Player Matchup

Charybdis
Charybdis
Jozobad
Charybdis
Level 129
God Stats
3W - 1L
1,679 SR
Queue Stats
52W - 50L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
Kop4193
Cliodhna
Level 45
God Stats
12W - 17L
1,460 SR
Queue Stats
171W - 209L
1,408 Elo+
Solo
Neith
Neith
Msumaster
Neith
Level 15
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 4L
1,332 Elo+
Solo
Nox
Nox
SixAceOfSpade
Nox
Level 129
God Stats
1W - 1L
1,553 SR
Queue Stats
13W - 7L
1,613 Elo+
Solo
Kuzenbo
Kuzenbo
regguls
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,432 Elo+
Party 1
Team Averages
Level 69
1,493 SR
1,448 Elo+

VS

Team Averages
Level 106
1,556 SR
1,571 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ButtPlug69420
Agni
Level 86
God Stats
216W - 184L
1,609 SR
Queue Stats
216W - 186L
1,628 Elo+
Party 2
Anhur
Anhur
KungFury69
Anhur
Level 127
God Stats
38W - 30L
1,485 SR
Queue Stats
940W - 854L
1,540 Elo+
Party 2
Nemesis
Nemesis
TinyMindBoi
Nemesis
Level 29
God Stats
7W - 3L
1,591 SR
Queue Stats
166W - 123L
1,582 Elo+
Party 2
Nu Wa
Nu Wa
VGSGrandmaster
Nu Wa
Level 160
God Stats
72W - 55L
1,594 SR
Queue Stats
233W - 189L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jozobad
Charybdis
13
0 / 4 / 1
6,995
700
6,370
10,688
3,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
Kop4193
Cliodhna
11
1 / 7 / 0
6,646
665
3,316
8,420
2,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Msumaster
Neith
12
0 / 2 / 2
6,608
661
5,001
5,737
2,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 1
7,974
797
6,014
7,438
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
regguls
Kuzenbo
11
0 / 4 / 1
6,484
648
6,408
12,492
13,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 0 / 8
8,284
828
4,100
10,937
7,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 1 / 12
8,714
871
14,402
5,978
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
15
4 / 1 / 7
8,817
882
9,076
10,651
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
TinyMindBoi
Nemesis
14
4 / 0 / 9
8,238
824
4,454
10,805
7,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 0 / 9
8,564
856
8,619
2,988
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
2
Kills
19
19
Deaths
2
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
8
8
W
5
1
12
11
L
Charybdis
Jozobad
Charybdis
0
4
1
0.13
L
Cliodhna
Kop4193
Cliodhna
1
7
0
0.14
W
Anhur
4
1
7
7.5
L
Neith
Msumaster
Neith
0
2
2
0.5
L
1
2
1
0.75
W
Nemesis
TinyMindBoi
Nemesis
4
0
9
8.5
W
2
0
9
6.5
L
Kuzenbo
regguls
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,109
Damage
40,651
44,775
Taken
41,359
24,091
Mitigated
21,570
6,614
Healing
19,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,100
864
627
5,487
10,937
7,433
180
4,528
6,209
0
8,750
W
14,402
976
0
1,866
5,978
2,008
1,183
458
5,520
31,350
0
L
Charybdis
Jozobad
Charybdis
6,370
2,382
0
2,296
10,688
3,674
0
4,889
5,457
0
24,278
L
Cliodhna
Kop4193
Cliodhna
3,316
75
0
845
8,420
2,485
0
3,430
4,676
0
11,311
W
Anhur
9,076
5,115
0
5,594
10,651
3,410
1,045
2,963
7,605
0
33,024
L
Neith
Msumaster
Neith
5,001
1,341
0
438
5,737
2,088
0
3,554
1,811
0
13,069
L
6,014
401
0
1,496
7,438
2,729
0
3,881
3,009
28,483
0
W
Nemesis
TinyMindBoi
Nemesis
4,454
1,459
0
4,870
10,805
7,580
418
3,525
7,146
0
16,655
W
8,619
840
0
928
2,988
1,139
2,862
505
2,457
38,567
0
L
Kuzenbo
regguls
Kuzenbo
6,408
2,051
299
1,240
12,492
13,115
0
5,089
6,801
12,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
42,617
161
Minions Killed
221
0
Camps Cleared
0
934,571
Distance Traveled
1,141,550
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,284
828
15
2
0
222,916
1
W
Agni
8,714
871
42
4
0
224,342
2
L
Charybdis
6,995
700
42
4
0
186,075
1
L
Cliodhna
6,646
665
17
2
0
158,052
3
W
Anhur
8,817
882
70
7
0
215,909
3
L
Neith
6,608
661
23
2
0
182,518
0
L
Nox
7,974
797
67
7
0
212,340
3
W
Nemesis
8,238
824
22
2
0
261,210
0
W
Nu Wa
8,564
856
72
7
0
217,173
5
L
Kuzenbo
6,484
648
12
1
0
195,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role