Player Matchup

Medusa
Medusa
CheekonWangz
Medusa
Level 124
God Stats
2W - 0L
1,238 SR
Queue Stats
92W - 63L
1,551 Elo+
Solo
Persephone
Persephone
Horik5
Persephone
Level 148
God Stats
2W - 0L
1,845 SR
Queue Stats
48W - 53L
1,503 Elo+
Solo
Yemoja
Yemoja
MinuteRachrex
Yemoja
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Rookie501
Zhong Kui
Level 156
God Stats
1W - 0L
1,224 SR
Queue Stats
45W - 19L
1,500 Elo+
Party 2
Merlin
Merlin
TheCryptix10
Merlin
Level 69
God Stats
8W - 4L
1,353 SR
Queue Stats
210W - 230L
1,457 Elo+
Solo
Team Averages
Level 113
1,432 SR
1,502 Elo+

VS

Team Averages
Level 98
1,520 SR
1,517 Elo+
Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DibsOnHunter
Aphrodite
Level 155
God Stats
3W - 6L
1,598 SR
Queue Stats
165W - 177L
1,492 Elo+
Party 1
Bacchus
Bacchus
FaIlenLegacy
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 108L
1,474 Elo+
Solo
Scylla
Scylla
KickingZulu
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 93L
1,534 Elo+
Solo
Raijin
Raijin
MasashiCE
Raijin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 3 / 7
10,138
780
12,500
8,891
3,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
Horik5
Persephone
17
3 / 3 / 14
10,875
837
9,836
9,801
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 4 / 15
11,168
859
4,154
16,443
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Rookie501
Zhong Kui
17
2 / 4 / 10
10,258
789
15,301
14,428
13,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
19
13 / 4 / 8
12,198
938
24,172
9,508
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
8 / 7 / 4
10,868
836
10,776
14,884
5,792
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
DibsOnHunter
Aphrodite
17
3 / 4 / 6
9,656
743
6,016
15,677
7,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
FaIlenLegacy
Bacchus
14
2 / 7 / 7
8,796
677
3,109
16,942
22,681
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
17
4 / 3 / 4
10,363
797
13,268
11,050
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
MasashiCE
Raijin
15
0 / 5 / 6
9,137
703
11,436
13,019
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
26
Kills
17
18
Deaths
26
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
8
7
4
1.43
W
Medusa
6
3
7
3.17
L
Aphrodite
DibsOnHunter
Aphrodite
3
4
6
1.5
L
Bacchus
FaIlenLegacy
Bacchus
2
7
7
0.79
W
Persephone
Horik5
Persephone
3
3
14
3.33
L
Scylla
4
3
4
2
L
Raijin
MasashiCE
Raijin
0
5
6
0.6
W
2
4
15
2.38
W
Zhong Kui
Rookie501
Zhong Kui
2
4
10
1.75
W
Merlin
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,963
Damage
44,605
59,071
Taken
71,572
44,316
Mitigated
44,313
20,923
Healing
27,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,776
5,327
689
2,285
14,884
5,792
494
9,180
5,398
0
25,885
W
Medusa
12,500
4,892
664
738
8,891
3,816
658
5,186
3,647
0
24,775
L
Aphrodite
DibsOnHunter
Aphrodite
6,016
174
10,377
8,232
15,677
7,888
256
11,527
3,780
14,430
0
L
Bacchus
FaIlenLegacy
Bacchus
3,109
177
370
245
16,942
22,681
162
11,579
5,091
5,451
0
W
Persephone
Horik5
Persephone
9,836
1,180
3,056
3,113
9,801
3,779
1,100
5,993
3,607
27,233
0
L
Scylla
13,268
1,402
384
756
11,050
3,503
504
8,959
1,809
28,895
0
L
Raijin
MasashiCE
Raijin
11,436
756
1,005
2,789
13,019
4,449
321
10,664
2,031
29,316
0
W
4,154
519
3,307
2,267
16,443
19,619
359
8,097
8,010
10,554
0
W
Zhong Kui
Rookie501
Zhong Kui
15,301
157
1,316
3,884
14,428
13,186
434
8,039
6,241
26,317
0
W
Merlin
24,172
1,838
938
1,640
9,508
3,916
2,392
5,667
3,736
45,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,637
Gold Earned
48,820
146
Minions Killed
140
0
Camps Cleared
0
1,220,118
Distance Traveled
1,154,497
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,868
836
32
2
0
209,108
0
W
Medusa
10,138
780
24
2
0
270,140
0
L
Aphrodite
9,656
743
17
1
0
244,950
0
L
Bacchus
8,796
677
6
0
0
202,299
0
W
Persephone
10,875
837
34
3
0
242,199
2
L
Scylla
10,363
797
43
3
0
277,700
4
L
Raijin
9,137
703
42
3
0
220,440
0
W
Yemoja
11,168
859
7
1
0
230,783
0
W
Zhong Kui
10,258
789
41
3
0
255,575
2
W
Merlin
12,198
938
40
3
0
221,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role