Player Matchup

Hercules
Hercules
Khan32
Hercules
Level 88
God Stats
2W - 1L
1,530 SR
Queue Stats
122W - 112L
1,601 Elo+
Party 1
Thoth
Thoth
RexAsylum
Thoth
Level 23
God Stats
5W - 1L
1,783 SR
Queue Stats
50W - 43L
1,529 Elo+
Party 1
The Morrigan
The Morrigan
VexAsylum
The Morrigan
Level 109
God Stats
1W - 1L
1,258 SR
Queue Stats
225W - 240L
1,597 Elo+
Party 1
Team Averages
Level 73
1,524 SR
1,576 Elo+

VS

Team Averages
Level 81
1,558 SR
1,347 Elo+
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
GCrimsonJungleV
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,501 Elo+
Party 2
Zeus
Zeus
Karmuhh187
Zeus
Level 30
God Stats
1W - 3L
1,674 SR
Queue Stats
17W - 35L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Khan32
Hercules
15
6 / 1 / 7
9,322
717
8,143
10,660
10,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
RexAsylum
Thoth
14
4 / 1 / 9
8,890
684
8,766
6,482
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

The Morrigan
VexAsylum
The Morrigan
15
5 / 0 / 8
9,471
729
11,324
4,844
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 3 / 1
7,988
614
2,873
13,336
12,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 4 / 2
7,539
580
8,708
11,438
3,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 8 / 1
7,537
580
6,179
9,047
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
2
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
1
0.5
L
0
4
2
0.25
L
1
8
1
0.19
W
Hercules
Khan32
Hercules
6
1
7
9.5
W
Thoth
RexAsylum
Thoth
4
1
9
8.5
W
The Morrigan
VexAsylum
The Morrigan
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
17,760
21,986
Taken
33,821
14,370
Mitigated
17,930
3,737
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,873
566
335
2,669
13,336
12,315
0
6,845
6,491
14,255
0
L
8,708
2,342
0
2,517
11,438
3,195
0
7,724
3,714
0
32,060
L
6,179
266
0
402
9,047
2,420
0
6,452
2,595
20,378
0
W
Hercules
Khan32
Hercules
8,143
2,890
0
2,307
10,660
10,436
0
4,739
5,921
1,847
17,383
W
Thoth
RexAsylum
Thoth
8,766
0
0
620
6,482
2,148
0
2,973
3,509
29,093
0
W
The Morrigan
VexAsylum
The Morrigan
11,324
1,609
0
810
4,844
1,786
195
1,925
2,919
47,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,683
Gold Earned
23,064
149
Minions Killed
116
9
Camps Cleared
3
750,975
Distance Traveled
629,273
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,988
614
31
2
1
220,348
4
L
Ullr
7,539
580
52
4
1
218,003
3
L
Zeus
7,537
580
33
3
1
190,922
4
W
Hercules
9,322
717
22
2
0
253,418
4
W
Thoth
8,890
684
49
4
1
250,857
2
W
The Morrigan
9,471
729
78
6
8
246,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role