Player Matchup

Neith
Neith
Pates Evolution
Neith
Level 68
God Stats
6W - 6L
1,513 SR
Queue Stats
21W - 12L
1,669 Elo+
Party 2
Kali
Kali
RedHunter9278
Kali
Level 136
God Stats
5W - 6L
1,614 SR
Queue Stats
44W - 28L
1,543 Elo+
Solo
Athena
Athena
SlayerCam16
Athena
Level 148
God Stats
4W - 1L
1,463 SR
Queue Stats
76W - 72L
1,561 Elo+
Party 2
Atlas
Atlas
XIXavierXIX
Atlas
Level 68
God Stats
3W - 1L
1,511 SR
Queue Stats
76W - 52L
1,699 Elo+
Party 2
Poseidon
Poseidon
hirez9nutz
Poseidon
Level 51
God Stats
13W - 12L
1,529 SR
Queue Stats
278W - 217L
1,586 Elo+
Party 2
Team Averages
Level 94
1,526 SR
1,612 Elo+

VS

Team Averages
Level 111
1,584 SR
1,513 Elo+
Ullr
Ullr
BigBillHell
Ullr
Level 137
God Stats
3W - 1L
1,742 SR
Queue Stats
122W - 103L
1,541 Elo+
Party 1
Tyr
Tyr
Razorbck08
Tyr
Level 109
God Stats
2W - 4L
1,491 SR
Queue Stats
207W - 219L
1,484 Elo+
Solo
Nemesis
Nemesis
Skyfall9798
Nemesis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 125L
1,556 Elo+
Party 1
Scylla
Scylla
VaniIIaBun
Scylla
Level 126
God Stats
7W - 18L
1,642 SR
Queue Stats
220W - 220L
1,497 Elo+
Solo
Neith
Neith
jaycosta17
Neith
Level 56
God Stats
10W - 12L
1,546 SR
Queue Stats
28W - 23L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 4
11,208
862
11,561
11,540
4,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 8
9,616
740
5,139
12,251
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
16
3 / 4 / 5
9,705
747
3,545
14,791
12,583
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 8
9,698
746
8,600
12,583
13,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
hirez9nutz
Poseidon
18
4 / 3 / 8
10,545
811
11,101
10,796
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 7
9,238
711
8,678
14,233
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 0
5,584
430
0
0
0
Nemesis
Skyfall9798
Nemesis
16
2 / 7 / 7
9,551
735
9,002
14,624
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
VaniIIaBun
Scylla
19
7 / 3 / 6
10,685
822
12,635
9,475
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
3 / 4 / 8
9,219
709
10,834
10,064
3,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
44
20
Kills
16
16
Deaths
20
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
9
5
4
2.2
L
0
0
0
0
W
2
2
8
3
L
Nemesis
Skyfall9798
Nemesis
2
7
7
0.79
W
Athena
3
4
5
1.38
L
Scylla
VaniIIaBun
Scylla
7
3
6
3.33
W
2
2
8
3
W
Poseidon
hirez9nutz
Poseidon
4
3
8
2.67
L
Neith
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,946
Damage
41,149
61,961
Taken
48,396
39,953
Mitigated
19,604
5,617
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,678
4,651
0
953
14,233
5,827
0
6,500
7,733
0
23,821
W
11,561
4,671
0
954
11,540
4,704
900
959
10,581
0
49,969
L
0
0
0
0
0
0
0
0
0
0
0
W
5,139
1,925
0
2,531
12,251
5,812
1,777
3,691
8,560
0
21,937
L
Nemesis
Skyfall9798
Nemesis
9,002
2,922
0
1,794
14,624
6,557
658
7,811
6,813
0
30,670
W
Athena
3,545
725
0
0
14,791
12,583
588
3,898
10,893
10,404
0
L
Scylla
VaniIIaBun
Scylla
12,635
1,751
0
1,477
9,475
3,320
624
4,943
4,532
41,569
0
W
8,600
2,513
139
1,195
12,583
13,486
34
2,970
9,613
23,823
0
W
Poseidon
hirez9nutz
Poseidon
11,101
1,038
0
798
10,796
3,368
1,187
1,117
9,679
40,463
0
L
Neith
10,834
3,800
0
1,288
10,064
3,900
0
3,992
6,072
0
28,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
44,277
217
Minions Killed
192
0
Camps Cleared
0
1,252,793
Distance Traveled
981,426
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,238
711
32
2
0
242,075
3
W
Neith
11,208
862
64
5
0
235,964
0
L
Tyr
5,584
430
0
0
0
0
0
W
Kali
9,616
740
39
3
0
270,467
1
L
Nemesis
9,551
735
50
4
0
241,471
0
W
Athena
9,705
747
17
1
0
231,725
0
L
Scylla
10,685
822
75
6
0
250,235
1
W
Atlas
9,698
746
28
2
0
225,007
1
W
Poseidon
10,545
811
69
5
0
289,630
4
L
Neith
9,219
709
35
3
0
247,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role