Player Matchup

Hou Yi
Hou Yi
AFOGLE11
Hou Yi
Level 159
God Stats
1W - 1L
1,666 SR
Queue Stats
53W - 64L
1,603 Elo+
Party 1
Thoth
Thoth
IndiOhh_
Thoth
Level 156
God Stats
1W - 0L
1,126 SR
Queue Stats
9W - 7L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
KirbyDaaYoungin
Gilgamesh
Level 160
God Stats
22W - 15L
1,621 SR
Queue Stats
585W - 569L
1,615 Elo+
Solo
Bakasura
Bakasura
THE4NIM4L98
Bakasura
Level 108
God Stats
6W - 7L
1,576 SR
Queue Stats
199W - 215L
1,550 Elo+
Party 3
Aphrodite
Aphrodite
daginger69
Aphrodite
Level 122
God Stats
1W - 2L
1,726 SR
Queue Stats
495W - 469L
1,634 Elo+
Party 3
Team Averages
Level 141
1,543 SR
1,580 Elo+

VS

Team Averages
Level 135
1,605 SR
1,612 Elo+
Thor
Thor
SadistSalsa
Thor
Level 156
God Stats
7W - 15L
1,456 SR
Queue Stats
280W - 311L
1,503 Elo+
Party 4
Izanami
Izanami
TheCrazyGainZ
Izanami
Level 112
God Stats
10W - 8L
1,559 SR
Queue Stats
30W - 25L
1,620 Elo+
Party 2
Anhur
Anhur
TheGodGainZ
Anhur
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,645 Elo+
Solo
Sun Wukong
Sun Wukong
WaitwhatQQ
Sun Wukong
Level 159
God Stats
4W - 5L
2,008 SR
Queue Stats
75W - 81L
1,673 Elo+
Party 4
Ullr
Ullr
way2live
Ullr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 76L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AFOGLE11
Hou Yi
20
4 / 6 / 8
15,604
557
18,718
21,525
7,724
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
IndiOhh_
Thoth
20
8 / 7 / 10
15,114
540
18,792
21,449
8,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
KirbyDaaYoungin
Gilgamesh
20
12 / 4 / 11
16,020
572
32,099
32,203
46,542
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
THE4NIM4L98
Bakasura
20
7 / 4 / 10
16,202
579
14,216
26,583
12,551
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
daginger69
Aphrodite
20
5 / 4 / 15
14,384
514
14,740
25,847
31,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
13,726
490
17,950
24,701
16,852
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
20
4 / 8 / 7
13,727
490
19,986
23,977
10,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 9 / 9
13,522
483
9,128
36,120
47,545
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
WaitwhatQQ
Sun Wukong
18
1 / 8 / 4
12,479
446
8,294
21,110
20,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
20
10 / 8 / 6
15,406
550
25,026
25,350
11,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
36
Kills
24
25
Deaths
37
54
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AFOGLE11
Hou Yi
4
6
8
1.33
W
Thoth
IndiOhh_
Thoth
8
7
10
1.86
W
Gilgamesh
KirbyDaaYoungin
Gilgamesh
12
4
11
4.38
L
5
4
10
2.5
W
Bakasura
THE4NIM4L98
Bakasura
7
4
10
3
L
Izanami
4
8
7
0.94
L
4
9
9
0.94
L
Sun Wukong
WaitwhatQQ
Sun Wukong
1
8
4
0.38
W
Aphrodite
daginger69
Aphrodite
5
4
15
3.13
L
Ullr
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,565
Damage
80,384
127,607
Taken
131,258
106,770
Mitigated
106,900
43,727
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AFOGLE11
Hou Yi
18,718
10,270
0
2,456
21,525
7,724
5,510
1,208
20,317
0
130,516
W
Thoth
IndiOhh_
Thoth
18,792
894
0
1,968
21,449
8,490
566
518
20,931
98,764
0
W
Gilgamesh
KirbyDaaYoungin
Gilgamesh
32,099
10,768
0
5,889
32,203
46,542
2,929
1,359
30,844
0
100,630
L
17,950
4,400
0
1,106
24,701
16,852
0
6,726
17,605
0
116,322
W
Bakasura
THE4NIM4L98
Bakasura
14,216
10,642
0
9,658
26,583
12,551
5,086
1,030
25,553
0
120,103
L
Izanami
19,986
11,868
0
6,358
23,977
10,112
338
4,009
19,968
0
130,696
L
9,128
2,168
282
3,818
36,120
47,545
0
10,532
25,028
0
49,854
L
Sun Wukong
WaitwhatQQ
Sun Wukong
8,294
1,083
0
1,340
21,110
20,799
660
3,950
16,502
0
69,199
W
Aphrodite
daginger69
Aphrodite
14,740
2,766
8,684
15,072
25,847
31,463
789
761
25,086
53,802
3,042
L
Ullr
25,026
5,977
0
1,574
25,350
11,592
1,228
7,566
17,574
0
118,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,324
Gold Earned
68,860
724
Minions Killed
726
0
Camps Cleared
0
2,753,340
Distance Traveled
2,456,471
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,604
557
188
7
0
490,594
3
W
Thoth
15,114
540
135
5
0
526,292
3
W
Gilgamesh
16,020
572
139
5
0
548,695
4
L
Thor
13,726
490
148
5
0
562,311
8
W
Bakasura
16,202
579
179
6
0
650,159
4
L
Izanami
13,727
490
184
7
0
446,707
6
L
Anhur
13,522
483
60
2
0
503,451
7
L
Sun Wukong
12,479
446
152
5
0
424,847
1
W
Aphrodite
14,384
514
83
3
0
537,600
2
L
Ullr
15,406
550
182
7
0
519,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role