Player Matchup

Janus
Janus
Escobars Yao
Janus
Level 124
God Stats
0W - 3L
1,201 SR
Queue Stats
65W - 79L
1,403 Elo+
Party 1
Xbalanque
Xbalanque
blackcat747
Xbalanque
Level 89
God Stats
0W - 2L
1,287 SR
Queue Stats
46W - 59L
1,401 Elo+
Party 3
Anubis
Anubis
fed4re413
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,320 Elo+
Party 1
Neith
Neith
kingzera1292
Neith
Level 149
God Stats
0W - 2L
1,357 SR
Queue Stats
25W - 25L
1,448 Elo+
Solo
Chang'e
Chang'e
starfreeek
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,373 Elo+
Party 3
Team Averages
Level 102
1,369 SR
1,389 Elo+

VS

Team Averages
Level 115
1,554 SR
1,372 Elo+
Fafnir
Fafnir
B0TT0M_TEXT69420
Fafnir
Level 101
God Stats
3W - 0L
1,738 SR
Queue Stats
122W - 119L
1,498 Elo+
Solo
Rama
Rama
BrandedCoin
Rama
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 93L
1,090 Elo+
Solo
Horus
Horus
Edzavals
Horus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 114L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Kiwi Nishikino
Nu Wa
Level 145
God Stats
5W - 0L
1,317 SR
Queue Stats
230W - 215L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
Vaccum Hose
Xing Tian
Level 120
God Stats
3W - 0L
1,715 SR
Queue Stats
81W - 72L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 10
11,785
786
17,828
16,391
6,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
blackcat747
Xbalanque
17
8 / 7 / 9
11,138
743
22,744
18,382
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
fed4re413
Anubis
17
2 / 7 / 11
10,156
677
8,493
15,326
5,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 4 / 13
10,140
676
13,708
12,621
4,284
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
starfreeek
Chang'e
17
1 / 6 / 15
9,941
663
10,860
17,435
6,191
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
12,186
812
11,047
20,641
28,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 6 / 10
11,910
794
17,305
15,955
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Edzavals
Horus
15
1 / 4 / 14
9,943
663
5,487
15,354
17,178
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 13
12,535
836
27,332
11,975
4,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Vaccum Hose
Xing Tian
19
5 / 4 / 17
10,914
728
11,708
28,348
25,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
99
20
Kills
29
29
Deaths
21
58
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
9
6
10
2.33
W
Horus
Edzavals
Horus
1
4
14
2
L
6
5
10
2.2
W
8
4
13
3.63
W
Xing Tian
Vaccum Hose
Xing Tian
5
4
17
3.38
L
Xbalanque
blackcat747
Xbalanque
8
7
9
1.79
L
Anubis
fed4re413
Anubis
2
7
11
1.07
L
3
4
13
2.38
L
Chang'e
starfreeek
Chang'e
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,633
Damage
72,879
80,155
Taken
92,273
28,625
Mitigated
81,757
30,215
Healing
33,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,047
4,286
1,067
5,601
20,641
28,535
1,003
7,767
12,874
21,434
0
W
17,305
9,148
0
3,961
15,955
5,895
2,108
12,043
3,912
0
34,998
W
Horus
Edzavals
Horus
5,487
1,922
5,347
5,219
15,354
17,178
288
3,713
10,891
0
7,885
L
17,828
624
507
3,560
16,391
6,366
546
9,489
6,902
47,728
0
W
27,332
3,852
1,365
1,825
11,975
4,487
3,024
7,185
4,790
54,917
0
W
Xing Tian
Vaccum Hose
Xing Tian
11,708
358
922
8,034
28,348
25,662
163
6,473
21,875
24,007
0
L
Xbalanque
blackcat747
Xbalanque
22,744
9,209
1,058
3,720
18,382
5,956
719
12,357
6,025
0
38,663
L
Anubis
fed4re413
Anubis
8,493
220
508
3,022
15,326
5,828
227
8,694
6,632
17,212
0
L
13,708
3,887
1,801
3,235
12,621
4,284
2,540
9,174
3,447
0
26,248
L
Chang'e
starfreeek
Chang'e
10,860
851
7,259
5,545
17,435
6,191
498
10,373
7,062
25,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,160
Gold Earned
57,488
172
Minions Killed
140
0
Camps Cleared
0
1,192,119
Distance Traveled
1,241,612
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,186
812
27
2
0
258,890
1
W
Rama
11,910
794
40
3
0
220,281
1
W
Horus
9,943
663
5
0
0
222,396
1
L
Janus
11,785
786
71
5
0
253,063
0
W
Nu Wa
12,535
836
56
4
0
256,751
0
W
Xing Tian
10,914
728
12
1
0
283,294
0
L
Xbalanque
11,138
743
32
2
0
230,508
0
L
Anubis
10,156
677
14
1
0
206,422
0
L
Neith
10,140
676
33
2
0
253,340
6
L
Chang'e
9,941
663
22
1
0
248,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role