Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ImSchottFaced
Kuzenbo
Level 69
God Stats
4W - 3L
1,771 SR
Queue Stats
419W - 455L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
Pwnasouras
Hun Batz
Level 45
God Stats
1W - 4L
1,263 SR
Queue Stats
20W - 29L
1,442 Elo+
Party 2
Ra
Ra
dcoleman110
Ra
Level 18
God Stats
0W - 1L
1,091 SR
Queue Stats
12W - 22L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
plushiie
Amaterasu
Level 44
God Stats
36W - 28L
1,602 SR
Queue Stats
188W - 221L
1,440 Elo+
Party 1
Team Averages
Level 43
1,445 SR
1,468 Elo+

VS

Team Averages
Level 40
1,467 SR
1,411 Elo+
Atlas
Atlas
BobbleHead00371
Atlas
Level 40
God Stats
28W - 25L
1,490 SR
Queue Stats
130W - 185L
1,407 Elo+
Party 3
Olorun
Olorun
Kyletx22
Olorun
Level 68
God Stats
9W - 10L
1,274 SR
Queue Stats
322W - 385L
1,412 Elo+
Party 3
Izanami
Izanami
Ratchet0202
Izanami
Level 26
God Stats
16W - 5L
1,815 SR
Queue Stats
66W - 78L
1,396 Elo+
Party 3
Fenrir
Fenrir
SmurfTankv2
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,413 Elo+
Party 3
Kuzenbo
Kuzenbo
pc3maestrini
Kuzenbo
Level 48
God Stats
1W - 2L
1,254 SR
Queue Stats
89W - 93L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 9 / 1
9,434
449
4,270
15,998
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
14
0 / 6 / 7
9,000
429
13,359
17,411
23,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Pwnasouras
Hun Batz
17
7 / 4 / 2
11,077
527
11,950
16,609
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 3 / 4
9,971
475
9,193
11,623
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
plushiie
Amaterasu
16
2 / 3 / 2
9,753
464
6,759
15,565
13,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 15
11,453
545
9,583
15,429
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Kyletx22
Olorun
17
0 / 6 / 3
10,873
518
8,443
15,182
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Ratchet0202
Izanami
19
9 / 2 / 7
12,865
613
16,973
13,903
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
19
11 / 4 / 3
12,377
589
10,940
18,050
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
pc3maestrini
Kuzenbo
17
2 / 2 / 1
10,979
523
11,397
17,364
20,644
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
15
Kills
25
25
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
9
1
0.17
W
3
1
15
10.5
L
Kuzenbo
0
6
7
0.58
W
Olorun
Kyletx22
Olorun
0
6
3
0.25
L
Hun Batz
Pwnasouras
Hun Batz
7
4
2
2
W
Izanami
Ratchet0202
Izanami
9
2
7
6.25
W
Fenrir
11
4
3
3.13
L
5
3
4
2.33
W
Kuzenbo
pc3maestrini
Kuzenbo
2
2
1
1.25
L
Amaterasu
plushiie
Amaterasu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,531
Damage
57,336
77,206
Taken
79,928
52,457
Mitigated
58,787
20,701
Healing
28,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,270
2,105
0
3,763
15,998
4,356
2,442
2,214
13,784
0
63,766
W
9,583
3,599
0
2,934
15,429
20,185
66
4,813
10,503
30,030
9,232
L
Kuzenbo
13,359
4,226
220
1,597
17,411
23,577
0
7,810
9,601
39,121
0
W
Olorun
Kyletx22
Olorun
8,443
3,820
447
6,980
15,182
5,821
0
5,522
9,660
77,643
0
L
Hun Batz
Pwnasouras
Hun Batz
11,950
3,536
0
4,942
16,609
6,604
0
7,391
9,218
0
76,565
W
Izanami
Ratchet0202
Izanami
16,973
12,254
0
7,112
13,903
5,231
5,876
3,396
10,507
0
88,793
W
Fenrir
10,940
2,707
0
6,365
18,050
6,906
502
5,587
10,709
0
78,016
L
9,193
731
2,171
4,312
11,623
4,478
0
2,968
8,655
64,857
0
W
Kuzenbo
pc3maestrini
Kuzenbo
11,397
4,631
0
4,376
17,364
20,644
598
3,234
13,485
70,858
0
L
Amaterasu
plushiie
Amaterasu
6,759
2,395
0
3,696
15,565
13,442
0
8,490
7,075
0
45,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
58,547
526
Minions Killed
608
0
Camps Cleared
0
1,973,327
Distance Traveled
1,972,085
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,434
449
110
5
0
353,068
2
W
Atlas
11,453
545
67
3
0
448,672
2
L
Kuzenbo
9,000
429
51
2
0
412,417
2
W
Olorun
10,873
518
141
7
0
387,850
4
L
Hun Batz
11,077
527
133
6
0
433,699
5
W
Izanami
12,865
613
167
8
0
370,731
4
W
Fenrir
12,377
589
115
5
0
409,780
3
L
Ra
9,971
475
132
6
0
365,592
4
W
Kuzenbo
10,979
523
118
6
0
355,052
4
L
Amaterasu
9,753
464
100
5
0
408,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role