Player Matchup

Eset
Eset
Gold II
TheHonkler
Eset
Gold II
Level 138
God Stats
0W - 2L
1,437 SR
Queue Stats
93W - 84L
1,742 MMR
Solo
Mercury
Mercury
Platinum IV
TindaHoe
Mercury
Platinum IV
Level 151
God Stats
11W - 12L
1,582 SR
Queue Stats
186W - 174L
1,836 MMR
Party 3
Guan Yu
Guan Yu
Gold III
Vdhump1105
Guan Yu
Gold III
Level 144
God Stats
31W - 20L
1,968 SR
Queue Stats
191W - 185L
1,685 MMR
Party 3
Heimdallr
Heimdallr
Platinum V
Yadiono
Heimdallr
Platinum V
Level 128
God Stats
3W - 2L
1,633 SR
Queue Stats
36W - 34L
1,847 MMR
Party 1
Raijin
Raijin
Gold V
shokriot
Raijin
Gold V
Level 100
God Stats
0W - 2L
1,493 SR
Queue Stats
12W - 14L
1,636 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,623 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,649 SR
1,703 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Gold III
SadgeBusiness
Ullr
Gold III
Level 64
God Stats
5W - 0L
1,867 SR
Queue Stats
30W - 11L
1,775 MMR
Party 2
Hera
Hera
Platinum III
TheMasterJP
Hera
Platinum III
Level 156
God Stats
7W - 4L
1,497 SR
Queue Stats
232W - 219L
1,765 MMR
Solo
Sobek
Sobek
Platinum V
coach19
Sobek
Platinum V
Level 142
God Stats
12W - 16L
1,590 SR
Queue Stats
458W - 455L
1,753 MMR
Solo
Shiva
Shiva
Platinum V
mrextreme123
Shiva
Platinum V
Level 160
God Stats
4W - 2L
1,791 SR
Queue Stats
301W - 295L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
8,008
400
5,690
15,604
16,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
TindaHoe
Mercury
16
6 / 4 / 4
10,165
508
7,805
15,238
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Vdhump1105
Guan Yu
17
3 / 4 / 3
10,334
517
10,466
20,525
19,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Yadiono
Heimdallr
17
2 / 7 / 3
10,585
529
8,408
14,154
4,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
shokriot
Raijin
13
0 / 6 / 6
8,411
421
8,891
12,888
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneArtioNemesis

VS

Bans
ThothErlang ShenCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
10 / 2 / 11
12,315
616
14,029
17,942
18,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 0 / 6
13,523
676
15,827
11,507
5,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 13
11,487
574
17,444
11,955
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
coach19
Sobek
15
3 / 3 / 15
10,461
523
7,265
23,184
28,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 5 / 5
10,990
550
9,287
19,111
18,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
11
Kills
28
28
Deaths
14
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
2
11
7.75
W
12
0
6
15
L
0
7
5
0.36
W
3
4
13
2.38
L
Mercury
TindaHoe
Mercury
6
4
4
2
L
Guan Yu
Vdhump1105
Guan Yu
3
4
3
1.13
L
Heimdallr
Yadiono
Heimdallr
2
7
3
0.5
W
Sobek
coach19
Sobek
3
3
15
3.5
W
0
5
5
0.5
L
Raijin
shokriot
Raijin
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,260
Damage
63,852
78,409
Taken
83,699
52,406
Mitigated
79,041
16,874
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,029
4,645
0
6,472
17,942
18,677
2,937
3,555
14,387
0
90,881
W
15,827
7,318
0
895
11,507
5,741
1,762
1,911
9,116
0
112,937
L
5,690
502
128
2,521
15,604
16,716
0
7,696
7,908
24,644
0
W
17,444
3,963
0
2,529
11,955
8,159
1,591
4,003
7,952
102,569
0
L
Mercury
TindaHoe
Mercury
7,805
3,446
0
2,549
15,238
6,827
0
5,894
9,344
0
62,342
L
Guan Yu
Vdhump1105
Guan Yu
10,466
3,251
752
6,801
20,525
19,217
0
3,166
17,359
0
63,655
L
Heimdallr
Yadiono
Heimdallr
8,408
4,969
0
2,965
14,154
4,948
0
1,648
12,506
0
79,115
W
Sobek
coach19
Sobek
7,265
863
203
6,882
23,184
28,451
41
4,164
18,444
22,615
2,694
W
9,287
3,268
612
4,393
19,111
18,013
312
948
18,163
0
81,446
L
Raijin
shokriot
Raijin
8,891
400
48
1,110
12,888
4,698
0
6,463
6,425
56,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,503
Gold Earned
58,776
528
Minions Killed
657
0
Camps Cleared
0
1,982,583
Distance Traveled
2,067,233
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,315
616
121
6
0
481,739
4
W
Ullr
13,523
676
188
9
0
447,103
2
L
Eset
8,008
400
38
2
0
360,236
4
W
Hera
11,487
574
171
9
0
369,010
6
L
Mercury
10,165
508
106
5
0
482,720
6
L
Guan Yu
10,334
517
130
7
0
377,365
3
L
Heimdallr
10,585
529
150
8
0
373,883
4
W
Sobek
10,461
523
36
2
0
413,238
8
W
Shiva
10,990
550
141
7
0
356,143
1
L
Raijin
8,411
421
104
5
0
388,379
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role