Player Matchup

Hou Yi
Hou Yi
Golem2772
Hou Yi
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,511 Elo+
Party 1
Fafnir
Fafnir
GonGonsChild
Fafnir
Level 77
God Stats
8W - 6L
1,501 SR
Queue Stats
72W - 88L
1,445 Elo+
Party 1
Ratatoskr
Ratatoskr
JoeTheMadlad
Ratatoskr
Level 45
God Stats
6W - 7L
1,501 SR
Queue Stats
101W - 110L
1,445 Elo+
Party 1
Zeus
Zeus
KrimsonRogue727
Zeus
Level 83
God Stats
5W - 4L
1,528 SR
Queue Stats
82W - 103L
1,452 Elo+
Party 1
Chaac
Chaac
Little Plete
Chaac
Level 36
God Stats
6W - 3L
1,522 SR
Queue Stats
61W - 65L
1,471 Elo+
Party 1
Team Averages
Level 67
1,510 SR
1,465 Elo+

VS

Team Averages
Level 73
1,577 SR
1,520 Elo+
Neith
Neith
Isabella_B507
Neith
Level 26
God Stats
31W - 37L
1,469 SR
Queue Stats
106W - 128L
1,377 Elo+
Party 2
Thanatos
Thanatos
LaneOfTerror
Thanatos
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 232L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
TheKenpachi1
Cthulhu
Level 84
God Stats
9W - 14L
1,715 SR
Queue Stats
152W - 185L
1,462 Elo+
Solo
King Arthur
King Arthur
UmBruhhh
King Arthur
Level 109
God Stats
0W - 2L
1,250 SR
Queue Stats
191W - 173L
1,541 Elo+
Party 2
Zeus
Zeus
iFyzx
Zeus
Level 19
God Stats
4W - 1L
1,950 SR
Queue Stats
10W - 7L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Golem2772
Hou Yi
18
8 / 5 / 5
12,081
636
11,372
16,258
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
17
6 / 1 / 13
12,358
650
11,933
13,551
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
JoeTheMadlad
Ratatoskr
17
3 / 5 / 4
10,532
554
6,581
11,886
4,308
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 6 / 4
10,943
576
13,618
10,328
2,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 2 / 5
11,459
603
17,112
18,184
14,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
8,982
473
5,521
12,294
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
LaneOfTerror
Thanatos
18
13 / 4 / 3
11,576
609
18,321
17,899
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
TheKenpachi1
Cthulhu
12
0 / 9 / 6
7,679
404
5,810
20,059
16,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
UmBruhhh
King Arthur
14
1 / 7 / 4
9,053
476
6,251
19,242
13,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
iFyzx
Zeus
15
3 / 9 / 3
9,465
498
8,483
11,647
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
33
Kills
19
19
Deaths
33
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Golem2772
Hou Yi
8
5
5
2.1
W
Fafnir
6
1
13
12.5
L
2
4
4
1
W
Ratatoskr
JoeTheMadlad
Ratatoskr
3
5
4
1
W
7
6
4
1.5
L
Thanatos
LaneOfTerror
Thanatos
13
4
3
3.63
W
9
2
5
5.75
L
Cthulhu
TheKenpachi1
Cthulhu
0
9
6
0.33
L
King Arthur
UmBruhhh
King Arthur
1
7
4
0.43
L
Zeus
iFyzx
Zeus
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,616
Damage
44,386
70,207
Taken
81,141
41,686
Mitigated
44,531
20,568
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Golem2772
Hou Yi
11,372
7,019
0
6,690
16,258
5,964
5,659
2,521
13,737
0
82,622
W
Fafnir
11,933
2,838
197
4,024
13,551
14,744
544
3,535
10,016
42,106
6,890
L
5,521
1,901
0
3,337
12,294
3,025
0
3,507
8,775
0
42,462
W
Ratatoskr
JoeTheMadlad
Ratatoskr
6,581
2,202
488
1,776
11,886
4,308
1,177
1,745
10,141
0
60,031
W
13,618
1,742
0
0
10,328
2,044
754
1,601
8,727
65,016
0
L
Thanatos
LaneOfTerror
Thanatos
18,321
5,012
0
12,184
17,899
6,864
0
4,684
13,171
0
83,572
W
17,112
4,555
0
7,393
18,184
14,626
1,332
4,891
13,293
0
59,044
L
Cthulhu
TheKenpachi1
Cthulhu
5,810
792
630
933
20,059
16,486
0
7,785
12,242
20,441
0
L
King Arthur
UmBruhhh
King Arthur
6,251
668
0
1,978
19,242
13,603
250
3,520
15,561
0
47,854
L
Zeus
iFyzx
Zeus
8,483
1,041
0
743
11,647
4,553
0
4,793
6,726
49,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,373
Gold Earned
46,755
507
Minions Killed
412
0
Camps Cleared
0
1,760,507
Distance Traveled
1,705,848
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,081
636
121
6
0
305,558
1
W
Fafnir
12,358
650
84
4
0
387,604
1
L
Neith
8,982
473
73
4
0
321,423
0
W
Ratatoskr
10,532
554
107
6
0
396,123
6
W
Zeus
10,943
576
95
5
0
334,148
2
L
Thanatos
11,576
609
112
6
0
383,948
4
W
Chaac
11,459
603
100
5
0
337,074
1
L
Cthulhu
7,679
404
37
2
0
345,895
6
L
King Arthur
9,053
476
98
5
0
325,712
4
L
Zeus
9,465
498
92
5
0
328,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role