Player Matchup

Nu Wa
Nu Wa
Kelso611ttv
Nu Wa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 131L
1,622 Elo+
Party 2
Bacchus
Bacchus
TrustMyValor
Bacchus
Level 160
God Stats
5W - 6L
1,552 SR
Queue Stats
333W - 262L
1,649 Elo+
Party 2
Chernobog
Chernobog
Zedddicusz
Chernobog
Level 138
God Stats
1W - 1L
1,877 SR
Queue Stats
79W - 47L
1,673 Elo+
Party 2
Team Averages
Level 121
1,643 SR
1,648 Elo+

VS

Team Averages
Level 113
1,506 SR
1,554 Elo+
Baron Samedi
Baron Samedi
Khan32
Baron Samedi
Level 88
God Stats
9W - 5L
1,724 SR
Queue Stats
122W - 112L
1,569 Elo+
Party 1
Mulan
Mulan
OvalSteam
Mulan
Level 142
God Stats
4W - 3L
1,295 SR
Queue Stats
48W - 41L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
VexAsylum
Kuzenbo
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 240L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
9,329
622
9,974
11,729
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
TrustMyValor
Bacchus
12
2 / 4 / 3
9,629
642
7,679
18,285
23,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Zedddicusz
Chernobog
15
3 / 9 / 3
10,717
714
9,040
17,888
6,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Khan32
Baron Samedi
16
7 / 3 / 11
11,644
776
15,273
10,274
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
OvalSteam
Mulan
18
9 / 2 / 11
12,253
817
15,048
13,033
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
VexAsylum
Kuzenbo
16
7 / 1 / 13
12,440
829
10,917
13,211
15,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
23
23
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Baron Samedi
Khan32
Baron Samedi
7
3
11
4.17
W
Mulan
OvalSteam
Mulan
9
2
11
7.25
L
Bacchus
TrustMyValor
Bacchus
2
4
3
0.88
W
Kuzenbo
VexAsylum
Kuzenbo
7
1
13
13.5
L
Chernobog
Zedddicusz
Chernobog
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,693
Damage
41,238
47,902
Taken
36,518
35,010
Mitigated
31,595
5,644
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,974
3,386
0
590
11,729
4,200
0
6,151
5,375
23,286
0
W
Baron Samedi
Khan32
Baron Samedi
15,273
1,530
2,848
4,127
10,274
5,114
846
4,772
5,176
48,367
0
W
Mulan
OvalSteam
Mulan
15,048
2,854
0
5,189
13,033
11,419
1,152
6,374
6,267
0
47,293
L
Bacchus
TrustMyValor
Bacchus
7,679
1,311
0
2,504
18,285
23,818
0
10,055
7,907
14,623
0
W
Kuzenbo
VexAsylum
Kuzenbo
10,917
4,204
0
4,141
13,211
15,062
431
5,753
7,121
33,950
0
L
Chernobog
Zedddicusz
Chernobog
9,040
4,327
0
2,550
17,888
6,992
0
10,717
6,680
0
46,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
36,337
146
Minions Killed
197
3
Camps Cleared
10
710,713
Distance Traveled
834,164
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,329
622
36
2
0
216,955
0
W
Baron Samedi
11,644
776
95
6
4
251,981
1
W
Mulan
12,253
817
68
5
2
288,139
2
L
Bacchus
9,629
642
11
1
0
253,228
3
W
Kuzenbo
12,440
829
34
2
4
294,044
2
L
Chernobog
10,717
714
99
7
3
240,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role