Player Matchup

Merlin
Merlin
Dovrann10
Merlin
Level 25
God Stats
8W - 3L
1,739 SR
Queue Stats
36W - 46L
1,358 Elo+
Party 2
Ganesha
Ganesha
Timmyson999
Ganesha
Level 45
God Stats
20W - 9L
1,708 SR
Queue Stats
29W - 31L
1,396 Elo+
Party 2
Izanami
Izanami
heryei
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,407 Elo+
Solo
Team Averages
Level 65
1,649 SR
1,387 Elo+

VS

Team Averages
Level 80
1,491 SR
1,411 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CIover Boi
Neith
Level 63
God Stats
4W - 3L
1,473 SR
Queue Stats
153W - 161L
1,514 Elo+
Solo
Pele
Pele
ZERRO213
Pele
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 13L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dovrann10
Merlin
14
7 / 2 / 4
9,892
824
8,261
6,344
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Timmyson999
Ganesha
13
0 / 1 / 10
9,120
760
7,814
10,102
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
heryei
Izanami
13
4 / 2 / 2
8,535
711
2,814
7,101
2,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 4 / 2
8,709
726
7,219
11,299
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
7
0 / 1 / 0
6,345
529
807
1,724
587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
13
2 / 6 / 3
8,450
704
6,517
12,248
3,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
5
5
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
2
1
L
Neith
0
1
0
0
W
Merlin
Dovrann10
Merlin
7
2
4
4.5
W
Ganesha
Timmyson999
Ganesha
0
1
10
5
L
Pele
2
6
3
0.58
W
Izanami
heryei
Izanami
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,889
Damage
14,543
23,547
Taken
25,271
15,525
Mitigated
8,083
4,139
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,219
345
963
4,754
11,299
3,578
0
7,309
3,990
28,755
0
L
Neith
807
96
0
150
1,724
587
0
1,272
452
0
8,012
W
Merlin
Dovrann10
Merlin
8,261
485
0
1,099
6,344
2,245
652
2,325
3,835
35,583
0
W
Ganesha
Timmyson999
Ganesha
7,814
1,186
0
2,182
10,102
10,588
213
2,203
7,639
21,162
0
L
Pele
6,517
966
0
2,866
12,248
3,918
0
8,078
4,170
0
24,852
W
Izanami
heryei
Izanami
2,814
2,046
0
858
7,101
2,692
1,460
2,541
4,332
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,547
Gold Earned
23,504
151
Minions Killed
100
8
Camps Cleared
3
613,555
Distance Traveled
461,449
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,709
726
49
4
2
206,145
2
L
Neith
6,345
529
18
2
0
67,845
1
W
Merlin
9,892
824
84
7
5
201,513
2
W
Ganesha
9,120
760
1
0
0
225,987
2
L
Pele
8,450
704
33
3
1
187,459
0
W
Izanami
8,535
711
66
6
3
186,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role