Player Matchup

Cernunnos
Cernunnos
LLETTERS
Cernunnos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,788 Elo+
Party 1
Erlang Shen
Erlang Shen
PachuLord
Erlang Shen
Level 136
God Stats
6W - 6L
1,460 SR
Queue Stats
232W - 206L
1,642 Elo+
Solo
Rama
Rama
TdubbzisBack
Rama
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,717 Elo+
Party 1
Hercules
Hercules
lio051505
Hercules
Level 106
God Stats
0W - 3L
1,326 SR
Queue Stats
32W - 35L
1,634 Elo+
Solo
Chronos
Chronos
zRoSyx
Chronos
Level 106
God Stats
3W - 4L
1,718 SR
Queue Stats
198W - 210L
1,510 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,658 Elo+

VS

Team Averages
Level 117
1,594 SR
1,582 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Chrollous-
Scylla
Level 125
God Stats
3W - 0L
1,856 SR
Queue Stats
260W - 214L
1,635 Elo+
Party 2
Apollo
Apollo
Thouxand
Apollo
Level 104
God Stats
23W - 16L
1,645 SR
Queue Stats
269W - 233L
1,618 Elo+
Party 2
Arachne
Arachne
atkocska
Arachne
Level 105
God Stats
11W - 12L
1,406 SR
Queue Stats
416W - 409L
1,594 Elo+
Solo
Sylvanus
Sylvanus
hitmanshotta
Sylvanus
Level 121
God Stats
44W - 39L
1,565 SR
Queue Stats
60W - 52L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LLETTERS
Cernunnos
10
2 / 2 / 3
6,401
582
5,270
8,618
3,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
PachuLord
Erlang Shen
11
0 / 2 / 0
6,634
603
7,083
10,049
9,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 3 / 2
6,690
608
3,527
6,759
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
lio051505
Hercules
10
2 / 1 / 1
6,046
550
3,675
7,142
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
zRoSyx
Chronos
11
1 / 2 / 2
6,438
585
2,901
5,273
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 0 / 2
6,482
589
4,392
8,895
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Chrollous-
Scylla
11
1 / 1 / 1
6,047
550
2,392
4,288
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Thouxand
Apollo
12
5 / 1 / 0
7,015
638
6,438
8,031
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
atkocska
Arachne
9
2 / 2 / 4
5,981
544
5,812
8,116
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
hitmanshotta
Sylvanus
10
1 / 2 / 5
5,685
517
3,924
7,775
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
10
10
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
2
2
W
Scylla
Chrollous-
Scylla
1
1
1
1.5
L
Cernunnos
LLETTERS
Cernunnos
2
2
3
1.75
L
Erlang Shen
PachuLord
Erlang Shen
0
2
0
0
L
1
3
2
0.67
W
Apollo
Thouxand
Apollo
5
1
0
5
W
Arachne
atkocska
Arachne
2
2
4
2
W
Sylvanus
hitmanshotta
Sylvanus
1
2
5
1.75
L
Hercules
lio051505
Hercules
2
1
1
2.5
L
Chronos
zRoSyx
Chronos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
22,958
37,841
Taken
37,105
18,009
Mitigated
17,576
12,579
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,392
3,603
0
4,053
8,895
7,170
305
0
8,895
0
37,814
W
Scylla
Chrollous-
Scylla
2,392
259
0
1,000
4,288
1,353
282
1,112
3,176
29,871
0
L
Cernunnos
LLETTERS
Cernunnos
5,270
1,825
953
1,226
8,618
3,024
0
1,717
6,901
0
30,046
L
Erlang Shen
PachuLord
Erlang Shen
7,083
4,400
0
4,451
10,049
9,168
0
212
9,837
0
48,678
L
3,527
2,980
0
2,413
6,759
1,533
0
758
6,001
0
38,418
W
Apollo
Thouxand
Apollo
6,438
4,787
0
4,939
8,031
2,068
71
0
8,031
0
42,442
W
Arachne
atkocska
Arachne
5,812
4,577
0
2,415
8,116
2,534
0
1,016
7,100
0
24,587
W
Sylvanus
hitmanshotta
Sylvanus
3,924
1,547
1,219
1,704
7,775
4,451
249
773
7,002
14,457
4,160
L
Hercules
lio051505
Hercules
3,675
882
0
3,473
7,142
2,773
0
1,063
6,079
0
27,655
L
Chronos
zRoSyx
Chronos
2,901
1,160
0
63
5,273
1,511
0
2,040
3,233
35,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
31,210
399
Minions Killed
315
0
Camps Cleared
0
1,154,240
Distance Traveled
1,177,407
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,482
589
83
8
0
249,042
2
W
Scylla
6,047
550
61
6
0
221,984
3
L
Cernunnos
6,401
582
56
5
0
213,036
0
L
Erlang Shen
6,634
603
115
10
0
238,235
4
L
Rama
6,690
608
88
8
0
211,666
4
W
Apollo
7,015
638
84
8
0
234,147
3
W
Arachne
5,981
544
51
5
0
257,356
4
W
Sylvanus
5,685
517
36
3
0
214,878
4
L
Hercules
6,046
550
66
6
0
262,215
3
L
Chronos
6,438
585
74
7
0
229,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role