Player Matchup

Bacchus
Bacchus
ajj036299
Bacchus
Level 95
God Stats
4W - 5L
1,628 SR
Queue Stats
39W - 52L
1,459 Elo+
Party 1
Tyr
Tyr
alohaloosers
Tyr
Level 160
God Stats
2W - 3L
1,205 SR
Queue Stats
125W - 156L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
daberdisaster69
Baba Yaga
Level 123
God Stats
10W - 7L
1,750 SR
Queue Stats
152W - 164L
1,485 Elo+
Party 1
Neith
Neith
dilstr4p12
Neith
Level 52
God Stats
2W - 2L
1,174 SR
Queue Stats
95W - 102L
1,458 Elo+
Solo
Susano
Susano
mrSqeaks110420
Susano
Level 122
God Stats
19W - 18L
1,434 SR
Queue Stats
145W - 163L
1,471 Elo+
Party 1
Team Averages
Level 110
1,438 SR
1,457 Elo+

VS

Team Averages
Level 95
1,566 SR
1,463 Elo+
Janus
Janus
AntonQuinn
Janus
Level 89
God Stats
3W - 4L
1,732 SR
Queue Stats
184W - 177L
1,532 Elo+
Solo
Vulcan
Vulcan
ChroniclesBlades
Vulcan
Level 106
God Stats
16W - 13L
1,709 SR
Queue Stats
72W - 91L
1,502 Elo+
Solo
Ullr
Ullr
Colale
Ullr
Level 67
God Stats
0W - 2L
1,158 SR
Queue Stats
47W - 64L
1,461 Elo+
Party 2
Mercury
Mercury
Yunos cute
Mercury
Level 104
God Stats
1W - 4L
1,748 SR
Queue Stats
130W - 170L
1,419 Elo+
Party 2
Cerberus
Cerberus
yourboi6675
Cerberus
Level 109
God Stats
0W - 2L
1,483 SR
Queue Stats
115W - 156L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ajj036299
Bacchus
18
8 / 1 / 11
11,934
459
15,081
19,242
28,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 7 / 8
12,597
485
11,926
29,721
24,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
daberdisaster69
Baba Yaga
20
9 / 1 / 15
13,290
511
20,101
17,576
7,938
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
7 / 4 / 10
12,401
477
14,845
19,493
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 4 / 15
14,190
546
23,440
23,114
10,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 8 / 2
10,966
422
14,452
16,098
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 9 / 3
11,639
448
17,900
17,450
11,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Colale
Ullr
14
1 / 9 / 2
9,491
365
13,446
18,531
6,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
Yunos cute
Mercury
20
7 / 8 / 4
13,197
508
13,310
24,157
9,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
yourboi6675
Cerberus
16
2 / 5 / 3
10,454
402
10,411
27,491
19,731
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
39
Kills
17
17
Deaths
39
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
3
8
2
0.5
L
4
9
3
0.61
L
Ullr
Colale
Ullr
1
9
2
0.22
L
Mercury
Yunos cute
Mercury
7
8
4
1.13
W
Bacchus
ajj036299
Bacchus
8
1
11
13.5
W
4
7
8
1.14
W
Baba Yaga
daberdisaster69
Baba Yaga
9
1
15
16.5
W
Neith
7
4
10
3
W
11
4
15
4.63
L
Cerberus
yourboi6675
Cerberus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,393
Damage
69,519
109,146
Taken
103,727
78,416
Mitigated
52,685
36,354
Healing
16,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
14,452
1,150
0
2,651
16,098
5,188
308
4,603
11,341
73,533
0
L
17,900
7,484
168
1,521
17,450
11,725
332
4,892
12,434
68,970
0
L
Ullr
Colale
Ullr
13,446
6,679
0
1,251
18,531
6,229
770
9,206
9,051
0
53,310
L
Mercury
Yunos cute
Mercury
13,310
7,105
0
3,023
24,157
9,812
0
5,220
18,839
0
93,139
W
Bacchus
ajj036299
Bacchus
15,081
1,127
199
2,359
19,242
28,967
73
6,643
12,599
48,526
1,051
W
11,926
534
0
6,536
29,721
24,330
0
15,014
14,707
0
95,928
W
Baba Yaga
daberdisaster69
Baba Yaga
20,101
140
129
6,265
17,576
7,938
998
6,215
11,361
91,574
0
W
Neith
14,845
6,562
0
8,275
19,493
7,104
3,394
6,834
12,659
0
58,998
W
23,440
5,159
0
12,591
23,114
10,077
179
8,231
14,883
0
119,434
L
Cerberus
yourboi6675
Cerberus
10,411
451
0
7,515
27,491
19,731
380
9,953
16,880
36,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,412
Gold Earned
55,747
594
Minions Killed
540
0
Camps Cleared
0
2,650,028
Distance Traveled
2,403,132
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,966
422
130
5
0
461,940
2
L
Vulcan
11,639
448
116
4
0
421,101
2
L
Ullr
9,491
365
86
3
0
454,797
1
L
Mercury
13,197
508
141
5
0
569,768
0
W
Bacchus
11,934
459
50
2
0
482,132
2
W
Tyr
12,597
485
158
6
0
534,534
5
W
Baba Yaga
13,290
511
130
5
0
562,975
5
W
Neith
12,401
477
89
3
0
484,599
1
W
Susano
14,190
546
167
6
0
585,788
1
L
Cerberus
10,454
402
67
3
0
495,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role