Player Matchup

Charybdis
Charybdis
Akakakick
Charybdis
Level 88
God Stats
44W - 39L
1,504 SR
Queue Stats
307W - 317L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Blamshablam
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,230 Elo+
Party 1
Bastet
Bastet
MUZZLED ROTTY
Bastet
Level 123
God Stats
0W - 3L
1,317 SR
Queue Stats
18W - 19L
1,230 Elo+
Party 1
Hercules
Hercules
RowdyRedford
Hercules
Level 16
God Stats
1W - 2L
1,273 SR
Queue Stats
4W - 5L
1,230 Elo+
Party 1
Anubis
Anubis
SoHighRightMe0w
Anubis
Level 15
God Stats
7W - 7L
1,229 SR
Queue Stats
21W - 11L
1,230 Elo+
Party 1
Team Averages
Level 50
1,365 SR
1,262 Elo+

VS

Team Averages
Level 108
1,552 SR
1,425 Elo+
Persephone
Persephone
 
Persephone
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DsyRVenom
Ganesha
Level 48
God Stats
2W - 2L
1,264 SR
Queue Stats
21W - 18L
1,437 Elo+
Party 2
Fenrir
Fenrir
Ratatatanaaas
Fenrir
Level 145
God Stats
2W - 0L
1,726 SR
Queue Stats
282W - 336L
1,375 Elo+
Party 3
Anhur
Anhur
conte500
Anhur
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 127L
1,409 Elo+
Party 2
Chiron
Chiron
eltotolpqtp
Chiron
Level 160
God Stats
11W - 3L
1,770 SR
Queue Stats
1,171W - 1,219L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akakakick
Charybdis
12
2 / 4 / 1
7,508
501
7,365
10,651
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Blamshablam
Cthulhu
9
1 / 11 / 1
6,615
441
4,439
16,817
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 1
6,169
411
1,718
10,765
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
RowdyRedford
Hercules
10
0 / 2 / 0
6,347
423
417
9,578
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 1
6,763
451
2,925
7,295
2,549
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 1 / 4
8,556
570
3,829
3,215
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
DsyRVenom
Ganesha
12
0 / 1 / 15
8,142
543
3,846
10,309
6,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
7 / 1 / 9
8,692
579
9,156
10,604
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
conte500
Anhur
15
9 / 0 / 1
9,582
639
9,967
7,834
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
13
9 / 0 / 8
8,685
579
6,299
6,349
2,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
3
Kills
26
26
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
4
3
L
Charybdis
Akakakick
Charybdis
2
4
1
0.63
L
Cthulhu
Blamshablam
Cthulhu
1
11
1
0.14
W
Ganesha
DsyRVenom
Ganesha
0
1
15
7.5
L
0
5
1
0.1
W
7
1
9
11.5
L
Hercules
RowdyRedford
Hercules
0
2
0
0
L
0
4
1
0.13
W
Anhur
conte500
Anhur
9
0
1
9.5
W
Chiron
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,864
Damage
33,097
55,106
Taken
38,311
20,245
Mitigated
18,863
11,523
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,829
272
119
1,196
3,215
813
208
710
2,504
39,981
844
L
Charybdis
Akakakick
Charybdis
7,365
3,525
252
4,945
10,651
2,600
0
2,252
8,361
0
42,483
L
Cthulhu
Blamshablam
Cthulhu
4,439
1,275
0
373
16,817
7,606
0
2,102
14,683
18,775
0
W
Ganesha
DsyRVenom
Ganesha
3,846
602
2,102
2,406
10,309
6,930
499
2,163
8,146
19,461
0
L
1,718
331
0
3,244
10,765
2,604
183
1,267
9,426
0
19,960
W
9,156
2,703
0
3,032
10,604
5,772
1,040
2,237
8,367
0
37,194
L
Hercules
RowdyRedford
Hercules
417
72
0
854
9,578
4,886
815
934
8,596
0
25,636
L
2,925
209
0
1,855
7,295
2,549
1,237
784
6,437
39,928
0
W
Anhur
conte500
Anhur
9,967
3,236
0
3,101
7,834
2,731
468
1,457
6,320
0
52,454
W
Chiron
6,299
2,696
913
2,060
6,349
2,617
1,847
797
5,552
0
45,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
43,657
283
Minions Killed
321
0
Camps Cleared
0
1,361,822
Distance Traveled
1,455,649
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,556
570
83
6
0
276,506
5
L
Charybdis
7,508
501
73
5
0
233,472
3
L
Cthulhu
6,615
441
29
2
0
275,454
2
W
Ganesha
8,142
543
4
0
0
296,265
2
L
Bastet
6,169
411
51
3
0
294,410
2
W
Fenrir
8,692
579
59
4
0
317,476
5
L
Hercules
6,347
423
46
3
0
294,932
1
L
Anubis
6,763
451
84
6
0
263,554
2
W
Anhur
9,582
639
84
6
0
293,001
3
W
Chiron
8,685
579
91
6
0
272,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role