Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Aarkaanon
Thor
Level 86
God Stats
0W - 4L
1,302 SR
Queue Stats
297W - 303L
1,574 Elo+
Solo
Cliodhna
Cliodhna
Ikillszu
Cliodhna
Level 60
God Stats
1W - 3L
1,402 SR
Queue Stats
265W - 216L
1,657 Elo+
Solo
Mulan
Mulan
SaggDad
Mulan
Level 158
God Stats
1W - 3L
1,558 SR
Queue Stats
45W - 32L
1,659 Elo+
Solo
Hachiman
Hachiman
TheJonhyVOY
Hachiman
Level 141
God Stats
5W - 7L
1,505 SR
Queue Stats
174W - 161L
1,561 Elo+
Solo
Team Averages
Level 120
1,453 SR
1,590 Elo+

VS

Team Averages
Level 135
1,463 SR
1,539 Elo+
Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
IBabyNeptune
Artio
Level 125
God Stats
15W - 14L
1,453 SR
Queue Stats
825W - 724L
1,554 Elo+
Party 1
Bakasura
Bakasura
Mikufanboy
Bakasura
Level 129
God Stats
31W - 25L
1,418 SR
Queue Stats
215W - 216L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Werikol
Cernunnos
Level 117
God Stats
7W - 7L
1,550 SR
Queue Stats
294W - 269L
1,588 Elo+
Party 2
Merlin
Merlin
YamiEdon
Merlin
Level 158
God Stats
3W - 3L
1,396 SR
Queue Stats
262W - 210L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 2 / 0
7,227
556
4,489
5,477
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
8
0 / 3 / 3
5,500
423
2,960
6,929
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
Ikillszu
Cliodhna
14
2 / 2 / 0
8,024
617
5,450
10,969
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
SaggDad
Mulan
10
3 / 1 / 4
6,235
480
5,604
8,181
5,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
TheJonhyVOY
Hachiman
13
2 / 1 / 3
7,783
599
5,739
7,155
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 3 / 2
7,240
557
1,553
8,239
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,156
474
2,582
9,230
5,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Mikufanboy
Bakasura
14
5 / 2 / 1
7,998
615
12,151
10,484
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Werikol
Cernunnos
13
2 / 3 / 2
7,620
586
6,015
8,632
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
YamiEdon
Merlin
11
0 / 1 / 0
6,434
495
3,398
4,435
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
9
9
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
0
2
W
Set
 
Set
2
3
2
1
L
Thor
0
3
3
0.5
W
0
3
1
0.17
L
Cliodhna
Ikillszu
Cliodhna
2
2
0
1
W
Bakasura
Mikufanboy
Bakasura
5
2
1
2.75
L
Mulan
SaggDad
Mulan
3
1
4
5
L
Hachiman
TheJonhyVOY
Hachiman
2
1
3
3.5
W
Cernunnos
Werikol
Cernunnos
2
3
2
1
W
Merlin
YamiEdon
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
25,699
38,711
Taken
41,020
15,652
Mitigated
20,363
13,158
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,489
300
0
534
5,477
1,644
0
2,344
3,058
54,790
0
W
Set
 
Set
1,553
411
0
466
8,239
3,144
0
2,114
6,125
0
35,188
L
Thor
2,960
583
0
385
6,929
1,531
0
500
6,013
0
25,799
W
2,582
325
57
2,359
9,230
5,565
0
1,351
7,838
14,650
0
L
Cliodhna
Ikillszu
Cliodhna
5,450
566
0
6,822
10,969
5,558
0
23
8,696
0
57,904
W
Bakasura
Mikufanboy
Bakasura
12,151
7,068
0
4,372
10,484
7,584
0
0
10,048
0
38,144
L
Mulan
SaggDad
Mulan
5,604
816
0
957
8,181
5,581
0
2,804
4,870
0
17,990
L
Hachiman
TheJonhyVOY
Hachiman
5,739
3,129
0
4,460
7,155
1,338
0
309
6,846
0
56,287
W
Cernunnos
Werikol
Cernunnos
6,015
2,312
0
2,723
8,632
2,625
455
0
8,632
0
54,088
W
Merlin
YamiEdon
Merlin
3,398
205
0
305
4,435
1,445
168
1,024
3,411
49,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
35,448
421
Minions Killed
423
0
Camps Cleared
0
1,212,026
Distance Traveled
1,290,725
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,227
556
111
9
0
239,461
2
W
Set
7,240
557
75
6
0
262,688
0
L
Thor
5,500
423
47
4
0
207,416
5
W
Artio
6,156
474
37
3
0
271,051
0
L
Cliodhna
8,024
617
136
10
0
285,937
3
W
Bakasura
7,998
615
107
8
0
264,893
4
L
Mulan
6,235
480
20
2
0
269,017
5
L
Hachiman
7,783
599
107
8
0
210,195
4
W
Cernunnos
7,620
586
104
8
0
249,344
2
W
Merlin
6,434
495
100
8
0
242,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role