Player Matchup

Cthulhu
Cthulhu
Corblixx
Cthulhu
Level 68
God Stats
6W - 2L
1,830 SR
Queue Stats
123W - 107L
1,572 Elo+
Party 2
Fenrir
Fenrir
Egardb
Fenrir
Level 36
God Stats
3W - 7L
1,505 SR
Queue Stats
274W - 271L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jiffsahoy
Morgan Le Fay
Level 22
God Stats
6W - 5L
1,655 SR
Queue Stats
98W - 91L
1,562 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sadiohachan
Kumbhakarna
Level 16
God Stats
6W - 6L
1,211 SR
Queue Stats
40W - 42L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZannyDrako
Ah Muzen Cab
Level 15
God Stats
1W - 2L
1,697 SR
Queue Stats
72W - 53L
1,595 Elo+
Party 2
Team Averages
Level 31
1,580 SR
1,521 Elo+

VS

Team Averages
Level 73
1,492 SR
1,411 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Jaicub
Sol
Level 63
God Stats
1W - 1L
1,464 SR
Queue Stats
64W - 58L
1,473 Elo+
Party 1
Bacchus
Bacchus
LawDogLoper
Bacchus
Level 28
God Stats
3W - 2L
1,851 SR
Queue Stats
5W - 13L
1,308 Elo+
Party 1
Danzaburou
Danzaburou
Thedude120
Danzaburou
Level 56
God Stats
0W - 2L
1,368 SR
Queue Stats
14W - 25L
1,366 Elo+
Party 1
Tyr
Tyr
rribbit
Tyr
Level 63
God Stats
2W - 4L
1,276 SR
Queue Stats
40W - 45L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corblixx
Cthulhu
16
3 / 3 / 6
10,717
536
10,258
14,988
11,623
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Egardb
Fenrir
17
4 / 3 / 7
10,742
537
12,084
17,552
9,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Jiffsahoy
Morgan Le Fay
18
10 / 2 / 4
11,957
598
15,790
9,813
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Sadiohachan
Kumbhakarna
14
0 / 1 / 11
9,266
463
2,914
15,540
16,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ZannyDrako
Ah Muzen Cab
18
3 / 0 / 5
11,475
574
6,440
7,225
2,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 2 / 0
6,773
339
1,381
4,461
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Jaicub
Sol
15
3 / 4 / 1
10,203
510
16,363
15,028
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
LawDogLoper
Bacchus
12
1 / 5 / 2
8,089
404
4,406
15,137
17,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Thedude120
Danzaburou
15
3 / 3 / 1
9,334
467
11,436
16,629
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
15
0 / 6 / 4
9,110
456
6,875
17,399
13,147
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
8
9
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
Cthulhu
Corblixx
Cthulhu
3
3
6
2
W
Fenrir
Egardb
Fenrir
4
3
7
2.5
L
Sol
Jaicub
Sol
3
4
1
0.88
W
Morgan Le Fay
Jiffsahoy
Morgan Le Fay
10
2
4
6
L
Bacchus
LawDogLoper
Bacchus
1
5
2
0.4
W
Kumbhakarna
Sadiohachan
Kumbhakarna
0
1
11
5.5
L
Danzaburou
Thedude120
Danzaburou
3
3
1
1.17
W
Ah Muzen Cab
ZannyDrako
Ah Muzen Cab
3
0
5
5.5
L
Tyr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,486
Damage
40,461
65,118
Taken
68,654
45,107
Mitigated
41,742
16,040
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,381
1,043
0
1,188
4,461
1,485
0
1,196
3,161
0
18,305
W
Cthulhu
Corblixx
Cthulhu
10,258
2,002
518
1,869
14,988
11,623
1,647
3,548
11,440
57,761
0
W
Fenrir
Egardb
Fenrir
12,084
2,250
0
6,652
17,552
9,219
413
4,993
12,559
0
77,634
L
Sol
Jaicub
Sol
16,363
6,649
0
5,594
15,028
4,302
1,265
7,299
7,325
87,542
0
W
Morgan Le Fay
Jiffsahoy
Morgan Le Fay
15,790
563
12
2,309
9,813
4,569
2,649
4,041
5,772
72,211
0
L
Bacchus
LawDogLoper
Bacchus
4,406
892
237
1,162
15,137
17,479
0
4,819
10,148
24,421
0
W
Kumbhakarna
Sadiohachan
Kumbhakarna
2,914
183
243
2,058
15,540
16,700
407
6,952
8,588
12,368
0
L
Danzaburou
Thedude120
Danzaburou
11,436
4,626
0
5,250
16,629
5,329
33
4,087
12,442
0
66,147
W
Ah Muzen Cab
ZannyDrako
Ah Muzen Cab
6,440
1,469
0
2,379
7,225
2,996
5,023
1,235
5,990
0
90,006
L
Tyr
6,875
1,680
0
3,618
17,399
13,147
294
10,611
6,616
0
54,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,157
Gold Earned
43,509
534
Minions Killed
450
0
Camps Cleared
0
2,087,577
Distance Traveled
1,650,946
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,773
339
43
2
0
115,578
0
W
Cthulhu
10,717
536
121
6
0
396,335
0
W
Fenrir
10,742
537
108
5
0
439,957
1
L
Sol
10,203
510
148
7
0
374,656
3
W
Morgan Le Fay
11,957
598
123
6
0
434,331
4
L
Bacchus
8,089
404
42
2
0
388,597
6
W
Kumbhakarna
9,266
463
21
1
0
400,828
0
L
Danzaburou
9,334
467
110
6
0
370,960
2
W
Ah Muzen Cab
11,475
574
161
8
0
416,126
3
L
Tyr
9,110
456
107
5
0
401,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role