Player Matchup

Hercules
Hercules
Amadais
Hercules
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 25L
1,372 Elo+
Party 2
Freya
Freya
ElFranko1
Freya
Level 29
God Stats
12W - 12L
1,589 SR
Queue Stats
29W - 36L
1,372 Elo+
Party 2
Cabrakan
Cabrakan
Kas05j
Cabrakan
Level 111
God Stats
1W - 4L
1,658 SR
Queue Stats
26W - 27L
1,395 Elo+
Party 2
Discordia
Discordia
chanin99
Discordia
Level 43
God Stats
19W - 21L
1,633 SR
Queue Stats
29W - 38L
1,437 Elo+
Solo
Nemesis
Nemesis
goldxngun
Nemesis
Level 12
God Stats
3W - 5L
1,427 SR
Queue Stats
19W - 27L
1,349 Elo+
Party 2
Team Averages
Level 44
1,562 SR
1,385 Elo+

VS

Team Averages
Level 62
1,471 SR
1,464 Elo+
Zhong Kui
Zhong Kui
Chunkley
Zhong Kui
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Anhur
Anhur
Colemehr
Anhur
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Miceman24
Izanami
Level 117
God Stats
2W - 1L
1,253 SR
Queue Stats
19W - 13L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
VultVincere
Guan Yu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Thanatos
Thanatos
buckwild852
Thanatos
Level 27
God Stats
8W - 4L
1,603 SR
Queue Stats
67W - 86L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Amadais
Hercules
20
9 / 9 / 12
16,818
1,121
19,128
30,460
27,091
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Freya
ElFranko1
Freya
20
8 / 5 / 15
15,621
1,041
20,151
20,746
7,378
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Kas05j
Cabrakan
20
6 / 7 / 15
15,388
1,026
19,215
31,528
44,578
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
chanin99
Discordia
20
2 / 5 / 19
15,161
1,011
33,666
14,119
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
goldxngun
Nemesis
20
3 / 10 / 16
14,393
960
9,452
20,297
7,732
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chunkley
Zhong Kui
20
12 / 5 / 17
18,018
1,201
39,043
26,454
26,462
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Colemehr
Anhur
20
10 / 5 / 12
17,463
1,164
21,432
27,338
8,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Miceman24
Izanami
20
12 / 5 / 14
17,591
1,173
38,204
25,132
8,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
VultVincere
Guan Yu
20
2 / 11 / 32
16,510
1,101
11,775
25,551
35,577
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
buckwild852
Thanatos
18
0 / 2 / 1
11,780
785
787
2,052
701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
112
28
Kills
36
36
Deaths
28
77
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hercules
Amadais
Hercules
9
9
12
1.67
W
Zhong Kui
Chunkley
Zhong Kui
12
5
17
4.1
W
Anhur
Colemehr
Anhur
10
5
12
3.2
L
Freya
ElFranko1
Freya
8
5
15
3.1
L
Cabrakan
Kas05j
Cabrakan
6
7
15
1.93
W
Izanami
Miceman24
Izanami
12
5
14
3.8
W
Guan Yu
VultVincere
Guan Yu
2
11
32
1.64
W
Thanatos
buckwild852
Thanatos
0
2
1
0.25
L
Discordia
chanin99
Discordia
2
5
19
2.3
L
Nemesis
goldxngun
Nemesis
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,612
Damage
111,241
117,150
Taken
106,527
91,845
Mitigated
79,889
13,404
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Amadais
Hercules
19,128
7,068
0
5,408
30,460
27,091
0
5,225
24,749
0
45,379
W
Zhong Kui
Chunkley
Zhong Kui
39,043
1,545
0
3,442
26,454
26,462
0
18,857
7,388
68,631
0
W
Anhur
Colemehr
Anhur
21,432
14,915
0
2,744
27,338
8,845
0
20,077
7,069
0
62,966
L
Freya
ElFranko1
Freya
20,151
5,907
0
5,176
20,746
7,378
0
11,970
8,696
53,256
0
L
Cabrakan
Kas05j
Cabrakan
19,215
2,007
561
1,642
31,528
44,578
0
6,714
24,510
35,583
0
W
Izanami
Miceman24
Izanami
38,204
32,640
0
4,252
25,132
8,304
0
15,952
9,052
0
93,613
W
Guan Yu
VultVincere
Guan Yu
11,775
2,435
5,005
5,255
25,551
35,577
0
16,818
8,336
0
16,416
W
Thanatos
buckwild852
Thanatos
787
0
0
86
2,052
701
0
1,328
724
0
1,477
L
Discordia
chanin99
Discordia
33,666
481
0
587
14,119
5,066
0
5,735
8,178
74,432
0
L
Nemesis
goldxngun
Nemesis
9,452
2,927
0
30
20,297
7,732
0
9,399
10,738
0
16,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,381
Gold Earned
81,362
260
Minions Killed
300
6
Camps Cleared
12
1,447,798
Distance Traveled
1,120,276
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,818
1,121
65
4
2
302,839
0
W
Zhong Kui
18,018
1,201
77
5
1
297,133
2
W
Anhur
17,463
1,164
89
6
6
284,761
0
L
Freya
15,621
1,041
55
4
3
260,472
0
L
Cabrakan
15,388
1,026
44
3
1
273,977
0
W
Izanami
17,591
1,173
127
8
5
238,851
1
W
Guan Yu
16,510
1,101
6
0
0
252,155
0
W
Thanatos
11,780
785
1
0
0
47,376
0
L
Discordia
15,161
1,011
76
5
0
289,264
0
L
Nemesis
14,393
960
20
1
0
321,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role