Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
PlsReportCaf12
Thor
Level 140
God Stats
1W - 2L
1,566 SR
Queue Stats
21W - 13L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
TheTrustyTaint
Hou Yi
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
dgkeeien
Guan Yu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 81L
1,674 Elo+
Party 2
Jormungandr
Jormungandr
x BabyyBlueEyes
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,505 Elo+
Party 2
Team Averages
Level 105
1,513 SR
1,557 Elo+

VS

Team Averages
Level 85
1,492 SR
1,543 Elo+
Yu Huang
Yu Huang
DestroyraX
Yu Huang
Level 28
God Stats
1W - 0L
1,299 SR
Queue Stats
16W - 12L
1,432 Elo+
Party 1
Horus
Horus
HoboNinja3
Horus
Level 147
God Stats
2W - 0L
1,413 SR
Queue Stats
62W - 38L
1,584 Elo+
Party 1
Serqet
Serqet
bee_sosa1
Serqet
Level 101
God Stats
9W - 6L
1,535 SR
Queue Stats
534W - 544L
1,456 Elo+
Solo
Achilles
Achilles
demonio1123
Achilles
Level 102
God Stats
3W - 0L
1,714 SR
Queue Stats
94W - 54L
1,692 Elo+
Party 1
Atlas
Atlas
tyktimus
Atlas
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
6 / 6 / 8
14,164
787
21,143
17,917
10,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 7 / 12
12,841
713
20,193
16,200
6,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 11 / 6
10,828
602
7,301
18,529
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
dgkeeien
Guan Yu
20
7 / 5 / 8
14,315
795
18,212
25,318
37,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
x BabyyBlueEyes
Jormungandr
19
3 / 8 / 11
12,559
698
14,481
19,766
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DestroyraX
Yu Huang
20
6 / 7 / 18
13,013
723
16,402
16,132
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
20
8 / 4 / 20
12,651
703
12,334
23,557
12,655
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
bee_sosa1
Serqet
20
15 / 4 / 13
14,899
828
17,189
14,797
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
demonio1123
Achilles
20
5 / 4 / 27
13,017
723
12,688
21,865
35,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
tyktimus
Atlas
20
3 / 4 / 25
12,256
681
15,831
27,893
35,590
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
140
23
Kills
37
37
Deaths
23
45
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
6
8
1.67
W
Yu Huang
DestroyraX
Yu Huang
6
7
18
2.14
W
Horus
8
4
20
4.5
L
7
7
12
1.86
L
0
11
6
0.27
W
Serqet
bee_sosa1
Serqet
15
4
13
5.38
W
Achilles
demonio1123
Achilles
5
4
27
4.63
L
Guan Yu
dgkeeien
Guan Yu
7
5
8
2.2
W
Atlas
tyktimus
Atlas
3
4
25
3.88
L
Jormungandr
x BabyyBlueEyes
Jormungandr
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,330
Damage
74,444
97,730
Taken
104,244
66,786
Mitigated
103,776
29,153
Healing
47,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
21,143
1,883
1,208
4,771
17,917
10,227
2,133
5,156
12,016
44,158
0
W
Yu Huang
DestroyraX
Yu Huang
16,402
1,939
310
1,422
16,132
6,271
196
2,402
13,730
36,252
0
W
Horus
12,334
6,262
16,671
11,108
23,557
12,655
1,906
9,956
13,601
0
34,027
L
20,193
3,534
1,082
1,002
16,200
6,216
1,228
5,080
11,051
0
26,960
L
7,301
2,866
108
634
18,529
5,163
961
5,904
12,123
0
13,916
W
Serqet
bee_sosa1
Serqet
17,189
4,565
3,419
2,093
14,797
13,812
2,489
5,327
9,470
0
32,005
W
Achilles
demonio1123
Achilles
12,688
3,103
1,039
2,729
21,865
35,448
899
9,886
11,979
427
25,530
L
Guan Yu
dgkeeien
Guan Yu
18,212
680
7,194
11,399
25,318
37,543
340
7,938
16,058
4,251
37,500
W
Atlas
tyktimus
Atlas
15,831
5,096
3,250
5,268
27,893
35,590
411
10,351
17,542
37,960
0
L
Jormungandr
x BabyyBlueEyes
Jormungandr
14,481
2,938
989
766
19,766
7,637
659
8,155
10,572
38,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,707
Gold Earned
65,836
163
Minions Killed
157
0
Camps Cleared
0
1,437,401
Distance Traveled
1,549,574
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,164
787
49
3
0
305,189
1
W
Yu Huang
13,013
723
40
2
0
267,182
0
W
Horus
12,651
703
32
2
0
327,669
4
L
Thor
12,841
713
16
1
0
305,266
2
L
Hou Yi
10,828
602
11
1
0
248,913
0
W
Serqet
14,899
828
47
3
0
306,275
2
W
Achilles
13,017
723
10
1
0
322,320
0
L
Guan Yu
14,315
795
54
3
0
307,022
1
W
Atlas
12,256
681
28
2
0
326,128
0
L
Jormungandr
12,559
698
33
2
0
271,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role