Player Matchup

Sol
Sol
Apocryphon02
Sol
Level 66
God Stats
7W - 9L
1,527 SR
Queue Stats
150W - 193L
1,433 Elo+
Party 1
Fenrir
Fenrir
C48545
Fenrir
Level 67
God Stats
23W - 38L
1,593 SR
Queue Stats
128W - 171L
1,401 Elo+
Party 1
Achilles
Achilles
weweRAGE
Achilles
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,408 Elo+
Solo
Team Averages
Level 63
1,540 SR
1,414 Elo+

VS

Team Averages
Level 113
1,571 SR
1,425 Elo+
Heimdallr
Heimdallr
Bjornagnarr
Heimdallr
Level 107
God Stats
9W - 6L
1,579 SR
Queue Stats
189W - 221L
1,425 Elo+
Party 2
Ah Puch
Ah Puch
CrimsonDazzler
Ah Puch
Level 110
God Stats
1W - 3L
1,708 SR
Queue Stats
25W - 30L
1,457 Elo+
Solo
Chaac
Chaac
Hereticzz
Chaac
Level 122
God Stats
0W - 3L
1,426 SR
Queue Stats
167W - 201L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,834
783
7,533
6,709
2,279
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
C48545
Fenrir
13
9 / 2 / 4
8,303
830
8,871
9,880
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
weweRAGE
Achilles
11
2 / 0 / 9
7,213
721
4,042
7,649
8,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bjornagnarr
Heimdallr
11
0 / 6 / 1
6,207
621
5,138
8,245
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 1
6,524
652
8,604
6,407
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Hereticzz
Chaac
9
1 / 6 / 0
6,170
617
4,728
11,391
8,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
2
2
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Heimdallr
Bjornagnarr
Heimdallr
0
6
1
0.08
W
Fenrir
C48545
Fenrir
9
2
4
5.5
L
1
4
1
0.38
L
Chaac
Hereticzz
Chaac
1
6
0
0.17
W
Achilles
weweRAGE
Achilles
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
18,470
24,238
Taken
26,043
16,421
Mitigated
13,230
7,659
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,533
2,097
0
2,730
6,709
2,279
345
2,019
4,690
24,109
0
L
Heimdallr
Bjornagnarr
Heimdallr
5,138
2,406
0
965
8,245
2,700
0
2,036
6,023
0
17,511
W
Fenrir
C48545
Fenrir
8,871
2,340
0
4,784
9,880
5,192
378
3,981
5,899
0
23,390
L
8,604
353
0
1,240
6,407
1,820
36
1,846
4,402
19,339
0
L
Chaac
Hereticzz
Chaac
4,728
1,532
0
2,724
11,391
8,710
7
4,176
7,038
0
18,127
W
Achilles
weweRAGE
Achilles
4,042
1,646
0
145
7,649
8,950
0
3,519
4,130
0
12,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,350
Gold Earned
18,901
113
Minions Killed
85
5
Camps Cleared
3
681,862
Distance Traveled
503,583
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,834
783
54
5
1
231,730
2
L
Heimdallr
6,207
621
31
3
0
166,230
4
W
Fenrir
8,303
830
37
4
4
247,205
2
L
Ah Puch
6,524
652
32
3
2
170,480
1
L
Chaac
6,170
617
22
2
1
166,873
2
W
Achilles
7,213
721
22
2
0
202,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role