Player Matchup

Raijin
Raijin
Bracking
Raijin
Level 136
God Stats
1W - 5L
1,398 SR
Queue Stats
109W - 98L
1,596 Elo+
Party 1
Ra
Ra
DGLlM
Ra
Level 116
God Stats
1W - 2L
1,259 SR
Queue Stats
109W - 79L
1,577 Elo+
Party 1
Atlas
Atlas
Eonized
Atlas
Level 160
God Stats
3W - 1L
1,450 SR
Queue Stats
411W - 284L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
Kyberrr
Cthulhu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,210 Elo+
Party 1
Cerberus
Cerberus
Nocturnalik
Cerberus
Level 127
God Stats
2W - 0L
1,907 SR
Queue Stats
65W - 41L
1,592 Elo+
Party 1
Team Averages
Level 124
1,503 SR
1,517 Elo+

VS

Team Averages
Level 138
1,528 SR
1,535 Elo+
Horus
Horus
ADKavil
Horus
Level 156
God Stats
3W - 2L
1,610 SR
Queue Stats
91W - 98L
1,492 Elo+
Party 2
He Bo
He Bo
BAWLLSACK69
He Bo
Level 129
God Stats
0W - 4L
1,472 SR
Queue Stats
117W - 99L
1,535 Elo+
Solo
Bacchus
Bacchus
M-To-The-Pott
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,631 Elo+
Solo
Chronos
Chronos
Who Tho
Chronos
Level 129
God Stats
0W - 2L
1,585 SR
Queue Stats
43W - 34L
1,540 Elo+
Solo
Izanami
Izanami
bakaboxA09
Izanami
Level 154
God Stats
0W - 1L
1,475 SR
Queue Stats
21W - 31L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bracking
Raijin
19
8 / 4 / 14
11,614
774
21,702
11,121
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
20
6 / 2 / 20
11,999
800
21,515
12,936
6,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Eonized
Atlas
20
9 / 3 / 19
12,082
805
17,891
15,009
17,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Kyberrr
Cthulhu
19
8 / 5 / 11
12,326
822
16,648
17,507
20,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Nocturnalik
Cerberus
16
1 / 4 / 23
10,072
671
12,060
20,652
18,823
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ADKavil
Horus
18
1 / 4 / 11
10,017
668
6,354
26,546
24,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

18
5 / 9 / 8
11,672
778
16,002
16,331
14,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
17
1 / 7 / 11
10,654
710
7,506
21,199
28,282
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Who Tho
Chronos
19
6 / 6 / 7
11,627
775
15,110
21,872
8,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
bakaboxA09
Izanami
18
4 / 6 / 8
10,768
718
16,308
16,143
5,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
32
Kills
17
18
Deaths
32
87
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
ADKavil
Horus
1
4
11
1.63
L
5
9
8
1
W
Raijin
Bracking
Raijin
8
4
14
3.75
W
Ra
6
2
20
8
W
Atlas
Eonized
Atlas
9
3
19
6.17
W
Cthulhu
Kyberrr
Cthulhu
8
5
11
2.7
L
Bacchus
1
7
11
0.93
W
Cerberus
Nocturnalik
Cerberus
1
4
23
3.13
L
Chronos
Who Tho
Chronos
6
6
7
1.58
L
Izanami
bakaboxA09
Izanami
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,816
Damage
61,280
77,225
Taken
102,091
68,414
Mitigated
81,963
32,668
Healing
32,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ADKavil
Horus
6,354
2,842
6,396
12,350
26,546
24,388
0
22,226
3,721
0
10,355
L
16,002
450
52
1,195
16,331
14,400
246
13,891
1,830
30,697
0
W
Raijin
Bracking
Raijin
21,702
1,675
1,667
1,459
11,121
5,630
744
7,567
3,554
33,704
0
W
Ra
21,515
2,758
7,446
6,663
12,936
6,509
1,833
8,114
4,822
44,064
0
W
Atlas
Eonized
Atlas
17,891
4,988
1,180
3,253
15,009
17,258
1,006
6,030
8,979
31,960
0
W
Cthulhu
Kyberrr
Cthulhu
16,648
345
1,193
1,953
17,507
20,194
138
9,982
7,525
30,262
0
L
Bacchus
7,506
516
142
2,481
21,199
28,282
124
16,352
4,059
13,378
0
W
Cerberus
Nocturnalik
Cerberus
12,060
817
1,130
6,724
20,652
18,823
189
6,925
13,727
16,696
0
L
Chronos
Who Tho
Chronos
15,110
5,509
0
5,063
21,872
8,914
638
19,957
1,339
38,028
0
L
Izanami
bakaboxA09
Izanami
16,308
10,468
1,954
2,907
16,143
5,979
1,261
14,389
1,326
0
37,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,093
Gold Earned
54,738
162
Minions Killed
144
0
Camps Cleared
0
1,420,015
Distance Traveled
1,361,206
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,017
668
9
1
0
279,695
1
L
He Bo
11,672
778
34
2
0
265,705
0
W
Raijin
11,614
774
23
2
0
273,186
3
W
Ra
11,999
800
71
5
0
309,048
2
W
Atlas
12,082
805
22
1
0
265,243
1
W
Cthulhu
12,326
822
37
2
0
278,184
0
L
Bacchus
10,654
710
6
0
0
265,440
0
W
Cerberus
10,072
671
9
1
0
294,354
1
L
Chronos
11,627
775
46
3
0
298,109
0
L
Izanami
10,768
718
49
3
0
252,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role