Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DripEren
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 163L
1,817 Elo+
Party 2
Thanatos
Thanatos
ITheAshenOneI
Thanatos
Level 2
God Stats
3W - 11L
1,500 SR
Queue Stats
80W - 84L
1,500 Elo+
Party 2
Apollo
Apollo
SimplyMonke
Apollo
Level 87
God Stats
16W - 17L
1,646 SR
Queue Stats
191W - 242L
1,483 Elo+
Party 2
Yu Huang
Yu Huang
WeebishFiend
Yu Huang
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 152L
1,343 Elo+
Party 2
Team Averages
Level 70
1,529 SR
1,529 Elo+

VS

Team Averages
Level 101
1,488 SR
1,557 Elo+
Loki
Loki
Fenrirmain2904
Loki
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,591 Elo+
Party 1
Agni
Agni
ImGodlyyy
Agni
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 34L
1,663 Elo+
Party 1
Chiron
Chiron
PabloLeMatelot
Chiron
Level 123
God Stats
9W - 5L
1,500 SR
Queue Stats
240W - 196L
1,650 Elo+
Party 1
Shiva
Shiva
SgtScipio
Shiva
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 109L
1,451 Elo+
Solo
Ares
Ares
xXMYM_KentuchiXx
Ares
Level 87
God Stats
9W - 8L
1,440 SR
Queue Stats
323W - 347L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 4 / 0
4,408
441
2,230
7,709
4,420
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Guan Yu
DripEren
Guan Yu
8
0 / 4 / 0
4,829
483
1,170
6,262
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
ITheAshenOneI
Thanatos
8
1 / 5 / 0
5,047
505
1,567
8,158
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
8
2 / 7 / 0
5,379
538
2,687
7,585
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
WeebishFiend
Yu Huang
10
4 / 5 / 2
6,023
602
3,901
6,213
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 4
6,827
683
4,063
7,253
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
10
3 / 4 / 3
6,086
609
3,652
4,609
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 0 / 3
7,870
787
8,276
5,364
1,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
SgtScipio
Shiva
12
5 / 0 / 0
7,109
711
5,211
4,039
2,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 0 / 8
6,485
649
3,465
5,243
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
7
Kills
25
25
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
0
0
L
Guan Yu
DripEren
Guan Yu
0
4
0
0
W
6
3
4
2.67
L
Thanatos
ITheAshenOneI
Thanatos
1
5
0
0.2
W
Agni
3
4
3
1.13
W
8
0
3
9.5
W
Shiva
SgtScipio
Shiva
5
0
0
5
L
Apollo
2
7
0
0.29
L
Yu Huang
WeebishFiend
Yu Huang
4
5
2
1
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,555
Damage
24,667
35,927
Taken
26,508
13,190
Mitigated
10,898
11,161
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,230
1,615
217
3,207
7,709
4,420
0
3,049
4,660
0
17,146
L
Guan Yu
DripEren
Guan Yu
1,170
123
0
1,356
6,262
2,829
0
0
6,262
0
19,033
W
4,063
1,186
0
2,315
7,253
2,373
0
676
6,577
0
33,075
L
Thanatos
ITheAshenOneI
Thanatos
1,567
540
0
5,078
8,158
2,473
0
1,672
6,486
0
21,966
W
Agni
3,652
93
0
596
4,609
1,329
301
2,352
2,257
26,269
0
W
8,276
3,871
170
2,453
5,364
1,355
1,275
482
4,882
0
48,978
W
Shiva
SgtScipio
Shiva
5,211
1,295
0
773
4,039
2,737
128
0
3,896
0
39,670
L
Apollo
2,687
1,347
0
803
7,585
1,496
0
206
7,379
0
15,631
L
Yu Huang
WeebishFiend
Yu Huang
3,901
619
0
500
6,213
1,972
0
2,190
4,023
27,584
0
W
3,465
302
0
1,131
5,243
3,104
0
391
4,852
16,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
34,377
218
Minions Killed
328
0
Camps Cleared
0
889,867
Distance Traveled
977,618
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,408
441
28
3
0
197,456
0
L
Guan Yu
4,829
483
47
5
0
164,170
2
W
Loki
6,827
683
80
8
0
209,362
1
L
Thanatos
5,047
505
51
5
0
182,441
1
W
Agni
6,086
609
46
5
0
195,272
1
W
Chiron
7,870
787
100
10
0
172,676
4
W
Shiva
7,109
711
82
8
0
225,981
0
L
Apollo
5,379
538
34
3
0
185,459
1
L
Yu Huang
6,023
602
58
6
0
160,341
1
W
Ares
6,485
649
20
2
0
174,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role