Player Matchup

Xing Tian
Xing Tian
Godhand_Gomez
Xing Tian
Level 148
God Stats
12W - 7L
1,672 SR
Queue Stats
197W - 143L
1,621 Elo+
Party 1
Ares
Ares
NocturnGamer
Ares
Level 53
God Stats
91W - 52L
1,644 SR
Queue Stats
174W - 126L
1,609 Elo+
Party 1
Kuzenbo
Kuzenbo
letmeeeplay
Kuzenbo
Level 29
God Stats
27W - 6L
1,854 SR
Queue Stats
105W - 57L
1,637 Elo+
Party 1
Team Averages
Level 77
1,723 SR
1,622 Elo+

VS

Team Averages
Level 76
1,454 SR
1,496 Elo+
Sobek
Sobek
GodOfLobsters
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,528 Elo+
Party 2
Jormungandr
Jormungandr
Hellfires_Edge
Jormungandr
Level 127
God Stats
1W - 1L
1,542 SR
Queue Stats
117W - 111L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
HockeyLegend40
Sylvanus
Level 75
God Stats
2W - 3L
1,319 SR
Queue Stats
16W - 20L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Godhand_Gomez
Xing Tian
15
5 / 0 / 9
10,558
704
12,798
15,822
15,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 10
10,870
725
14,551
12,896
16,074
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
letmeeeplay
Kuzenbo
16
5 / 2 / 9
10,806
720
9,907
16,308
20,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
9,291
619
4,395
19,670
25,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Hellfires_Edge
Jormungandr
14
4 / 1 / 0
10,142
676
23,089
13,002
16,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
14
0 / 8 / 3
9,329
622
8,617
17,299
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
4
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Xing Tian
Godhand_Gomez
Xing Tian
5
0
9
9.5
L
Jormungandr
Hellfires_Edge
Jormungandr
4
1
0
4
L
Sylvanus
0
8
3
0.19
W
5
2
10
5
W
Kuzenbo
letmeeeplay
Kuzenbo
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,256
Damage
36,101
45,026
Taken
49,971
51,767
Mitigated
51,766
5,461
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,395
748
0
3,772
19,670
25,997
0
14,273
5,007
17,248
0
W
Xing Tian
Godhand_Gomez
Xing Tian
12,798
1,760
1,120
2,015
15,822
15,302
374
12,234
3,588
38,255
0
L
Jormungandr
Hellfires_Edge
Jormungandr
23,089
11,291
370
1,403
13,002
16,642
827
8,221
4,589
66,186
0
L
Sylvanus
8,617
2,054
1,297
3,209
17,299
9,127
141
14,871
2,419
25,840
6,237
W
14,551
1,356
0
518
12,896
16,074
37
9,693
3,203
29,806
0
W
Kuzenbo
letmeeeplay
Kuzenbo
9,907
3,634
0
1,808
16,308
20,391
294
13,902
2,406
34,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
28,762
122
Minions Killed
166
8
Camps Cleared
6
873,220
Distance Traveled
717,899
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,291
619
30
2
1
259,137
1
W
Xing Tian
10,558
704
41
3
4
299,528
3
L
Jormungandr
10,142
676
94
6
0
269,413
3
L
Sylvanus
9,329
622
42
3
5
189,349
0
W
Ares
10,870
725
35
2
2
290,474
0
W
Kuzenbo
10,806
720
46
3
2
283,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role