Player Matchup

Fenrir
Fenrir
AbdalaBucaram
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 124L
1,534 Elo+
Party 3
Athena
Athena
AnimeCannibal
Athena
Level 160
God Stats
12W - 6L
1,668 SR
Queue Stats
282W - 284L
1,552 Elo+
Party 4
Chaac
Chaac
RaffaelCorrea
Chaac
Level 124
God Stats
4W - 1L
1,921 SR
Queue Stats
158W - 135L
1,585 Elo+
Party 3
Cupid
Cupid
Rdawg97
Cupid
Level 106
God Stats
45W - 18L
1,587 SR
Queue Stats
302W - 279L
1,572 Elo+
Party 4
Yu Huang
Yu Huang
Toilet2222222
Yu Huang
Level 149
God Stats
7W - 10L
1,501 SR
Queue Stats
112W - 111L
1,563 Elo+
Party 4
Team Averages
Level 140
1,635 SR
1,561 Elo+

VS

Team Averages
Level 94
1,418 SR
1,493 Elo+
Atlas
Atlas
FernandoIV
Atlas
Level 154
God Stats
1W - 1L
1,656 SR
Queue Stats
83W - 94L
1,496 Elo+
Party 2
Tiamat
Tiamat
IanelCrak
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 136L
1,495 Elo+
Party 2
Thor
Thor
arandanito
Thor
Level 16
God Stats
4W - 7L
1,639 SR
Queue Stats
5W - 8L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
ddragonlee
Heimdallr
Level 126
God Stats
10W - 13L
1,309 SR
Queue Stats
425W - 435L
1,505 Elo+
Party 1
Skadi
Skadi
izzybelly456
Skadi
Level 28
God Stats
0W - 7L
984 SR
Queue Stats
99W - 127L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,723
611
3,421
7,107
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 5
5,474
498
4,082
8,791
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 2
6,337
576
5,997
8,406
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Rdawg97
Cupid
11
5 / 0 / 1
6,979
634
4,301
5,285
1,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Toilet2222222
Yu Huang
10
1 / 1 / 3
5,782
526
5,443
4,632
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
2 / 1 / 3
6,164
560
4,067
6,481
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
IanelCrak
Tiamat
11
2 / 3 / 0
6,054
550
2,655
6,458
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 2
5,912
537
4,092
6,137
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
ddragonlee
Heimdallr
11
0 / 4 / 1
6,238
567
4,232
9,545
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 6 / 1
5,087
462
1,698
6,695
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
6
6
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
0
3
5
0.83
L
Atlas
2
1
3
3.5
L
Tiamat
IanelCrak
Tiamat
2
3
0
0.67
W
2
0
2
3
W
Cupid
Rdawg97
Cupid
5
0
1
5.5
W
Yu Huang
Toilet2222222
Yu Huang
1
1
3
2.5
L
2
0
2
3
L
Heimdallr
ddragonlee
Heimdallr
0
4
1
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
16,744
34,221
Taken
35,316
16,853
Mitigated
12,745
13,039
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,421
747
0
1,291
7,107
2,509
0
425
6,682
0
31,760
W
4,082
1,794
272
2,263
8,791
4,579
0
3,295
5,496
12,722
0
L
Atlas
4,067
1,702
0
941
6,481
3,421
0
2,858
3,623
23,722
0
L
Tiamat
IanelCrak
Tiamat
2,655
561
0
1,212
6,458
3,261
0
2,977
3,481
33,383
0
W
5,997
1,185
0
5,435
8,406
6,817
0
561
7,845
0
36,002
W
Cupid
Rdawg97
Cupid
4,301
2,072
95
3,183
5,285
1,549
600
827
4,458
0
40,168
W
Yu Huang
Toilet2222222
Yu Huang
5,443
409
0
500
4,632
1,399
0
1,614
3,018
35,787
0
L
4,092
547
0
2,118
6,137
1,606
0
2,250
3,789
0
28,483
L
Heimdallr
ddragonlee
Heimdallr
4,232
2,200
0
2,857
9,545
3,099
0
483
8,665
0
34,731
L
1,698
996
0
804
6,695
1,358
200
957
5,738
0
19,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
29,455
296
Minions Killed
293
0
Camps Cleared
0
1,123,040
Distance Traveled
1,029,532
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,723
611
61
6
0
254,446
1
W
Athena
5,474
498
23
2
0
206,412
4
L
Atlas
6,164
560
33
3
0
214,051
5
L
Tiamat
6,054
550
79
7
0
211,616
4
W
Chaac
6,337
576
68
6
0
255,354
7
W
Cupid
6,979
634
80
7
0
207,368
2
W
Yu Huang
5,782
526
64
6
0
199,460
4
L
Thor
5,912
537
56
5
0
244,232
1
L
Heimdallr
6,238
567
84
8
0
178,895
1
L
Skadi
5,087
462
41
4
0
180,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role