Player Matchup

Ah Puch
Ah Puch
Mininopololo
Ah Puch
Level 132
God Stats
12W - 6L
1,731 SR
Queue Stats
93W - 53L
1,728 Elo+
Party 2
Gilgamesh
Gilgamesh
VerminousRelic6
Gilgamesh
Level 129
God Stats
13W - 8L
1,582 SR
Queue Stats
66W - 41L
1,705 Elo+
Party 2
Mercury
Mercury
joey199815
Mercury
Level 159
God Stats
1W - 1L
1,478 SR
Queue Stats
111W - 64L
1,762 Elo+
Party 2
Team Averages
Level 140
1,597 SR
1,731 Elo+

VS

Team Averages
Level 126
1,597 SR
1,806 Elo+
Achilles
Achilles
BeardedFil
Achilles
Level 124
God Stats
6W - 6L
1,565 SR
Queue Stats
55W - 26L
1,812 Elo+
Party 1
Shiva
Shiva
BeardedGeneral
Shiva
Level 147
God Stats
1W - 1L
1,725 SR
Queue Stats
74W - 36L
1,806 Elo+
Party 1
Discordia
Discordia
BeardedSus
Discordia
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 14L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mininopololo
Ah Puch
16
5 / 4 / 7
12,389
688
21,310
11,479
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
VerminousRelic6
Gilgamesh
15
3 / 5 / 9
11,903
661
9,397
19,590
23,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
joey199815
Mercury
19
8 / 4 / 5
13,682
760
12,591
16,121
6,561
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeardedFil
Achilles
18
6 / 3 / 6
12,389
688
15,197
20,307
22,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 8
12,589
699
15,290
21,130
20,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
BeardedSus
Discordia
16
3 / 8 / 7
11,547
642
8,796
10,729
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
16
Kills
13
13
Deaths
16
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
BeardedFil
Achilles
6
3
6
3
L
4
5
8
1.6
L
Discordia
BeardedSus
Discordia
3
8
7
0.81
W
Ah Puch
Mininopololo
Ah Puch
5
4
7
2.13
W
Gilgamesh
VerminousRelic6
Gilgamesh
3
5
9
1.5
W
Mercury
joey199815
Mercury
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,298
Damage
39,283
47,190
Taken
52,166
34,959
Mitigated
46,891
10,285
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BeardedFil
Achilles
15,197
4,161
0
4,950
20,307
22,295
0
7,752
11,459
20
42,108
L
15,290
3,077
497
1,781
21,130
20,956
0
8,177
11,938
0
44,388
L
Discordia
BeardedSus
Discordia
8,796
328
0
67
10,729
3,640
0
4,323
6,063
38,302
0
W
Ah Puch
Mininopololo
Ah Puch
21,310
436
0
2,816
11,479
4,497
584
2,283
8,905
52,086
0
W
Gilgamesh
VerminousRelic6
Gilgamesh
9,397
1,818
482
4,797
19,590
23,901
282
3,899
15,142
182
26,257
W
Mercury
joey199815
Mercury
12,591
7,497
0
2,190
16,121
6,561
2,379
3,289
12,338
0
54,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
36,525
189
Minions Killed
181
10
Camps Cleared
6
996,077
Distance Traveled
1,012,939
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,389
688
49
3
2
373,594
4
L
Shiva
12,589
699
72
4
3
356,733
5
L
Discordia
11,547
642
60
3
1
282,612
0
W
Ah Puch
12,389
688
69
4
1
298,067
1
W
Gilgamesh
11,903
661
44
2
5
315,799
4
W
Mercury
13,682
760
76
4
4
382,211
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role