194
2,314
0
685
6,595
2,604
29
3,012
3,583
56,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
42,806
500
Minions Killed
439
0
Camps Cleared
0
1,494,264
Distance Traveled
1,559,317
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,186
574
111
7
0
295,274
3
L
Atlas
6,905
432
38
2
0
315,658
10
W
Arachne
8,143
509
63
4
0
327,373
5
W
Cthulhu
8,289
518
45
3
0
330,492
8
L
Set
7,962
498
87
5
0
291,711
2
W
Anhur
8,638
540
127
8
0
290,266
6
L
Zeus
7,256
454
97
6
0
263,962
5
L
Camazotz
8,496
531
123
8
0
309,410
2
L
Jing Wei
9,628
602
155
10
0
313,523
10
W
Nu Wa
8,550
534
93
6
0
315,912
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role