Player Matchup

Danzaburou
Danzaburou
KingPotato5386
Danzaburou
Level 19
God Stats
9W - 9L
1,433 SR
Queue Stats
44W - 33L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
TheOneBluntMan
Sylvanus
Level 68
God Stats
9W - 9L
1,264 SR
Queue Stats
114W - 112L
1,372 Elo+
Party 1
Artio
Artio
TrueFieldstonian
Artio
Level 77
God Stats
3W - 6L
1,204 SR
Queue Stats
42W - 65L
1,336 Elo+
Party 1
Team Averages
Level 55
1,300 SR
1,407 Elo+

VS

Team Averages
Level 71
1,426 SR
1,372 Elo+
Odin
Odin
Ferbi1
Odin
Level 99
God Stats
4W - 5L
1,525 SR
Queue Stats
130W - 161L
1,405 Elo+
Party 2
Ao Kuang
Ao Kuang
FinespunPenny37
Ao Kuang
Level 97
God Stats
3W - 2L
1,438 SR
Queue Stats
114W - 145L
1,397 Elo+
Party 2
Pele
Pele
Once Zen
Pele
Level 16
God Stats
3W - 5L
1,316 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingPotato5386
Danzaburou
13
7 / 2 / 9
8,988
899
9,049
7,168
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
12
5 / 2 / 9
8,292
829
9,587
8,146
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 9
9,198
920
5,296
7,933
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ferbi1
Odin
10
0 / 5 / 5
6,805
681
5,898
11,386
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
11
4 / 6 / 0
7,864
786
8,229
11,112
4,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
9
1 / 8 / 1
6,099
610
4,136
9,476
2,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
5
5
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
Ferbi1
Odin
0
5
5
0.5
L
Ao Kuang
4
6
0
0.67
W
Danzaburou
KingPotato5386
Danzaburou
7
2
9
5.75
L
Pele
1
8
1
0.19
W
Sylvanus
5
2
9
4.75
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
18,263
23,247
Taken
31,974
13,447
Mitigated
12,877
11,095
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Ferbi1
Odin
5,898
738
0
48
11,386
5,667
0
6,714
4,672
4,648
10,480
L
Ao Kuang
8,229
2,355
0
2,407
11,112
4,602
0
3,945
7,167
18,653
0
W
Danzaburou
KingPotato5386
Danzaburou
9,049
4,776
0
610
7,168
2,745
1,361
4,128
3,040
0
29,786
L
Pele
4,136
256
0
164
9,476
2,608
0
3,722
5,754
0
12,768
W
Sylvanus
9,587
3,107
1,787
3,550
8,146
4,353
742
2,420
5,726
24,689
4,371
W
5,296
1,034
1,498
3,650
7,933
6,349
400
3,329
4,604
12,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
20,768
114
Minions Killed
51
7
Camps Cleared
1
513,322
Distance Traveled
458,183
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,805
681
15
2
0
154,474
0
L
Ao Kuang
7,864
786
23
2
1
155,118
0
W
Danzaburou
8,988
899
51
5
1
170,703
3
L
Pele
6,099
610
13
1
0
148,591
1
W
Sylvanus
8,292
829
49
5
6
153,654
2
W
Artio
9,198
920
14
1
0
188,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role