Player Matchup

Merlin
Merlin
Easkeruth
Merlin
Level 125
God Stats
11W - 12L
1,489 SR
Queue Stats
101W - 82L
1,653 Elo+
Party 2
Xbalanque
Xbalanque
PoopDealer7916
Xbalanque
Level 144
God Stats
1W - 3L
1,426 SR
Queue Stats
151W - 142L
1,662 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Psalm 102
Tsukuyomi
Level 144
God Stats
0W - 1L
1,695 SR
Queue Stats
180W - 163L
1,606 Elo+
Party 2
Xing Tian
Xing Tian
Rasmuhs
Xing Tian
Level 129
God Stats
2W - 7L
1,455 SR
Queue Stats
149W - 132L
1,627 Elo+
Party 2
Anhur
Anhur
mentalshaker
Anhur
Level 55
God Stats
0W - 2L
1,561 SR
Queue Stats
31W - 11L
1,896 Elo+
Party 2
Team Averages
Level 119
1,525 SR
1,689 Elo+

VS

Team Averages
Level 142
1,471 SR
1,542 Elo+
Yu Huang
Yu Huang
AnimegaTheOG
Yu Huang
Level 157
God Stats
12W - 12L
1,578 SR
Queue Stats
284W - 231L
1,635 Elo+
Party 1
Terra
Terra
KingInferno7446
Terra
Level 154
God Stats
3W - 3L
1,403 SR
Queue Stats
234W - 244L
1,492 Elo+
Solo
Fenrir
Fenrir
LR_Keelay
Fenrir
Level 157
God Stats
1W - 3L
1,251 SR
Queue Stats
175W - 156L
1,661 Elo+
Party 1
Neith
Neith
Oishimari_24
Neith
Level 145
God Stats
18W - 11L
1,597 SR
Queue Stats
19W - 13L
1,361 Elo+
Party 1
King Arthur
King Arthur
UnbeatenBully
King Arthur
Level 97
God Stats
11W - 12L
1,528 SR
Queue Stats
302W - 262L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Easkeruth
Merlin
15
1 / 4 / 1
9,510
453
6,211
11,111
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
PoopDealer7916
Xbalanque
18
3 / 5 / 0
11,275
537
14,609
16,687
5,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Psalm 102
Tsukuyomi
16
2 / 7 / 1
9,647
459
7,355
17,462
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Rasmuhs
Xing Tian
13
0 / 4 / 2
8,773
418
5,035
17,106
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 4 / 0
11,489
547
13,427
14,330
5,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AnimegaTheOG
Yu Huang
18
4 / 2 / 6
11,733
559
15,119
11,264
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 8
10,768
513
7,435
11,292
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
LR_Keelay
Fenrir
19
8 / 1 / 8
12,107
577
12,536
20,166
12,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 3 / 2
11,457
546
7,259
13,112
5,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
UnbeatenBully
King Arthur
19
5 / 2 / 6
12,263
584
13,427
22,986
26,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
8
Kills
24
24
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AnimegaTheOG
Yu Huang
4
2
6
3.5
L
Merlin
Easkeruth
Merlin
1
4
1
0.38
W
4
0
8
8
W
Fenrir
LR_Keelay
Fenrir
8
1
8
12
W
3
3
2
1.33
L
Xbalanque
PoopDealer7916
Xbalanque
3
5
0
0.6
L
Tsukuyomi
Psalm 102
Tsukuyomi
2
7
1
0.36
L
Xing Tian
Rasmuhs
Xing Tian
0
4
2
0.25
W
King Arthur
UnbeatenBully
King Arthur
5
2
6
4
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,637
Damage
55,776
76,696
Taken
78,820
36,997
Mitigated
59,399
20,722
Healing
24,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AnimegaTheOG
Yu Huang
15,119
902
0
1,566
11,264
5,037
180
3,731
7,533
86,812
0
L
Merlin
Easkeruth
Merlin
6,211
119
0
1,604
11,111
3,331
0
6,274
4,837
64,547
0
W
7,435
1,219
2,362
3,653
11,292
9,850
258
2,159
7,600
26,461
13,483
W
Fenrir
LR_Keelay
Fenrir
12,536
4,766
0
7,009
20,166
12,840
0
2,435
17,731
0
107,233
W
7,259
3,198
0
6,032
13,112
5,472
2,090
1,052
12,060
0
77,800
L
Xbalanque
PoopDealer7916
Xbalanque
14,609
9,322
0
7,681
16,687
5,927
214
3,381
13,306
0
99,364
L
Tsukuyomi
Psalm 102
Tsukuyomi
7,355
2,159
0
4,921
17,462
7,380
0
3,161
14,301
0
62,112
L
Xing Tian
Rasmuhs
Xing Tian
5,035
753
0
2,318
17,106
15,016
0
6,017
11,089
30,809
0
W
King Arthur
UnbeatenBully
King Arthur
13,427
1,388
0
4,355
22,986
26,200
264
1,869
20,808
0
82,944
L
13,427
7,865
0
4,198
14,330
5,343
622
2,285
12,045
0
85,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,694
Gold Earned
58,328
617
Minions Killed
688
0
Camps Cleared
0
1,902,270
Distance Traveled
2,087,695
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,733
559
151
7
0
409,398
4
L
Merlin
9,510
453
135
6
0
382,229
5
W
Terra
10,768
513
65
3
0
418,271
5
W
Fenrir
12,107
577
140
7
0
480,775
6
W
Neith
11,457
546
171
8
0
340,688
1
L
Xbalanque
11,275
537
170
8
0
347,632
3
L
Tsukuyomi
9,647
459
99
5
0
425,651
1
L
Xing Tian
8,773
418
54
3
0
409,849
7
W
King Arthur
12,263
584
161
8
0
438,563
2
L
Anhur
11,489
547
159
8
0
336,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role