Player Matchup

Skadi
Skadi
Megajay33
Skadi
Level 139
God Stats
3W - 1L
1,742 SR
Queue Stats
264W - 217L
1,566 Elo+
Party 3
Fenrir
Fenrir
OffensiveMid
Fenrir
Level 126
God Stats
10W - 6L
1,610 SR
Queue Stats
337W - 226L
1,617 Elo+
Party 3
Zhong Kui
Zhong Kui
crispy pancake
Zhong Kui
Level 90
God Stats
17W - 9L
1,656 SR
Queue Stats
310W - 255L
1,599 Elo+
Party 3
Ares
Ares
kill cuddly
Ares
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
ŚAINT
Cliodhna
Level 106
God Stats
33W - 19L
1,696 SR
Queue Stats
642W - 512L
1,651 Elo+
Party 3
Team Averages
Level 97
1,641 SR
1,587 Elo+

VS

Team Averages
Level 64
1,693 SR
1,465 Elo+
Osiris
Osiris
AC3 0F HEARTS
Osiris
Level 95
God Stats
4W - 2L
1,846 SR
Queue Stats
118W - 103L
1,522 Elo+
Party 1
Serqet
Serqet
D3fyingGr4v1ty
Serqet
Level 31
God Stats
1W - 6L
1,692 SR
Queue Stats
31W - 46L
1,278 Elo+
Solo
Izanami
Izanami
PACK Plague
Izanami
Level 128
God Stats
9W - 5L
1,706 SR
Queue Stats
222W - 206L
1,484 Elo+
Party 2
Merlin
Merlin
WelcomingFive47
Merlin
Level 49
God Stats
3W - 4L
1,438 SR
Queue Stats
93W - 90L
1,503 Elo+
Party 1
Geb
Geb
Yessuhrski
Geb
Level 15
God Stats
10W - 8L
1,782 SR
Queue Stats
163W - 153L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Megajay33
Skadi
15
6 / 0 / 4
8,786
676
11,086
6,791
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
13
6 / 0 / 2
8,074
621
5,381
8,938
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
crispy pancake
Zhong Kui
12
4 / 1 / 5
7,676
590
5,908
5,378
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 7
6,745
519
2,341
8,020
5,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
ŚAINT
Cliodhna
16
4 / 1 / 1
9,262
712
11,688
13,054
8,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,297
484
6,783
15,796
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 6 / 1
5,215
401
1,473
9,281
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
PACK Plague
Izanami
13
3 / 5 / 0
7,423
571
4,217
9,581
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
6,045
465
2,019
5,672
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
5,772
444
1,962
11,315
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
4
4
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
6
1
0.08
W
Skadi
Megajay33
Skadi
6
0
4
8
W
Fenrir
6
0
2
7
L
Izanami
PACK Plague
Izanami
3
5
0
0.6
L
0
4
0
0
L
0
4
2
0.25
W
Zhong Kui
crispy pancake
Zhong Kui
4
1
5
6.5
W
1
2
7
2.25
W
Cliodhna
ŚAINT
Cliodhna
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
16,454
42,181
Taken
51,645
22,916
Mitigated
21,774
17,063
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,783
3,034
0
5,631
15,796
8,514
0
1,756
13,954
0
33,280
L
1,473
253
0
2,160
9,281
2,203
0
1,425
7,760
0
17,028
W
Skadi
Megajay33
Skadi
11,086
4,870
0
2,861
6,791
2,092
2,670
745
6,046
0
66,670
W
Fenrir
5,381
1,020
0
4,600
8,938
3,288
0
359
8,579
0
51,832
L
Izanami
PACK Plague
Izanami
4,217
2,791
0
1,955
9,581
2,436
560
1,244
8,307
0
49,936
L
2,019
117
0
1,159
5,672
1,225
80
2,014
3,560
31,479
0
L
1,962
73
0
1,663
11,315
7,396
0
1,439
9,815
16,445
0
W
Zhong Kui
crispy pancake
Zhong Kui
5,908
123
192
1,850
5,378
3,300
352
1,595
3,627
29,294
0
W
2,341
126
0
271
8,020
5,629
736
904
7,116
13,185
0
W
Cliodhna
ŚAINT
Cliodhna
11,688
2,382
0
7,289
13,054
8,607
0
378
12,676
0
75,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
30,752
449
Minions Killed
283
0
Camps Cleared
0
1,279,869
Distance Traveled
1,206,991
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,297
484
64
5
0
245,204
5
L
Serqet
5,215
401
35
3
0
249,310
0
W
Skadi
8,786
676
119
9
0
232,661
2
W
Fenrir
8,074
621
92
7
0
291,429
2
L
Izanami
7,423
571
100
8
0
211,869
4
L
Merlin
6,045
465
60
5
0
209,051
4
L
Geb
5,772
444
24
2
0
291,557
0
W
Zhong Kui
7,676
590
69
5
0
220,574
0
W
Ares
6,745
519
14
1
0
262,920
0
W
Cliodhna
9,262
712
155
12
0
272,285
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role