Player Matchup

Chernobog
Chernobog
KalebVlk
Chernobog
Level 156
God Stats
12W - 4L
1,554 SR
Queue Stats
199W - 123L
1,647 Elo+
Party 1
Janus
Janus
Ricardo145987
Janus
Level 127
God Stats
2W - 3L
1,693 SR
Queue Stats
82W - 43L
1,774 Elo+
Party 1
Sobek
Sobek
keiderrojas
Sobek
Level 159
God Stats
2W - 3L
1,521 SR
Queue Stats
223W - 154L
1,665 Elo+
Party 1
Team Averages
Level 147
1,589 SR
1,695 Elo+

VS

Team Averages
Level 72
1,493 SR
1,333 Elo+
Kukulkan
Kukulkan
FNCH752
Kukulkan
Level 6
God Stats
0W - 21L
1,500 SR
Queue Stats
0W - 21L
1,500 Elo+
Party 2
Horus
Horus
apocalypticFarce
Horus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 49L
1,291 Elo+
Party 2
Ganesha
Ganesha
transf
Ganesha
Level 89
God Stats
3W - 4L
1,479 SR
Queue Stats
17W - 71L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KalebVlk
Chernobog
12
6 / 0 / 8
7,823
869
8,306
1,935
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 0 / 7
7,735
859
9,540
2,292
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 11
7,018
780
4,022
7,495
7,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FNCH752
Kukulkan
8
0 / 3 / 0
5,401
600
588
4,346
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
5,570
619
2,718
10,368
8,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
transf
Ganesha
9
0 / 5 / 0
5,847
650
1,438
12,896
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FNCH752
Kukulkan
0
3
0
0
W
Chernobog
KalebVlk
Chernobog
6
0
8
10
W
6
0
7
9.5
L
0
6
0
0
W
2
0
11
7.5
L
Ganesha
transf
Ganesha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
4,744
11,722
Taken
27,610
9,469
Mitigated
19,190
3,508
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FNCH752
Kukulkan
588
72
0
38
4,346
1,709
0
3,180
1,166
9,042
0
W
Chernobog
KalebVlk
Chernobog
8,306
5,215
0
715
1,935
1,047
1,643
546
1,389
0
26,970
W
9,540
797
67
326
2,292
709
636
608
1,684
34,801
0
L
2,718
1,219
929
1,418
10,368
8,493
0
5,023
5,345
0
11,874
W
4,022
88
275
2,125
7,495
7,713
0
1,212
6,283
7,017
0
L
Ganesha
transf
Ganesha
1,438
86
90
1,846
12,896
8,988
0
5,823
7,073
9,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,576
Gold Earned
16,818
106
Minions Killed
56
5
Camps Cleared
2
475,427
Distance Traveled
385,064
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,401
600
34
4
2
86,069
0
W
Chernobog
7,823
869
41
5
2
153,855
2
W
Janus
7,735
859
57
6
2
156,419
4
L
Horus
5,570
619
21
2
0
152,863
2
W
Sobek
7,018
780
8
1
1
165,153
4
L
Ganesha
5,847
650
1
0
0
146,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role