Player Matchup

Olorun
Olorun
Leon S 22
Olorun
Level 35
God Stats
0W - 2L
1,466 SR
Queue Stats
101W - 129L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
SKYLER 6767
Cthulhu
Level 24
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 7L
1,465 Elo+
Party 1
Fenrir
Fenrir
experiment32
Fenrir
Level 28
God Stats
5W - 13L
1,263 SR
Queue Stats
38W - 49L
1,354 Elo+
Party 1
Team Averages
Level 29
1,343 SR
1,383 Elo+

VS

Team Averages
Level 88
1,458 SR
1,453 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlessMy9
Gilgamesh
Level 21
God Stats
1W - 2L
1,373 SR
Queue Stats
56W - 62L
1,457 Elo+
Party 2
Ah Puch
Ah Puch
higuy2468
Ah Puch
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 129L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Leon S 22
Olorun
14
1 / 6 / 0
9,410
627
4,902
11,379
3,649
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
SKYLER 6767
Cthulhu
15
2 / 3 / 1
10,694
713
9,892
17,247
16,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
0 / 7 / 1
8,639
576
4,659
17,699
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
5 / 1 / 8
11,341
756
13,329
8,359
3,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
BlessMy9
Gilgamesh
15
1 / 0 / 11
10,225
682
8,395
13,175
8,062
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
higuy2468
Ah Puch
17
10 / 2 / 2
12,003
800
17,518
9,321
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
16
16
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
8
9
W
Gilgamesh
BlessMy9
Gilgamesh
1
0
11
6.5
L
Olorun
Leon S 22
Olorun
1
6
0
0.17
L
Cthulhu
SKYLER 6767
Cthulhu
2
3
1
0.83
L
Fenrir
0
7
1
0.07
W
Ah Puch
higuy2468
Ah Puch
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
39,242
46,325
Taken
30,855
26,376
Mitigated
15,302
7,020
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,329
6,552
427
536
8,359
3,403
2,184
3,834
4,252
0
52,792
W
Gilgamesh
BlessMy9
Gilgamesh
8,395
2,412
0
898
13,175
8,062
243
6,366
6,410
0
37,194
L
Olorun
Leon S 22
Olorun
4,902
1,430
908
1,114
11,379
3,649
0
4,212
7,167
35,476
0
L
Cthulhu
SKYLER 6767
Cthulhu
9,892
0
533
2,334
17,247
16,950
0
8,218
9,029
25,037
0
L
Fenrir
4,659
1,305
0
2,131
17,699
5,777
0
5,191
12,508
0
14,063
W
Ah Puch
higuy2468
Ah Puch
17,518
284
0
2,136
9,321
3,837
119
5,018
4,064
45,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
33,569
149
Minions Killed
181
1
Camps Cleared
13
791,572
Distance Traveled
904,347
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,341
756
68
5
4
267,200
5
W
Gilgamesh
10,225
682
42
3
5
346,749
2
L
Olorun
9,410
627
93
6
0
251,885
5
L
Cthulhu
10,694
713
38
3
0
266,468
2
L
Fenrir
8,639
576
18
1
1
273,219
3
W
Ah Puch
12,003
800
71
5
4
290,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role