Player Matchup

Set
Set
ASIAN3SENSATION
Set
Level 25
God Stats
0W - 2L
1,620 SR
Queue Stats
19W - 31L
1,164 Elo+
Party 2
Merlin
Merlin
RYANTROY43
Merlin
Level 88
God Stats
5W - 1L
1,599 SR
Queue Stats
26W - 40L
1,385 Elo+
Party 2
Shiva
Shiva
knockowt2
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,336 Elo+
Party 2
Team Averages
Level 60
1,573 SR
1,295 Elo+

VS

Team Averages
Level 79
1,570 SR
1,647 Elo+
Gilgamesh
Gilgamesh
Fugzor
Gilgamesh
Level 127
God Stats
15W - 15L
1,534 SR
Queue Stats
232W - 148L
1,610 Elo+
Party 1
Zeus
Zeus
The-Lord-Mars
Zeus
Level 83
God Stats
31W - 11L
1,691 SR
Queue Stats
775W - 364L
1,726 Elo+
Party 1
Fenrir
Fenrir
songreat2
Fenrir
Level 26
God Stats
2W - 3L
1,486 SR
Queue Stats
44W - 23L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,586
659
3,551
7,526
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RYANTROY43
Merlin
11
2 / 4 / 1
7,335
734
7,358
7,195
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
knockowt2
Shiva
10
0 / 6 / 2
6,341
634
3,121
9,254
3,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fugzor
Gilgamesh
13
5 / 1 / 8
8,116
812
4,565
7,979
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 0 / 9
8,302
830
12,294
3,894
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
songreat2
Fenrir
12
4 / 2 / 8
7,660
766
4,648
6,931
3,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Gilgamesh
Fugzor
Gilgamesh
5
1
8
9
L
Merlin
RYANTROY43
Merlin
2
4
1
0.63
W
5
0
9
9.5
L
Shiva
knockowt2
Shiva
0
6
2
0.17
W
Fenrir
songreat2
Fenrir
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
21,507
23,975
Taken
18,804
8,901
Mitigated
10,383
4,844
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,551
1,203
0
1,930
7,526
2,735
0
3,802
3,656
0
17,723
W
Gilgamesh
Fugzor
Gilgamesh
4,565
1,076
0
718
7,979
5,668
460
2,768
4,857
0
16,547
L
Merlin
RYANTROY43
Merlin
7,358
526
0
1,350
7,195
2,376
0
4,007
3,121
21,968
0
W
12,294
601
0
367
3,894
1,142
647
1,898
1,818
40,124
0
L
Shiva
knockowt2
Shiva
3,121
480
84
1,480
9,254
3,790
0
4,568
4,535
0
10,322
W
Fenrir
songreat2
Fenrir
4,648
879
0
2,217
6,931
3,573
270
2,609
4,154
0
12,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,262
Gold Earned
24,078
93
Minions Killed
110
3
Camps Cleared
6
523,377
Distance Traveled
600,616
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,586
659
39
4
1
183,444
3
W
Gilgamesh
8,116
812
23
2
2
206,013
1
L
Merlin
7,335
734
43
4
1
161,681
5
W
Zeus
8,302
830
64
6
3
192,484
3
L
Shiva
6,341
634
11
1
1
178,252
0
W
Fenrir
7,660
766
23
2
1
202,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role