Player Matchup

Sol
Sol
DsyRVenom
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
Lamp1427
Gilgamesh
Level 27
God Stats
5W - 10L
1,448 SR
Queue Stats
54W - 84L
1,315 Elo+
Party 4
Bakasura
Bakasura
PutinGoHam
Bakasura
Level 45
God Stats
3W - 7L
1,279 SR
Queue Stats
44W - 82L
1,324 Elo+
Party 4
Cupid
Cupid
Raijerous
Cupid
Level 105
God Stats
1W - 4L
1,940 SR
Queue Stats
120W - 122L
1,501 Elo+
Solo
Ares
Ares
conte500
Ares
Level 88
God Stats
3W - 7L
1,336 SR
Queue Stats
120W - 127L
1,405 Elo+
Party 1
Team Averages
Level 63
1,501 SR
1,394 Elo+

VS

Team Averages
Level 104
1,413 SR
1,454 Elo+
Set
Set
ArcusXIX
Set
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,637 Elo+
Party 3
Cupid
Cupid
Ratatatanaaas
Cupid
Level 145
God Stats
8W - 6L
1,514 SR
Queue Stats
282W - 336L
1,391 Elo+
Party 2
Nu Wa
Nu Wa
TheMorningDew
Nu Wa
Level 96
God Stats
6W - 7L
1,184 SR
Queue Stats
46W - 60L
1,358 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tyjo021
Tsukuyomi
Level 105
God Stats
4W - 4L
1,337 SR
Queue Stats
110W - 109L
1,465 Elo+
Party 3
Ares
Ares
eltotolpqtp
Ares
Level 160
God Stats
95W - 83L
1,529 SR
Queue Stats
1,171W - 1,219L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
9,224
461
7,972
17,496
5,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lamp1427
Gilgamesh
13
0 / 8 / 0
8,450
423
4,122
18,067
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
PutinGoHam
Bakasura
16
4 / 4 / 0
10,262
513
8,865
13,714
8,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Raijerous
Cupid
14
1 / 7 / 2
8,966
448
9,548
16,739
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
1 / 5 / 2
8,154
408
7,240
19,707
16,887
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 7
12,128
606
17,553
14,158
10,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 2 / 7
10,603
530
8,746
12,815
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 0 / 8
10,432
522
13,463
8,656
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Tyjo021
Tsukuyomi
18
12 / 0 / 8
11,800
590
16,226
16,623
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 12
10,304
515
4,434
16,025
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
6
Kills
32
32
Deaths
7
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
11
3
7
4.83
L
0
8
1
0.06
L
Gilgamesh
Lamp1427
Gilgamesh
0
8
0
0
L
Bakasura
PutinGoHam
Bakasura
4
4
0
1
L
Cupid
Raijerous
Cupid
1
7
2
0.29
W
5
2
7
4.25
W
2
0
8
6
W
Tsukuyomi
Tyjo021
Tsukuyomi
12
0
8
16
L
Ares
1
5
2
0.4
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,747
Damage
60,422
85,723
Taken
68,277
44,066
Mitigated
40,124
17,727
Healing
24,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,553
8,849
0
4,144
14,158
10,912
2,518
4,182
9,457
0
69,181
L
7,972
2,044
0
6,371
17,496
5,296
3,409
4,925
12,379
66,871
0
L
Gilgamesh
Lamp1427
Gilgamesh
4,122
1,194
0
1,210
18,067
8,721
1,831
2,683
15,120
0
41,503
L
Bakasura
PutinGoHam
Bakasura
8,865
5,491
0
2,748
13,714
8,144
0
2,308
11,406
0
55,519
L
Cupid
Raijerous
Cupid
9,548
3,200
912
5,211
16,739
5,018
292
3,819
12,877
0
56,365
W
8,746
4,080
1,149
4,845
12,815
4,983
3,168
2,181
10,477
0
66,301
W
13,463
4,227
0
3,445
8,656
3,562
1,096
4,856
3,694
68,631
0
W
Tsukuyomi
Tyjo021
Tsukuyomi
16,226
3,347
0
5,927
16,623
7,359
1,417
3,247
12,297
0
75,851
L
Ares
7,240
287
255
1,020
19,707
16,887
0
4,578
14,920
29,283
0
W
4,434
130
473
4,770
16,025
13,308
413
3,935
11,408
20,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
55,267
445
Minions Killed
460
0
Camps Cleared
0
1,815,041
Distance Traveled
2,032,169
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,128
606
100
5
0
399,431
3
L
Sol
9,224
461
132
7
0
337,294
4
L
Gilgamesh
8,450
423
78
4
0
347,252
2
L
Bakasura
10,262
513
113
6
0
445,244
0
L
Cupid
8,966
448
97
5
0
313,146
5
W
Cupid
10,603
530
111
6
0
381,464
1
W
Nu Wa
10,432
522
120
6
0
390,453
7
W
Tsukuyomi
11,800
590
100
5
0
463,850
2
L
Ares
8,154
408
25
1
0
372,105
4
W
Ares
10,304
515
29
1
0
396,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role