Player Matchup

Mulan
Mulan
Kaptain SKUM
Mulan
Level 113
God Stats
6W - 4L
1,724 SR
Queue Stats
358W - 353L
1,466 Elo+
Party 2
Chiron
Chiron
LaughingSatan
Chiron
Level 156
God Stats
6W - 3L
1,728 SR
Queue Stats
395W - 408L
1,506 Elo+
Party 2
Athena
Athena
Love I need
Athena
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 172L
1,542 Elo+
Party 2
The Morrigan
The Morrigan
ShadowMamba1276
The Morrigan
Level 108
God Stats
3W - 3L
1,641 SR
Queue Stats
289W - 238L
1,587 Elo+
Party 2
Sol
Sol
Shamrock
Sol
Level 152
God Stats
20W - 10L
1,817 SR
Queue Stats
635W - 677L
1,461 Elo+
Party 2
Team Averages
Level 131
1,682 SR
1,512 Elo+

VS

Team Averages
Level 121
1,562 SR
1,502 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
M-To-The-Pott
Ne Zha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,537 Elo+
Solo
Geb
Geb
TheNixess
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
freshinout
Hun Batz
Level 125
God Stats
7W - 1L
1,810 SR
Queue Stats
305W - 301L
1,509 Elo+
Party 1
Merlin
Merlin
the7thchild
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 10
10,215
730
16,794
18,311
26,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 5
10,558
754
10,520
15,251
6,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
15
3 / 5 / 10
9,990
714
7,385
22,588
30,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
ShadowMamba1276
The Morrigan
17
2 / 5 / 11
9,790
699
9,901
9,582
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 5 / 8
11,006
786
11,255
14,728
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 5 / 7
10,718
766
14,497
11,938
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 3 / 11
11,120
794
10,411
20,561
17,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 3 / 18
11,045
789
9,483
18,477
19,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
freshinout
Hun Batz
19
10 / 7 / 11
12,305
879
23,829
13,038
5,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
20
6 / 1 / 12
11,944
853
10,889
4,414
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
86
19
Kills
27
27
Deaths
19
44
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
5
7
1.9
L
5
7
10
1.43
L
5
5
5
1.5
L
Athena
3
5
10
1.6
W
3
3
11
2.83
L
The Morrigan
ShadowMamba1276
The Morrigan
2
5
11
1.5
L
4
5
8
1.6
W
2
3
18
3.67
W
Hun Batz
freshinout
Hun Batz
10
7
11
2.21
W
Merlin
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,855
Damage
69,109
80,460
Taken
68,428
73,013
Mitigated
50,606
27,666
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,497
6,661
1,410
3,455
11,938
5,741
2,819
5,761
6,064
0
38,617
L
16,794
1,645
542
2,244
18,311
26,050
96
6,367
11,944
4,732
19,792
L
10,520
4,435
2,368
3,644
15,251
6,700
2,053
2,962
12,289
0
23,918
L
Athena
7,385
1,788
3,560
4,525
22,588
30,138
104
4,813
17,775
14,253
0
W
10,411
2,470
0
8,979
20,561
17,423
962
8,531
11,645
0
20,861
L
The Morrigan
ShadowMamba1276
The Morrigan
9,901
891
1,787
1,988
9,582
4,375
0
3,414
6,154
19,697
3,867
L
11,255
2,523
2,259
4,749
14,728
5,750
1,137
2,816
11,912
29,027
0
W
9,483
1,119
1,494
7,435
18,477
19,297
973
5,550
12,468
19,304
0
W
Hun Batz
freshinout
Hun Batz
23,829
7,348
489
1,411
13,038
5,868
0
5,983
6,860
0
42,552
W
Merlin
10,889
459
847
772
4,414
2,277
543
1,546
2,868
44,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
57,132
122
Minions Killed
187
0
Camps Cleared
0
1,204,005
Distance Traveled
1,317,132
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,718
766
53
4
0
197,926
1
L
Mulan
10,215
730
10
1
0
242,731
1
L
Chiron
10,558
754
29
2
0
234,977
2
L
Athena
9,990
714
6
0
0
250,605
0
W
Ne Zha
11,120
794
21
2
0
274,957
0
L
The Morrigan
9,790
699
38
3
0
240,460
1
L
Sol
11,006
786
39
3
0
235,232
0
W
Geb
11,045
789
16
1
0
306,851
0
W
Hun Batz
12,305
879
32
2
0
274,426
0
W
Merlin
11,944
853
65
5
0
262,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role