Player Matchup

Sol
Sol
Aermis
Sol
Level 121
God Stats
15W - 9L
1,824 SR
Queue Stats
214W - 178L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
ImaBic
Erlang Shen
Level 97
God Stats
1W - 1L
1,479 SR
Queue Stats
7W - 7L
1,601 Elo+
Party 2
Mulan
Mulan
MizterMcdoogles
Mulan
Level 65
God Stats
5W - 8L
1,547 SR
Queue Stats
10W - 16L
1,591 Elo+
Party 2
Hou Yi
Hou Yi
TheBukkie
Hou Yi
Level 86
God Stats
21W - 12L
1,723 SR
Queue Stats
189W - 172L
1,514 Elo+
Party 1
Poseidon
Poseidon
kamakaziikaz
Poseidon
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 154L
1,524 Elo+
Party 1
Team Averages
Level 95
1,615 SR
1,551 Elo+

VS

Team Averages
Level 91
1,550 SR
1,493 Elo+
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Crazyknidog
Agni
Level 90
God Stats
10W - 7L
1,572 SR
Queue Stats
68W - 64L
1,758 Elo+
Party 3
Cthulhu
Cthulhu
HandyJ5Dolla
Cthulhu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 84L
1,463 Elo+
Solo
The Morrigan
The Morrigan
N0kkYT
The Morrigan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,169 Elo+
Solo
Danzaburou
Danzaburou
Plasmm
Danzaburou
Level 123
God Stats
62W - 45L
1,680 SR
Queue Stats
170W - 154L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aermis
Sol
18
4 / 1 / 13
10,824
773
16,302
14,814
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ImaBic
Erlang Shen
18
6 / 3 / 5
10,979
784
9,557
12,867
13,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 1 / 11
9,786
699
6,713
10,198
6,959
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
TheBukkie
Hou Yi
19
5 / 2 / 9
10,964
783
13,205
9,757
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
kamakaziikaz
Poseidon
20
7 / 2 / 7
12,021
859
8,107
8,229
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 2 / 4
9,975
713
5,066
12,606
11,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 3
10,023
716
11,101
8,470
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
HandyJ5Dolla
Cthulhu
17
1 / 5 / 5
10,456
747
10,498
15,545
18,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
N0kkYT
The Morrigan
15
1 / 8 / 0
9,273
662
3,084
11,417
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Plasmm
Danzaburou
17
4 / 6 / 2
10,492
749
14,522
15,479
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
24
Kills
9
9
Deaths
24
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
4
1.5
W
Sol
Aermis
Sol
4
1
13
10.5
L
2
3
3
1.17
L
Cthulhu
HandyJ5Dolla
Cthulhu
1
5
5
0.7
W
Erlang Shen
ImaBic
Erlang Shen
6
3
5
2.83
W
2
1
11
7.5
L
The Morrigan
N0kkYT
The Morrigan
1
8
0
0.13
L
Danzaburou
Plasmm
Danzaburou
4
6
2
0.83
W
Hou Yi
TheBukkie
Hou Yi
5
2
9
4.75
W
Poseidon
kamakaziikaz
Poseidon
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,884
Damage
44,271
55,865
Taken
63,517
31,541
Mitigated
43,001
15,888
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,066
505
0
832
12,606
11,917
54
4,716
7,890
0
25,606
W
Sol
Aermis
Sol
16,302
4,518
0
7,121
14,814
4,710
732
6,631
7,945
52,522
0
L
11,101
314
0
626
8,470
3,020
690
3,498
4,972
31,730
0
L
Cthulhu
HandyJ5Dolla
Cthulhu
10,498
401
408
1,838
15,545
18,087
0
4,806
10,739
39,098
0
W
Erlang Shen
ImaBic
Erlang Shen
9,557
5,372
0
3,716
12,867
13,792
1,113
3,122
9,517
0
36,519
W
6,713
396
682
978
10,198
6,959
163
6,393
3,769
0
16,415
L
The Morrigan
N0kkYT
The Morrigan
3,084
1,072
139
846
11,417
3,869
0
5,640
5,777
12,288
0
L
Danzaburou
Plasmm
Danzaburou
14,522
7,072
0
3,527
15,479
6,108
432
5,749
9,730
0
43,101
W
Hou Yi
TheBukkie
Hou Yi
13,205
7,125
0
1,840
9,757
3,519
1,247
4,284
5,322
0
35,864
W
Poseidon
kamakaziikaz
Poseidon
8,107
1,417
0
1,551
8,229
2,561
2,893
3,481
4,629
58,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,574
Gold Earned
50,219
313
Minions Killed
238
0
Camps Cleared
0
1,526,900
Distance Traveled
1,347,041
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,975
713
42
3
0
300,267
2
W
Sol
10,824
773
73
5
0
281,297
0
L
Agni
10,023
716
57
4
0
324,104
6
L
Cthulhu
10,456
747
65
5
0
295,748
5
W
Erlang Shen
10,979
784
61
4
0
305,675
0
W
Mulan
9,786
699
20
1
0
325,298
0
L
The Morrigan
9,273
662
21
2
0
180,882
0
L
Danzaburou
10,492
749
53
4
0
246,040
3
W
Hou Yi
10,964
783
62
4
0
295,005
1
W
Poseidon
12,021
859
97
7
0
319,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role