Player Matchup

Mercury
Mercury
Chewîe
Mercury
Level 157
God Stats
7W - 1L
2,088 SR
Queue Stats
205W - 124L
1,755 Elo+
Party 3
Nu Wa
Nu Wa
ILoveBackCamps
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,966 Elo+
Party 3
Bacchus
Bacchus
SocialBanana
Bacchus
Level 28
God Stats
6W - 0L
1,805 SR
Queue Stats
261W - 51L
1,953 Elo+
Party 3
Achilles
Achilles
grandfatherfoot
Achilles
Level 124
God Stats
8W - 0L
1,809 SR
Queue Stats
45W - 10L
1,905 Elo+
Party 3
Yu Huang
Yu Huang
ηøνâ
Yu Huang
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 23L
1,825 Elo+
Party 3
Team Averages
Level 84
1,740 SR
1,881 Elo+

VS

Team Averages
Level 111
1,651 SR
1,577 Elo+
Bakasura
Bakasura
Cccooper123
Bakasura
Level 129
God Stats
5W - 6L
1,525 SR
Queue Stats
106W - 70L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
MooCrew11
Nu Wa
Level 123
God Stats
13W - 8L
1,734 SR
Queue Stats
234W - 206L
1,470 Elo+
Party 2
Odin
Odin
Quantum_Chaotic
Odin
Level 135
God Stats
5W - 2L
1,590 SR
Queue Stats
289W - 251L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Smileybone0
Cthulhu
Level 41
God Stats
11W - 11L
1,643 SR
Queue Stats
106W - 73L
1,622 Elo+
Party 1
Rama
Rama
hammee
Rama
Level 127
God Stats
6W - 4L
1,761 SR
Queue Stats
139W - 106L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chewîe
Mercury
20
21 / 2 / 3
17,902
778
30,576
20,312
14,090
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 4 / 9
14,535
632
24,720
17,830
7,269
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SocialBanana
Bacchus
17
3 / 5 / 11
12,334
536
8,542
18,091
24,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
19
3 / 3 / 10
13,444
585
15,221
22,343
20,434
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yu Huang
ηøνâ
Yu Huang
17
0 / 5 / 9
11,685
508
6,200
13,101
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cccooper123
Bakasura
20
7 / 8 / 6
12,865
559
15,745
24,422
15,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
MooCrew11
Nu Wa
16
5 / 6 / 7
10,874
473
17,313
12,365
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 8 / 7
11,809
513
5,355
24,374
20,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Smileybone0
Cthulhu
15
1 / 5 / 6
10,388
452
7,966
25,765
24,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
hammee
Rama
18
4 / 6 / 0
11,815
514
7,113
23,230
7,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
33
Kills
18
19
Deaths
33
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cccooper123
Bakasura
7
8
6
1.25
W
Mercury
Chewîe
Mercury
21
2
3
11.25
W
6
4
9
2.63
L
Nu Wa
MooCrew11
Nu Wa
5
6
7
1.42
L
1
8
7
0.56
L
Cthulhu
Smileybone0
Cthulhu
1
5
6
0.8
W
Bacchus
SocialBanana
Bacchus
3
5
11
1.7
W
Achilles
3
3
10
2.67
L
Rama
hammee
Rama
4
6
0
0.67
W
Yu Huang
ηøνâ
Yu Huang
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,259
Damage
53,492
91,677
Taken
110,156
70,948
Mitigated
73,200
20,237
Healing
24,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cccooper123
Bakasura
15,745
9,952
0
5,700
24,422
15,268
0
9,711
14,711
0
84,583
W
Mercury
Chewîe
Mercury
30,576
19,277
0
4,174
20,312
14,090
5,574
6,152
13,065
0
189,061
W
24,720
6,177
0
6,107
17,830
7,269
2,877
5,000
11,383
107,898
14,530
L
Nu Wa
MooCrew11
Nu Wa
17,313
4,134
0
2,703
12,365
4,309
54
4,620
7,745
74,108
0
L
5,355
1,008
0
3,710
24,374
20,687
0
5,166
19,208
0
65,654
L
Cthulhu
Smileybone0
Cthulhu
7,966
627
529
2,574
25,765
24,938
0
6,742
19,023
41,051
0
W
Bacchus
SocialBanana
Bacchus
8,542
1,006
0
2,364
18,091
24,513
339
5,851
11,163
25,985
5,875
W
Achilles
15,221
4,256
0
7,592
22,343
20,434
1,261
6,103
15,723
0
80,483
L
Rama
hammee
Rama
7,113
6,058
0
8,974
23,230
7,998
0
10,531
12,661
0
103,328
W
Yu Huang
ηøνâ
Yu Huang
6,200
541
0
0
13,101
4,642
1,526
5,196
7,411
75,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,900
Gold Earned
57,751
778
Minions Killed
625
0
Camps Cleared
0
2,365,819
Distance Traveled
2,125,964
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,865
559
168
7
0
480,065
7
W
Mercury
17,902
778
270
12
0
604,256
3
W
Nu Wa
14,535
632
196
9
0
418,366
2
L
Nu Wa
10,874
473
86
4
0
387,228
8
L
Odin
11,809
513
150
7
0
410,362
8
L
Cthulhu
10,388
452
57
2
0
461,828
1
W
Bacchus
12,334
536
42
2
0
428,196
7
W
Achilles
13,444
585
140
6
0
509,903
1
L
Rama
11,815
514
164
7
0
386,481
3
W
Yu Huang
11,685
508
130
6
0
405,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role