Player Matchup

Ymir
Ymir
KreigersClones
Ymir
Level 103
God Stats
7W - 8L
1,397 SR
Queue Stats
273W - 294L
1,435 Elo+
Party 2
Amaterasu
Amaterasu
MinRinIsOD
Amaterasu
Level 117
God Stats
6W - 7L
1,487 SR
Queue Stats
106W - 112L
1,412 Elo+
Party 1
Hera
Hera
Quill5149
Hera
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
1,405 Elo+
Party 1
Bakasura
Bakasura
Toitlez
Bakasura
Level 61
God Stats
20W - 19L
1,440 SR
Queue Stats
100W - 109L
1,421 Elo+
Party 1
Neith
Neith
XBLcensoredME
Neith
Level 117
God Stats
16W - 10L
1,595 SR
Queue Stats
285W - 293L
1,460 Elo+
Party 2
Team Averages
Level 96
1,484 SR
1,427 Elo+

VS

Team Averages
Level 48
1,592 SR
1,436 Elo+
Ares
Ares
Atmosphere-EG
Ares
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 137L
1,484 Elo+
Party 3
King Arthur
King Arthur
CrZyDB-_-
King Arthur
Level 39
God Stats
8W - 12L
1,709 SR
Queue Stats
476W - 472L
1,537 Elo+
Party 3
Atlas
Atlas
GingerOG420
Atlas
Level 16
God Stats
16W - 12L
1,627 SR
Queue Stats
162W - 163L
1,345 Elo+
Party 3
Yu Huang
Yu Huang
LithimBro
Yu Huang
Level 120
God Stats
0W - 4L
1,406 SR
Queue Stats
120W - 134L
1,457 Elo+
Solo
Izanami
Izanami
Solemnity
Izanami
Level 17
God Stats
1W - 3L
1,717 SR
Queue Stats
9W - 23L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
9,802
467
6,779
21,572
25,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
MinRinIsOD
Amaterasu
19
8 / 1 / 9
12,656
603
10,924
15,081
17,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
16
3 / 3 / 10
10,734
511
11,993
8,248
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Toitlez
Bakasura
18
7 / 6 / 12
11,416
544
16,906
20,124
8,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 9
11,994
571
18,676
11,032
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
9,579
456
7,957
18,379
12,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
CrZyDB-_-
King Arthur
17
4 / 5 / 3
10,666
508
8,551
16,357
14,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 7 / 6
8,979
428
7,694
23,318
16,838
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
LithimBro
Yu Huang
15
3 / 5 / 9
9,841
469
12,791
15,163
6,562
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Solemnity
Izanami
14
3 / 7 / 7
9,431
449
7,488
15,743
5,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
49
28
Kills
15
15
Deaths
28
48
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
King Arthur
CrZyDB-_-
King Arthur
4
5
3
1.1
L
2
7
6
0.71
W
3
3
8
2.33
L
Yu Huang
LithimBro
Yu Huang
3
5
9
1.5
W
Amaterasu
MinRinIsOD
Amaterasu
8
1
9
12.5
W
Hera
3
3
10
2.67
L
Izanami
Solemnity
Izanami
3
7
7
0.93
W
Bakasura
Toitlez
Bakasura
7
6
12
2.17
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,278
Damage
44,481
76,057
Taken
88,960
59,041
Mitigated
56,107
23,743
Healing
17,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,957
1,018
0
5,001
18,379
12,817
0
3,204
14,125
49,511
0
L
King Arthur
CrZyDB-_-
King Arthur
8,551
1,356
0
2,040
16,357
14,506
0
2,989
12,939
0
59,409
L
7,694
2,729
80
4,196
23,318
16,838
62
6,035
16,617
35,160
0
W
6,779
800
0
3,610
21,572
25,641
178
6,479
14,595
29,062
0
L
Yu Huang
LithimBro
Yu Huang
12,791
1,901
612
3,287
15,163
6,562
108
2,824
11,491
73,422
0
W
Amaterasu
MinRinIsOD
Amaterasu
10,924
4,501
0
6,305
15,081
17,177
2,625
4,427
10,654
0
74,385
W
Hera
11,993
3,883
159
1,167
8,248
3,421
1,975
2,941
5,307
73,108
0
L
Izanami
Solemnity
Izanami
7,488
5,461
0
2,306
15,743
5,384
78
3,720
11,277
0
43,923
W
Bakasura
Toitlez
Bakasura
16,906
11,509
0
8,594
20,124
8,182
110
9,011
11,113
0
59,272
W
18,676
7,697
0
3,908
11,032
4,620
1,902
5,584
4,757
0
98,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
48,496
527
Minions Killed
482
0
Camps Cleared
0
2,047,483
Distance Traveled
1,878,254
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,579
456
85
4
0
399,235
2
L
King Arthur
10,666
508
135
6
0
393,065
6
L
Atlas
8,979
428
41
2
0
389,518
0
W
Ymir
9,802
467
26
1
0
381,915
3
L
Yu Huang
9,841
469
139
7
0
363,630
4
W
Amaterasu
12,656
603
149
7
0
439,006
4
W
Hera
10,734
511
122
6
0
395,617
5
L
Izanami
9,431
449
82
4
0
332,806
1
W
Bakasura
11,416
544
94
4
0
448,202
0
W
Neith
11,994
571
136
6
0
382,743
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role