Player Matchup

Chernobog
Chernobog
AuthenicVll
Chernobog
Level 31
God Stats
38W - 42L
1,478 SR
Queue Stats
101W - 147L
1,411 Elo+
Party 1
Osiris
Osiris
Dreadrockz
Osiris
Level 69
God Stats
2W - 3L
1,625 SR
Queue Stats
84W - 133L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
Papistador
Baron Samedi
Level 29
God Stats
17W - 14L
1,565 SR
Queue Stats
52W - 87L
1,393 Elo+
Party 1
Team Averages
Level 43
1,556 SR
1,406 Elo+

VS

Team Averages
Level 105
1,592 SR
1,596 Elo+
Baron Samedi
Baron Samedi
Ozlottis
Baron Samedi
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
328W - 309L
1,555 Elo+
Party 2
Sun Wukong
Sun Wukong
PewdsNews
Sun Wukong
Level 26
God Stats
26W - 10L
1,764 SR
Queue Stats
48W - 40L
1,731 Elo+
Party 2
Anhur
Anhur
SleepingSpree
Anhur
Level 129
God Stats
30W - 34L
1,512 SR
Queue Stats
94W - 100L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AuthenicVll
Chernobog
16
3 / 5 / 11
11,295
664
11,766
13,737
6,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Dreadrockz
Osiris
16
6 / 2 / 6
11,929
702
10,737
23,032
25,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Papistador
Baron Samedi
15
5 / 4 / 7
11,283
664
11,437
12,067
7,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ozlottis
Baron Samedi
19
9 / 4 / 2
12,845
756
19,123
13,055
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
PewdsNews
Sun Wukong
14
1 / 4 / 6
10,587
623
6,024
15,560
13,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 6 / 7
11,061
651
14,975
14,500
6,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
14
Kills
11
11
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AuthenicVll
Chernobog
3
5
11
1.7
L
Osiris
Dreadrockz
Osiris
6
2
6
4.5
W
Baron Samedi
Ozlottis
Baron Samedi
9
4
2
2.5
L
Baron Samedi
Papistador
Baron Samedi
5
4
7
2.13
W
Sun Wukong
PewdsNews
Sun Wukong
1
4
6
1
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,940
Damage
40,122
48,836
Taken
43,115
40,782
Mitigated
26,275
9,190
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AuthenicVll
Chernobog
11,766
7,440
0
169
13,737
6,828
691
5,374
8,290
0
37,878
L
Osiris
Dreadrockz
Osiris
10,737
3,646
878
2,968
23,032
25,976
480
7,658
14,913
0
21,411
W
Baron Samedi
Ozlottis
Baron Samedi
19,123
1,684
1,847
5,598
13,055
6,248
897
4,613
8,442
49,185
0
L
Baron Samedi
Papistador
Baron Samedi
11,437
443
2,306
2,869
12,067
7,978
387
6,373
5,629
52,200
0
W
Sun Wukong
PewdsNews
Sun Wukong
6,024
635
0
3,534
15,560
13,551
0
4,268
11,292
0
21,360
W
14,975
6,786
0
3,245
14,500
6,476
1,558
3,259
11,241
0
51,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
34,493
152
Minions Killed
164
5
Camps Cleared
9
869,412
Distance Traveled
834,165
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,295
664
48
3
0
266,796
2
L
Osiris
11,929
702
16
1
1
336,559
3
W
Baron Samedi
12,845
756
53
3
2
280,437
1
L
Baron Samedi
11,283
664
88
5
4
266,057
0
W
Sun Wukong
10,587
623
18
1
0
282,732
1
W
Anhur
11,061
651
93
5
7
270,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role