Player Matchup

Cthulhu
Cthulhu
Amaryah
Cthulhu
Level 146
God Stats
6W - 3L
1,764 SR
Queue Stats
261W - 223L
1,566 Elo+
Party 2
Thoth
Thoth
Chaacs Waifu
Thoth
Level 160
God Stats
1W - 3L
1,745 SR
Queue Stats
687W - 485L
1,659 Elo+
Party 2
Anubis
Anubis
Crian
Anubis
Level 147
God Stats
6W - 12L
1,774 SR
Queue Stats
554W - 461L
1,619 Elo+
Party 2
Xing Tian
Xing Tian
Darriwil
Xing Tian
Level 159
God Stats
9W - 7L
1,589 SR
Queue Stats
320W - 197L
1,663 Elo+
Party 2
Fenrir
Fenrir
Venzori
Fenrir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
544W - 449L
1,634 Elo+
Party 2
Team Averages
Level 152
1,674 SR
1,628 Elo+

VS

Team Averages
Level 144
1,541 SR
1,607 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Akbarg
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,756 Elo+
Solo
Bacchus
Bacchus
GlizzKage
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 154L
1,575 Elo+
Solo
Odin
Odin
XaSfScopez34
Odin
Level 140
God Stats
1W - 2L
1,872 SR
Queue Stats
95W - 104L
1,590 Elo+
Solo
Persephone
Persephone
Zingy Taco27
Persephone
Level 158
God Stats
7W - 3L
1,331 SR
Queue Stats
294W - 251L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amaryah
Cthulhu
18
3 / 4 / 12
10,617
817
9,273
16,347
23,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 2
9,562
736
6,620
8,862
3,507
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Crian
Anubis
17
5 / 7 / 9
10,522
809
12,004
12,694
7,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Darriwil
Xing Tian
17
4 / 3 / 8
10,410
801
7,286
15,503
16,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Venzori
Fenrir
17
6 / 7 / 9
10,508
808
11,546
14,401
7,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
7 / 4 / 12
10,669
821
8,157
12,703
10,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Akbarg
Amaterasu
18
8 / 3 / 17
11,478
883
12,020
17,689
20,240
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
GlizzKage
Bacchus
17
1 / 5 / 22
10,515
809
11,208
14,784
18,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 6 / 16
10,118
778
8,475
12,544
15,113
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Zingy Taco27
Persephone
16
5 / 3 / 12
11,029
848
17,600
9,367
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
105
21
Kills
26
26
Deaths
21
40
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
4
12
3.25
W
Amaterasu
Akbarg
Amaterasu
8
3
17
5.5
L
Cthulhu
Amaryah
Cthulhu
3
4
12
2.25
L
3
5
2
0.8
L
Anubis
Crian
Anubis
5
7
9
1.36
L
Xing Tian
Darriwil
Xing Tian
4
3
8
2.67
W
Bacchus
GlizzKage
Bacchus
1
5
22
2.4
L
Fenrir
Venzori
Fenrir
6
7
9
1.5
W
5
6
16
2.17
W
Persephone
Zingy Taco27
Persephone
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
57,460
67,807
Taken
67,087
57,793
Mitigated
68,227
12,793
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,157
2,138
2,402
3,014
12,703
10,966
1,035
6,154
6,400
0
22,345
W
Amaterasu
Akbarg
Amaterasu
12,020
5,376
2,137
6,394
17,689
20,240
1,133
10,333
7,064
0
19,731
L
Cthulhu
Amaryah
Cthulhu
9,273
414
980
2,173
16,347
23,189
552
6,015
10,137
20,172
0
L
6,620
367
182
578
8,862
3,507
1,939
2,888
5,918
20,229
0
L
Anubis
Crian
Anubis
12,004
1,148
1,158
2,281
12,694
7,231
384
4,666
7,952
25,878
0
L
Xing Tian
Darriwil
Xing Tian
7,286
440
954
1,902
15,503
16,493
319
6,613
8,631
18,497
0
W
Bacchus
GlizzKage
Bacchus
11,208
1,349
1,174
3,196
14,784
18,411
455
8,930
5,094
21,208
0
L
Fenrir
Venzori
Fenrir
11,546
1,903
613
1,972
14,401
7,373
505
7,764
6,361
0
14,809
W
8,475
1,532
945
568
12,544
15,113
486
5,495
6,971
0
19,359
W
Persephone
Zingy Taco27
Persephone
17,600
881
290
1,680
9,367
3,497
1,984
4,005
5,177
39,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
53,809
118
Minions Killed
124
0
Camps Cleared
0
1,117,648
Distance Traveled
1,196,665
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,669
821
27
2
0
236,346
0
W
Amaterasu
11,478
883
4
0
0
256,160
3
L
Cthulhu
10,617
817
21
2
0
245,673
0
L
Thoth
9,562
736
33
3
0
212,791
1
L
Anubis
10,522
809
39
3
0
189,158
1
L
Xing Tian
10,410
801
18
1
0
250,273
4
W
Bacchus
10,515
809
20
2
0
232,674
3
L
Fenrir
10,508
808
7
1
0
219,753
0
W
Odin
10,118
778
22
2
0
233,137
0
W
Persephone
11,029
848
51
4
0
238,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role