Player Matchup

Thor
Thor
KNIFE FRENZYY
Thor
Level 17
God Stats
27W - 7L
1,812 SR
Queue Stats
41W - 11L
1,758 Elo+
Party 1
Agni
Agni
ThinkJBreezy
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
1,759 Elo+
Party 1
Ymir
Ymir
nmZr
Ymir
Level 149
God Stats
2W - 0L
1,181 SR
Queue Stats
224W - 128L
1,680 Elo+
Party 1
Team Averages
Level 85
1,498 SR
1,732 Elo+

VS

Team Averages
Level 71
1,486 SR
1,341 Elo+
Gilgamesh
Gilgamesh
JethorA
Gilgamesh
Level 89
God Stats
3W - 2L
1,333 SR
Queue Stats
420W - 395L
1,415 Elo+
Party 2
Ravana
Ravana
SandFromSandman
Ravana
Level 88
God Stats
2W - 2L
1,625 SR
Queue Stats
277W - 237L
1,463 Elo+
Party 2
Merlin
Merlin
ScrillaJohn
Merlin
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 45L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 7
9,040
822
6,521
9,626
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 1 / 9
9,068
824
13,088
7,314
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
nmZr
Ymir
13
3 / 5 / 9
8,375
761
6,745
11,558
9,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JethorA
Gilgamesh
11
0 / 5 / 7
7,191
654
6,927
12,025
7,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 4 / 2
8,614
783
9,174
12,866
5,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
10
2 / 5 / 3
7,236
658
4,290
6,169
2,144
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
14
Kills
9
9
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JethorA
Gilgamesh
0
5
7
0.7
W
6
3
7
3.17
L
7
4
2
2
L
Merlin
2
5
3
0.7
W
5
1
9
9.5
W
Ymir
nmZr
Ymir
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
20,391
28,498
Taken
31,060
16,311
Mitigated
15,172
1,674
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JethorA
Gilgamesh
6,927
1,194
78
1,259
12,025
7,891
0
6,571
5,170
0
19,414
W
6,521
2,252
0
830
9,626
4,964
379
1,405
8,221
0
12,816
L
9,174
2,349
128
995
12,866
5,137
0
8,429
4,259
0
25,209
L
Merlin
4,290
690
0
161
6,169
2,144
0
5,468
675
10,930
0
W
13,088
1,418
0
344
7,314
2,185
326
708
6,606
39,355
0
W
Ymir
nmZr
Ymir
6,745
1,976
0
500
11,558
9,162
100
2,365
9,193
16,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
23,041
97
Minions Killed
86
7
Camps Cleared
3
601,363
Distance Traveled
531,585
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,191
654
31
3
2
216,971
0
W
Thor
9,040
822
15
1
2
204,169
2
L
Ravana
8,614
783
39
4
0
210,728
4
L
Merlin
7,236
658
16
1
1
103,886
0
W
Agni
9,068
824
57
5
4
226,746
3
W
Ymir
8,375
761
25
2
1
170,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role