Player Matchup

Nemesis
Nemesis
An117
Nemesis
Level 88
God Stats
2W - 6L
1,500 SR
Queue Stats
114W - 117L
1,632 Elo+
Solo
King Arthur
King Arthur
Cohrupts
King Arthur
Level 141
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 6L
1,370 Elo+
Solo
Artemis
Artemis
MyShlong
Artemis
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 202L
1,498 Elo+
Solo
Kukulkan
Kukulkan
ZenoViking
Kukulkan
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 47L
1,774 Elo+
Solo
Jormungandr
Jormungandr
x_PaNthER_x
Jormungandr
Level 153
God Stats
40W - 58L
1,520 SR
Queue Stats
487W - 496L
1,564 Elo+
Solo
Team Averages
Level 120
1,468 SR
1,568 Elo+

VS

Team Averages
Level 100
1,415 SR
1,528 Elo+
Horus
Horus
Dusty66
Horus
Level 82
God Stats
4W - 3L
1,759 SR
Queue Stats
198W - 206L
1,560 Elo+
Party 1
Fenrir
Fenrir
Exotics8400
Fenrir
Level 105
God Stats
57W - 65L
1,468 SR
Queue Stats
276W - 252L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
Hybnosis
Kuzenbo
Level 102
God Stats
1W - 2L
1,182 SR
Queue Stats
89W - 106L
1,543 Elo+
Party 1
Hachiman
Hachiman
ShootaCam
Hachiman
Level 87
God Stats
9W - 7L
1,439 SR
Queue Stats
275W - 282L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Yoinko
Kukulkan
Level 124
God Stats
1W - 1L
1,226 SR
Queue Stats
60W - 70L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
An117
Nemesis
1
0 / 0 / 0
2,484
497
0
0
0
King Arthur
Cohrupts
King Arthur
5
0 / 2 / 0
3,407
681
938
3,406
1,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
MyShlong
Artemis
5
1 / 0 / 0
3,319
664
2,162
2,619
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
ZenoViking
Kukulkan
5
0 / 1 / 2
3,478
696
428
2,307
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
x_PaNthER_x
Jormungandr
6
2 / 2 / 1
3,817
763
2,753
3,157
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dusty66
Horus
5
1 / 0 / 1
3,512
702
553
1,337
618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
7
2 / 0 / 0
4,213
843
1,092
2,812
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Hybnosis
Kuzenbo
4
0 / 1 / 2
3,356
671
794
3,484
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
ShootaCam
Hachiman
6
1 / 1 / 1
3,452
690
1,287
2,625
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Yoinko
Kukulkan
6
1 / 1 / 0
3,659
732
1,013
1,573
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
An117
Nemesis
0
0
0
0
L
King Arthur
Cohrupts
King Arthur
0
2
0
0
W
Horus
Dusty66
Horus
1
0
1
1.5
W
Fenrir
2
0
0
2
W
Kuzenbo
Hybnosis
Kuzenbo
0
1
2
1
L
Artemis
MyShlong
Artemis
1
0
0
1
W
Hachiman
ShootaCam
Hachiman
1
1
1
1.5
W
Kukulkan
Yoinko
Kukulkan
1
1
0
1
L
Kukulkan
ZenoViking
Kukulkan
0
1
2
1
L
Jormungandr
x_PaNthER_x
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,281
Damage
4,739
11,489
Taken
11,831
3,593
Mitigated
4,184
3,445
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
An117
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Cohrupts
King Arthur
938
185
0
592
3,406
1,428
0
0
3,406
0
12,372
W
Horus
Dusty66
Horus
553
326
72
974
1,337
618
0
0
1,253
0
7,444
W
Fenrir
1,092
334
0
1,944
2,812
798
0
52
2,736
0
15,226
W
Kuzenbo
Hybnosis
Kuzenbo
794
458
0
807
3,484
1,782
0
1,520
1,964
4,263
0
L
Artemis
MyShlong
Artemis
2,162
1,133
0
1,250
2,619
572
0
843
1,776
0
12,805
W
Hachiman
ShootaCam
Hachiman
1,287
420
0
1,021
2,625
503
0
806
1,819
0
10,385
W
Kukulkan
Yoinko
Kukulkan
1,013
0
0
412
1,573
483
0
803
770
14,411
0
L
Kukulkan
ZenoViking
Kukulkan
428
88
0
750
2,307
576
0
510
1,797
11,024
0
L
Jormungandr
x_PaNthER_x
Jormungandr
2,753
924
87
766
3,157
1,017
84
454
2,703
12,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,505
Gold Earned
18,192
106
Minions Killed
116
0
Camps Cleared
0
359,855
Distance Traveled
489,205
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,484
497
0
0
0
0
0
L
King Arthur
3,407
681
29
6
0
84,691
1
W
Horus
3,512
702
16
3
0
62,764
1
W
Fenrir
4,213
843
44
9
0
115,352
1
W
Kuzenbo
3,356
671
9
2
0
112,297
2
L
Artemis
3,319
664
23
5
0
85,142
1
W
Hachiman
3,452
690
22
4
0
99,975
1
W
Kukulkan
3,659
732
25
5
0
98,817
1
L
Kukulkan
3,478
696
29
6
0
90,635
2
L
Jormungandr
3,817
763
25
5
0
99,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role