Player Matchup

Mercury
Mercury
BanjoJoseph
Mercury
Level 127
God Stats
5W - 5L
1,293 SR
Queue Stats
318W - 312L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
DeathTrek
Guan Yu
Level 160
God Stats
15W - 10L
1,469 SR
Queue Stats
488W - 481L
1,492 Elo+
Party 3
Jing Wei
Jing Wei
GiveUrBallsATug
Jing Wei
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 211L
1,463 Elo+
Party 2
Zeus
Zeus
Marks2D2
Zeus
Level 63
God Stats
14W - 9L
1,581 SR
Queue Stats
71W - 75L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Naphia
Kumbhakarna
Level 146
God Stats
2W - 5L
1,665 SR
Queue Stats
364W - 346L
1,515 Elo+
Party 3
Team Averages
Level 124
1,502 SR
1,501 Elo+

VS

Team Averages
Level 114
1,500 SR
1,470 Elo+
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Julian44
Hun Batz
Level 158
God Stats
6W - 0L
1,698 SR
Queue Stats
118W - 148L
1,404 Elo+
Solo
Chaac
Chaac
Rowmage
Chaac
Level 124
God Stats
20W - 15L
1,497 SR
Queue Stats
293W - 301L
1,482 Elo+
Party 1
Ra
Ra
Sanctus10
Ra
Level 56
God Stats
9W - 4L
1,500 SR
Queue Stats
238W - 224L
1,445 Elo+
Party 1
Chiron
Chiron
Xezuliomun
Chiron
Level 106
God Stats
1W - 1L
1,307 SR
Queue Stats
101W - 98L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BanjoJoseph
Mercury
20
11 / 7 / 8
16,717
576
28,283
23,813
11,060
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
DeathTrek
Guan Yu
20
2 / 10 / 6
13,779
475
11,895
31,239
40,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
20
0 / 8 / 4
14,965
516
20,908
27,392
12,391
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
19
8 / 9 / 2
12,974
447
17,508
17,634
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
Naphia
Kumbhakarna
17
2 / 7 / 12
11,946
412
10,542
34,312
38,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
4 / 7 / 18
13,595
469
12,961
33,917
39,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Julian44
Hun Batz
20
11 / 3 / 12
17,204
593
19,743
26,261
13,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Rowmage
Chaac
20
7 / 2 / 13
16,663
575
27,641
32,668
46,992
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 9 / 10
14,669
506
10,819
19,031
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Xezuliomun
Chiron
20
16 / 2 / 9
17,449
602
25,960
23,236
11,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
102
23
Kills
40
41
Deaths
23
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
7
18
1.86
L
Mercury
BanjoJoseph
Mercury
11
7
8
2.14
L
Guan Yu
DeathTrek
Guan Yu
2
10
6
0.5
L
Jing Wei
0
8
4
0.25
W
Hun Batz
Julian44
Hun Batz
11
3
12
5.67
L
Zeus
8
9
2
1
L
Kumbhakarna
Naphia
Kumbhakarna
2
7
12
1.14
W
Chaac
Rowmage
Chaac
7
2
13
6.75
W
2
9
10
0.78
W
Chiron
Xezuliomun
Chiron
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,136
Damage
97,124
134,390
Taken
135,113
108,833
Mitigated
119,914
29,276
Healing
61,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
12,961
2,558
1,041
5,370
33,917
39,385
456
7,673
26,171
41,798
0
L
Mercury
BanjoJoseph
Mercury
28,283
15,010
0
2,536
23,813
11,060
0
3,256
20,557
0
169,744
L
Guan Yu
DeathTrek
Guan Yu
11,895
2,208
1,450
7,068
31,239
40,316
158
4,403
25,827
0
95,941
L
Jing Wei
20,908
14,671
0
7,980
27,392
12,391
2,371
2,184
25,208
0
139,174
W
Hun Batz
Julian44
Hun Batz
19,743
6,847
0
14,300
26,261
13,492
2,431
6,050
20,055
0
156,175
L
Zeus
17,508
2,592
0
3,252
17,634
6,275
0
4,226
13,408
91,561
0
L
Kumbhakarna
Naphia
Kumbhakarna
10,542
1,038
0
6,990
34,312
38,791
63
10,908
23,019
26,607
11,011
W
Chaac
Rowmage
Chaac
27,641
5,950
0
17,382
32,668
46,992
1,422
6,679
25,696
630
101,876
W
10,819
693
4,393
6,966
19,031
8,824
1,739
6,102
12,929
99,972
0
W
Chiron
Xezuliomun
Chiron
25,960
11,964
1,834
9,913
23,236
11,221
8,186
4,238
18,806
0
137,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,381
Gold Earned
79,580
771
Minions Killed
750
0
Camps Cleared
0
2,722,325
Distance Traveled
2,878,682
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,595
469
47
2
0
577,121
11
L
Mercury
16,717
576
203
7
0
654,420
6
L
Guan Yu
13,779
475
168
6
0
479,173
3
L
Jing Wei
14,965
516
225
8
0
554,574
8
W
Hun Batz
17,204
593
174
6
0
616,677
1
L
Zeus
12,974
447
135
5
0
518,446
7
L
Kumbhakarna
11,946
412
40
1
0
515,712
13
W
Chaac
16,663
575
182
6
0
607,642
0
W
Ra
14,669
506
162
6
0
515,057
0
W
Chiron
17,449
602
185
6
0
562,185
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role