Player Matchup

Agni
Agni
OBM_-10K-_
Agni
Level 5
God Stats
4W - 4L
1,337 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 2
Ravana
Ravana
TheAlienStoner
Ravana
Level 113
God Stats
1W - 0L
1,284 SR
Queue Stats
53W - 44L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
cdel730
Jormungandr
Level 129
God Stats
3W - 1L
1,399 SR
Queue Stats
23W - 19L
1,549 Elo+
Party 2
Team Averages
Level 82
1,340 SR
1,458 Elo+

VS

Team Averages
Level 51
1,434 SR
1,324 Elo+
Sobek
Sobek
KingMALWAR3
Sobek
Level 63
God Stats
1W - 3L
1,402 SR
Queue Stats
61W - 76L
1,397 Elo+
Party 1
Izanami
Izanami
MrRaeSama
Izanami
Level 87
God Stats
7W - 8L
1,399 SR
Queue Stats
84W - 101L
1,363 Elo+
Solo
Chaac
Chaac
Tacota67
Chaac
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 28L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
11,080
616
8,506
13,907
6,562
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
8 / 2 / 4
12,473
693
15,146
17,221
9,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
cdel730
Jormungandr
16
5 / 1 / 9
12,359
687
22,457
23,355
34,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
11,692
650
11,266
17,964
25,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MrRaeSama
Izanami
13
1 / 6 / 1
9,839
547
10,024
14,662
5,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Tacota67
Chaac
13
2 / 7 / 4
10,289
572
12,636
22,064
12,617
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
4
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
Izanami
MrRaeSama
Izanami
1
6
1
0.25
W
1
3
10
2
L
Chaac
Tacota67
Chaac
2
7
4
0.57
W
8
2
4
5
W
Jormungandr
cdel730
Jormungandr
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,109
Damage
33,926
54,483
Taken
54,690
50,351
Mitigated
43,260
8,177
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,266
939
399
5,755
17,964
25,091
0
9,525
8,439
25,463
0
L
Izanami
MrRaeSama
Izanami
10,024
5,082
0
2,771
14,662
5,552
229
9,111
5,551
0
44,025
W
8,506
678
60
3,304
13,907
6,562
997
2,480
11,427
18,291
0
L
Chaac
Tacota67
Chaac
12,636
804
0
4,829
22,064
12,617
0
12,686
9,378
0
32,180
W
15,146
3,135
0
2,241
17,221
9,259
1,105
4,239
12,982
0
61,032
W
Jormungandr
cdel730
Jormungandr
22,457
5,264
0
2,572
23,355
34,530
786
4,671
18,684
56,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
31,820
139
Minions Killed
144
8
Camps Cleared
2
1,035,950
Distance Traveled
949,661
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,692
650
31
2
0
355,677
7
L
Izanami
9,839
547
89
5
1
291,077
6
W
Agni
11,080
616
14
1
1
338,982
0
L
Chaac
10,289
572
24
1
1
302,907
0
W
Ravana
12,473
693
67
4
6
345,275
0
W
Jormungandr
12,359
687
58
3
1
351,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role