Player Matchup

Thor
Thor
KNIFE FRENZYY
Thor
Level 17
God Stats
27W - 7L
1,819 SR
Queue Stats
41W - 11L
1,761 Elo+
Party 2
Bacchus
Bacchus
ThinkJBreezy
Bacchus
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 15L
1,762 Elo+
Party 2
Chang'e
Chang'e
nmZr
Chang'e
Level 149
God Stats
5W - 1L
1,536 SR
Queue Stats
224W - 128L
1,683 Elo+
Party 2
Team Averages
Level 85
1,618 SR
1,735 Elo+

VS

Team Averages
Level 114
1,607 SR
1,456 Elo+
Medusa
Medusa
Phillisoph
Medusa
Level 129
God Stats
2W - 4L
1,727 SR
Queue Stats
174W - 157L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBeezNeez407
Baron Samedi
Level 145
God Stats
30W - 24L
1,702 SR
Queue Stats
223W - 213L
1,493 Elo+
Party 1
Achilles
Achilles
vigilant-beetle4
Achilles
Level 67
God Stats
14W - 19L
1,393 SR
Queue Stats
43W - 49L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 13
12,500
694
7,840
13,931
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ThinkJBreezy
Bacchus
18
8 / 4 / 15
13,717
762
19,442
19,546
15,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
nmZr
Chang'e
19
11 / 3 / 10
13,896
772
20,065
15,012
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Phillisoph
Medusa
17
6 / 11 / 3
12,898
717
10,529
18,084
4,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheBeezNeez407
Baron Samedi
17
4 / 7 / 4
12,180
677
5,262
14,483
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 7
11,295
628
7,641
20,519
14,477
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
23
Kills
11
11
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
13
2.63
L
Medusa
Phillisoph
Medusa
6
11
3
0.68
L
Baron Samedi
TheBeezNeez407
Baron Samedi
4
7
4
0.86
W
Bacchus
ThinkJBreezy
Bacchus
8
4
15
3.88
W
Chang'e
nmZr
Chang'e
11
3
10
5.33
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,347
Damage
23,432
48,489
Taken
53,086
32,634
Mitigated
24,091
11,915
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,840
1,706
182
1,071
13,931
10,366
629
2,309
11,622
0
30,851
L
Medusa
Phillisoph
Medusa
10,529
6,085
254
1,538
18,084
4,967
1,045
14,734
3,220
0
35,085
L
Baron Samedi
TheBeezNeez407
Baron Samedi
5,262
66
462
2,177
14,483
4,647
448
12,227
2,158
29,872
0
W
Bacchus
ThinkJBreezy
Bacchus
19,442
1,913
0
250
19,546
15,298
190
1,945
17,601
44,474
0
W
Chang'e
nmZr
Chang'e
20,065
476
4,600
5,812
15,012
6,970
642
1,188
13,824
58,262
0
L
7,641
1,899
376
2,539
20,519
14,477
114
13,160
6,974
0
27,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,113
Gold Earned
36,373
169
Minions Killed
112
9
Camps Cleared
5
939,532
Distance Traveled
819,160
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,500
694
46
3
4
294,506
2
L
Medusa
12,898
717
30
2
3
272,168
0
L
Baron Samedi
12,180
677
49
3
1
249,932
0
W
Bacchus
13,717
762
42
2
3
336,083
1
W
Chang'e
13,896
772
81
5
2
308,943
1
L
Achilles
11,295
628
33
2
1
297,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role